Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
DopeHairs420
Sylvanus
Level 29
God Stats
6W - 4L
1,404 SR
Queue Stats
34W - 27L
1,370 Elo+
Party 1
Chang'e
Chang'e
ICE x Null
Chang'e
Level 66
God Stats
48W - 38L
1,466 SR
Queue Stats
252W - 303L
1,389 Elo+
Party 2
Skadi
Skadi
ICE x Sinbad
Skadi
Level 39
God Stats
4W - 2L
1,425 SR
Queue Stats
152W - 197L
1,288 Elo+
Party 2
Anubis
Anubis
メタリックブラック
Anubis
Level 45
God Stats
30W - 23L
1,464 SR
Queue Stats
442W - 463L
1,376 Elo+
Solo
Team Averages
Level 49
1,452 SR
1,385 Elo+

VS

Team Averages
Level 40
1,513 SR
1,334 Elo+
Raijin
Raijin
GhostEyeZero
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,310 Elo+
Party 3
Cerberus
Cerberus
JrPaq
Cerberus
Level 43
God Stats
6W - 4L
1,704 SR
Queue Stats
21W - 28L
1,322 Elo+
Party 3
Osiris
Osiris
M1ST3R_S4NDM4N
Osiris
Level 46
God Stats
1W - 1L
1,728 SR
Queue Stats
51W - 58L
1,378 Elo+
Solo
Medusa
Medusa
bswift2010
Medusa
Level 49
God Stats
1W - 4L
1,378 SR
Queue Stats
96W - 97L
1,377 Elo+
Party 3
Loki
Loki
dyoung-2010
Loki
Level 44
God Stats
0W - 2L
1,256 SR
Queue Stats
12W - 17L
1,284 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
3 / 1 / 10
6,950
535
5,193
6,435
3,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
DopeHairs420
Sylvanus
9
1 / 2 / 8
5,605
431
2,624
4,940
3,556
Chang'e
ICE x Null
Chang'e
11
5 / 2 / 6
7,066
544
7,184
9,463
6,517
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
7 / 4 / 1
6,996
538
8,648
7,046
2,022
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
7 / 3 / 1
7,285
560
8,968
8,660
4,172
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
1 / 7 / 1
6,067
467
3,639
6,692
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cerberus
JrPaq
Cerberus
10
4 / 3 / 4
6,963
536
5,669
11,187
7,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 6 / 2
5,886
453
3,515
10,349
7,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
bswift2010
Medusa
10
3 / 3 / 2
6,470
498
6,138
7,839
2,332
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 5 / 3
5,857
451
3,869
8,573
2,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
23
Kills
12
12
Deaths
24
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
1
10
8
W
Sylvanus
DopeHairs420
Sylvanus
1
2
8
2.5
L
Raijin
1
7
1
0.21
W
Chang'e
ICE x Null
Chang'e
5
2
6
4
W
7
4
1
1.88
L
Cerberus
JrPaq
Cerberus
4
3
4
2
L
2
6
2
0.5
L
Medusa
bswift2010
Medusa
3
3
2
1.33
L
2
5
3
0.7
W
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,617
Damage
22,830
36,544
Taken
44,640
19,884
Mitigated
20,686
14,755
Healing
12,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,193
1,557
0
1,971
6,435
3,617
250
1,719
4,706
0
29,721
W
Sylvanus
DopeHairs420
Sylvanus
2,624
1,084
1,211
1,513
4,940
3,556
136
747
4,134
10,844
0
L
Raijin
3,639
867
0
250
6,692
1,209
0
3,452
3,240
23,892
0
W
Chang'e
ICE x Null
Chang'e
7,184
884
531
4,740
9,463
6,517
681
2,388
7,045
34,769
0
W
8,648
5,240
0
1,244
7,046
2,022
524
934
6,102
0
34,307
L
Cerberus
JrPaq
Cerberus
5,669
343
0
4,717
11,187
7,775
0
5,406
5,781
19,036
0
L
3,515
1,796
0
2,372
10,349
7,198
0
4,822
5,527
0
19,449
L
Medusa
bswift2010
Medusa
6,138
2,649
0
2,742
7,839
2,332
0
1,820
6,019
0
32,680
L
3,869
1,409
0
2,468
8,573
2,172
0
3,276
5,297
0
22,730
W
8,968
559
71
3,474
8,660
4,172
355
3,269
5,249
40,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,902
Gold Earned
31,243
233
Minions Killed
244
0
Camps Cleared
0
1,190,201
Distance Traveled
1,150,067
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,950
535
51
4
0
277,775
0
W
Sylvanus
5,605
431
20
2
0
231,887
1
L
Raijin
6,067
467
55
4
0
194,925
0
W
Chang'e
7,066
544
60
5
0
239,959
3
W
Skadi
6,996
538
47
4
0
243,963
4
L
Cerberus
6,963
536
53
4
0
246,012
6
L
Osiris
5,886
453
42
3
0
203,486
0
L
Medusa
6,470
498
55
4
0
243,828
4
L
Loki
5,857
451
39
3
0
261,816
3
W
Anubis
7,285
560
55
4
0
196,617
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role