Player Matchup

Izanami
Izanami
NickChuis
Izanami
Level 121
God Stats
25W - 4L
1,792 SR
Queue Stats
289W - 168L
1,781 Elo+
Party 1
Fafnir
Fafnir
Pedro74
Fafnir
Level 89
God Stats
31W - 22L
1,723 SR
Queue Stats
105W - 69L
1,798 Elo+
Party 1
Hera
Hera
ºJoey
Hera
Level 113
God Stats
4W - 1L
1,907 SR
Queue Stats
229W - 158L
1,801 Elo+
Party 1
Team Averages
Level 108
1,807 SR
1,793 Elo+

VS

Team Averages
Level 131
1,568 SR
1,669 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Sleepypuss
He Bo
Level 158
God Stats
2W - 4L
1,705 SR
Queue Stats
375W - 119L
1,944 Elo+
Party 2
Awilix
Awilix
TUROCH
Awilix
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NickChuis
Izanami
11
4 / 1 / 2
7,709
771
8,232
3,812
1,151
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
Pedro74
Fafnir
11
1 / 0 / 5
7,878
788
3,400
5,410
5,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
ºJoey
Hera
9
2 / 2 / 5
6,931
693
6,470
4,429
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
1 / 1 / 2
6,572
657
5,145
10,395
6,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

He Bo
9
1 / 2 / 1
6,305
631
2,266
3,893
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Awilix
TUROCH
Awilix
10
1 / 4 / 2
6,277
628
2,359
8,275
2,702
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
7
Kills
3
3
Deaths
7
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
1
2
2
W
Izanami
NickChuis
Izanami
4
1
2
5
W
Fafnir
Pedro74
Fafnir
1
0
5
3.5
L
He Bo
1
2
1
0.75
L
Awilix
TUROCH
Awilix
1
4
2
0.5
W
Hera
ºJoey
Hera
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,102
Damage
9,770
13,651
Taken
22,563
8,174
Mitigated
9,999
4,254
Healing
3,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
5,145
1,841
0
2,865
10,395
6,094
0
3,219
7,176
0
26,359
W
Izanami
NickChuis
Izanami
8,232
5,605
0
950
3,812
1,151
2,032
542
3,206
0
33,418
W
Fafnir
Pedro74
Fafnir
3,400
686
0
2,098
5,410
5,652
190
485
4,897
10,823
0
L
He Bo
2,266
74
0
555
3,893
1,203
0
2,347
1,546
17,062
0
L
Awilix
TUROCH
Awilix
2,359
1,011
0
364
8,275
2,702
0
4,705
3,570
0
12,313
W
Hera
ºJoey
Hera
6,470
1,136
0
1,206
4,429
1,371
315
1,368
2,995
14,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,518
Gold Earned
19,154
115
Minions Killed
114
3
Camps Cleared
6
520,451
Distance Traveled
517,852
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,572
657
49
5
3
204,944
0
W
Izanami
7,709
771
79
8
2
161,333
4
W
Fafnir
7,878
788
14
1
1
192,737
0
L
He Bo
6,305
631
47
5
3
136,383
3
L
Awilix
6,277
628
18
2
0
176,525
0
W
Hera
6,931
693
22
2
0
166,381
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role