Player Matchup

Bellona
Bellona
 
Bellona
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Candirú
Ao Kuang
Level 23
God Stats
11W - 11L
1,546 SR
Queue Stats
45W - 55L
1,361 Elo+
Solo
Cerberus
Cerberus
Casre
Cerberus
Level 27
God Stats
1W - 6L
1,384 SR
Queue Stats
64W - 74L
1,387 Elo+
Solo
Kukulkan
Kukulkan
Lads777
Kukulkan
Level 27
God Stats
4W - 2L
1,863 SR
Queue Stats
56W - 76L
1,433 Elo+
Solo
Neith
Neith
Zæyrø
Neith
Level 7
God Stats
2W - 2L
1,652 SR
Queue Stats
4W - 10L
1,396 Elo+
Solo
Team Averages
Level 22
1,589 SR
1,415 Elo+

VS

Team Averages
Level 21
1,446 SR
1,405 Elo+
Loki
Loki
AwokenGames
Loki
Level 27
God Stats
19W - 20L
1,471 SR
Queue Stats
132W - 143L
1,406 Elo+
Solo
Nox
Nox
CovidIsAHoax
Nox
Level 28
God Stats
10W - 8L
1,711 SR
Queue Stats
315W - 337L
1,647 Elo+
Solo
Yemoja
Yemoja
Fatclam
Yemoja
Level 24
God Stats
14W - 11L
1,467 SR
Queue Stats
39W - 40L
1,336 Elo+
Solo
Vamana
Vamana
SpectralDiety
Vamana
Level 16
God Stats
5W - 5L
1,304 SR
Queue Stats
142W - 146L
1,334 Elo+
Solo
Artemis
Artemis
VONSTIFFLETON
Artemis
Level 11
God Stats
1W - 1L
1,276 SR
Queue Stats
16W - 18L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 2 / 3
6,387
426
6,086
11,185
6,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
Candirú
Ao Kuang
12
7 / 4 / 2
8,122
541
8,137
11,627
3,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Casre
Cerberus
12
2 / 4 / 3
6,773
452
3,296
9,821
6,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
Lads777
Kukulkan
13
2 / 5 / 0
7,774
518
4,539
8,019
2,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Zæyrø
Neith
10
0 / 5 / 0
5,970
398
2,723
6,909
1,872
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 4
8,861
591
7,508
8,781
2,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
10 / 2 / 4
9,384
626
11,156
6,775
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Fatclam
Yemoja
10
0 / 5 / 2
6,168
411
3,222
8,961
5,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 2 / 2
7,645
510
6,344
9,513
5,684
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
11
1 / 3 / 6
6,893
460
5,985
7,599
2,154
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
12
Kills
20
20
Deaths
13
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
2
3
1.25
W
5
1
4
7
L
Ao Kuang
Candirú
Ao Kuang
7
4
2
2
L
Cerberus
Casre
Cerberus
2
4
3
0.88
W
10
2
4
6
W
Yemoja
Fatclam
Yemoja
0
5
2
0.2
L
Kukulkan
Lads777
Kukulkan
2
5
0
0.4
W
4
2
2
2.5
W
Artemis
1
3
6
1.33
L
Neith
Zæyrø
Neith
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,781
Damage
34,215
47,561
Taken
41,629
21,263
Mitigated
18,702
11,398
Healing
7,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,086
1,865
0
3,435
11,185
6,513
255
3,109
7,739
0
28,252
W
7,508
2,376
0
540
8,781
2,950
622
1,826
6,928
0
69,680
L
Ao Kuang
Candirú
Ao Kuang
8,137
2,891
0
2,993
11,627
3,787
0
4,329
6,909
37,236
0
L
Cerberus
Casre
Cerberus
3,296
533
0
3,150
9,821
6,367
0
2,871
6,852
24,994
0
W
11,156
843
0
1,598
6,775
2,623
584
2,926
3,789
57,773
0
W
Yemoja
Fatclam
Yemoja
3,222
482
441
307
8,961
5,291
42
4,356
4,547
21,473
0
L
Kukulkan
Lads777
Kukulkan
4,539
336
0
1,105
8,019
2,724
51
2,862
4,884
36,472
0
W
6,344
3,162
0
3,100
9,513
5,684
360
3,345
6,134
0
32,355
W
Artemis
5,985
2,629
0
1,460
7,599
2,154
245
3,251
4,259
0
29,854
L
Neith
Zæyrø
Neith
2,723
1,410
0
715
6,909
1,872
1,192
670
5,921
0
24,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,026
Gold Earned
38,951
288
Minions Killed
373
0
Camps Cleared
0
1,274,698
Distance Traveled
1,366,799
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,387
426
49
3
0
259,569
3
W
Loki
8,861
591
123
8
0
325,720
0
L
Ao Kuang
8,122
541
54
4
0
255,059
6
L
Cerberus
6,773
452
49
3
0
264,502
4
W
Nox
9,384
626
107
7
0
270,898
5
W
Yemoja
6,168
411
37
2
0
235,509
7
L
Kukulkan
7,774
518
81
5
0
268,169
3
W
Vamana
7,645
510
54
4
0
289,431
3
W
Artemis
6,893
460
52
3
0
245,241
1
L
Neith
5,970
398
55
4
0
227,399
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role