Player Matchup

Agni
Agni
DOE BOI GRINDIN
Agni
Level 160
God Stats
5W - 3L
1,522 SR
Queue Stats
369W - 356L
1,564 Elo+
Party 2
Bacchus
Bacchus
Famouz 4K
Bacchus
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
239W - 209L
1,563 Elo+
Party 4
Thanatos
Thanatos
Unvccinated
Thanatos
Level 49
God Stats
8W - 8L
1,608 SR
Queue Stats
18W - 25L
1,556 Elo+
Party 4
Artemis
Artemis
iGiJO3
Artemis
Level 145
God Stats
18W - 6L
1,782 SR
Queue Stats
88W - 64L
1,569 Elo+
Party 2
Sylvanus
Sylvanus
vGuu
Sylvanus
Level 50
God Stats
7W - 12L
1,537 SR
Queue Stats
173W - 155L
1,586 Elo+
Solo
Team Averages
Level 107
1,590 SR
1,568 Elo+

VS

Team Averages
Level 31
1,553 SR
1,479 Elo+
Tiamat
Tiamat
Abukato
Tiamat
Level 38
God Stats
1W - 2L
1,275 SR
Queue Stats
264W - 294L
1,374 Elo+
Party 1
Set
Set
Aphraxd
Set
Level 27
God Stats
16W - 18L
1,637 SR
Queue Stats
148W - 145L
1,576 Elo+
Party 3
Anubis
Anubis
OG Frik
Anubis
Level 21
God Stats
30W - 20L
1,666 SR
Queue Stats
41W - 38L
1,467 Elo+
Party 1
Mulan
Mulan
STUBBS-THE-BEAST
Mulan
Level 35
God Stats
11W - 13L
1,689 SR
Queue Stats
185W - 168L
1,579 Elo+
Party 3
Ullr
Ullr
ll Kryos
Ullr
Level 36
God Stats
0W - 5L
1,500 SR
Queue Stats
233W - 262L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 17
10,179
599
16,375
9,810
3,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Famouz 4K
Bacchus
14
5 / 1 / 24
10,149
597
10,207
14,904
19,496
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Unvccinated
Thanatos
13
4 / 7 / 8
8,859
521
6,617
14,771
5,194
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
iGiJO3
Artemis
15
16 / 1 / 4
10,555
621
11,544
7,441
3,225
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
vGuu
Sylvanus
16
6 / 3 / 5
10,225
601
11,298
11,886
10,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Abukato
Tiamat
11
0 / 11 / 6
7,007
412
5,836
16,200
6,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Set
12
6 / 3 / 4
8,603
506
7,389
14,233
4,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
OG Frik
Anubis
9
1 / 10 / 2
6,332
372
6,804
10,678
4,709
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 3 / 4
7,604
447
7,103
14,544
8,499
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ullr
11
2 / 10 / 2
6,999
412
4,243
13,046
3,166
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
31
37
Kills
13
13
Deaths
37
58
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Abukato
Tiamat
0
11
6
0.27
L
Set
6
3
4
2.67
W
6
1
17
14.5
W
Bacchus
Famouz 4K
Bacchus
5
1
24
17
L
Anubis
OG Frik
Anubis
1
10
2
0.2
L
4
3
4
2
W
Thanatos
Unvccinated
Thanatos
4
7
8
1.14
W
Artemis
iGiJO3
Artemis
16
1
4
18
L
Ullr
2
10
2
0.3
W
Sylvanus
vGuu
Sylvanus
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,041
Damage
31,375
58,812
Taken
68,701
42,714
Mitigated
27,518
20,279
Healing
16,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Abukato
Tiamat
5,836
866
282
2,783
16,200
6,576
155
8,728
7,269
33,427
0
L
Set
7,389
3,076
132
4,454
14,233
4,568
0
8,551
5,380
0
38,140
W
16,375
1,481
0
1,796
9,810
3,854
1,507
2,065
7,363
60,673
0
W
Bacchus
Famouz 4K
Bacchus
10,207
2,058
829
2,388
14,904
19,496
324
3,946
10,759
35,211
0
L
Anubis
OG Frik
Anubis
6,804
389
0
2,031
10,678
4,709
150
4,633
5,961
20,903
0
L
7,103
1,515
0
5,393
14,544
8,499
0
7,589
6,735
0
28,457
W
Thanatos
Unvccinated
Thanatos
6,617
1,838
0
6,557
14,771
5,194
317
3,921
10,502
0
48,314
W
Artemis
iGiJO3
Artemis
11,544
6,352
0
2,633
7,441
3,225
3,105
783
6,596
0
57,203
L
Ullr
4,243
2,387
0
954
13,046
3,166
135
5,818
7,076
0
19,705
W
Sylvanus
vGuu
Sylvanus
11,298
4,185
1,988
4,088
11,886
10,945
2,043
1,381
10,027
45,031
13,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,967
Gold Earned
36,545
431
Minions Killed
235
0
Camps Cleared
0
1,551,799
Distance Traveled
1,417,114
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,007
412
56
3
0
260,854
3
L
Set
8,603
506
57
3
0
322,342
1
W
Agni
10,179
599
106
6
0
370,035
1
W
Bacchus
10,149
597
37
2
0
339,423
4
L
Anubis
6,332
372
40
2
0
204,420
2
L
Mulan
7,604
447
48
3
0
325,947
2
W
Thanatos
8,859
521
69
4
0
307,564
0
W
Artemis
10,555
621
105
6
0
271,231
0
L
Ullr
6,999
412
34
2
0
303,551
3
W
Sylvanus
10,225
601
114
7
0
263,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role