Player Matchup

Apollo
Apollo
 
Apollo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Helloguy75
Sun Wukong
Level 107
God Stats
3W - 5L
1,551 SR
Queue Stats
142W - 136L
1,558 Elo+
Party 1
Sol
Sol
Z01DB3RG
Sol
Level 136
God Stats
1W - 2L
1,271 SR
Queue Stats
163W - 142L
1,578 Elo+
Party 1
Medusa
Medusa
i ate a muffin
Medusa
Level 160
God Stats
0W - 6L
1,313 SR
Queue Stats
179W - 195L
1,606 Elo+
Party 3
Team Averages
Level 141
1,427 SR
1,548 Elo+

VS

Team Averages
Level 99
1,471 SR
1,562 Elo+
Ah Puch
Ah Puch
ChaBoiiQuan
Ah Puch
Level 123
God Stats
1W - 1L
1,288 SR
Queue Stats
42W - 31L
1,642 Elo+
Party 2
Bellona
Bellona
ChaBoiiRakeem
Bellona
Level 100
God Stats
2W - 0L
1,628 SR
Queue Stats
51W - 43L
1,646 Elo+
Party 2
Ymir
Ymir
ChaBoiiUrkel
Ymir
Level 94
God Stats
1W - 0L
1,439 SR
Queue Stats
7W - 9L
1,469 Elo+
Party 2
Anhur
Anhur
RoyalAaron
Anhur
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Shinoras
Nu Wa
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
6 / 3 / 3
8,695
870
5,831
7,350
2,754
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
 
Chaac
15
2 / 4 / 11
8,347
835
11,073
22,469
18,046
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Sun Wukong
Helloguy75
Sun Wukong
13
2 / 5 / 8
8,266
827
7,210
12,046
9,955
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 3 / 7
8,710
871
8,732
9,396
3,316
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 6
7,374
737
9,944
11,025
3,737
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ChaBoiiQuan
Ah Puch
14
3 / 3 / 11
8,835
884
18,051
6,350
3,084
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
15
4 / 3 / 14
9,071
907
10,452
13,873
12,905
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 2 / 8
9,403
940
6,945
14,624
17,941
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
13
1 / 3 / 11
8,408
841
5,152
6,697
2,566
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Shinoras
Nu Wa
17
6 / 3 / 10
9,894
989
17,177
10,523
4,674
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
74
14
Kills
20
20
Deaths
14
35
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
6
3
3
2.5
L
Chaac
 
Chaac
2
4
11
1.88
W
Ah Puch
ChaBoiiQuan
Ah Puch
3
3
11
2.83
W
Bellona
4
3
14
3.67
W
6
2
8
5
L
Sun Wukong
Helloguy75
Sun Wukong
2
5
8
1.2
W
Anhur
1
3
11
2.17
W
Nu Wa
Shinoras
Nu Wa
6
3
10
3.67
L
3
3
7
2.17
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,790
Damage
57,777
62,286
Taken
52,067
37,808
Mitigated
41,170
26,307
Healing
15,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,831
1,519
104
343
7,350
2,754
767
4,809
2,541
0
11,842
L
Chaac
 
Chaac
11,073
767
1,323
10,599
22,469
18,046
0
14,974
7,495
0
22,953
W
Ah Puch
ChaBoiiQuan
Ah Puch
18,051
542
2,533
706
6,350
3,084
721
757
5,417
31,231
0
W
Bellona
10,452
1,984
822
2,516
13,873
12,905
431
3,249
10,491
0
16,306
W
6,945
875
1,925
2,953
14,624
17,941
432
2,723
11,731
10,313
0
L
Sun Wukong
Helloguy75
Sun Wukong
7,210
400
1,053
3,319
12,046
9,955
249
8,185
3,861
0
13,386
W
Anhur
5,152
2,614
716
530
6,697
2,566
1,463
637
5,923
0
14,427
W
Nu Wa
Shinoras
Nu Wa
17,177
5,034
0
3,010
10,523
4,674
1,958
987
9,226
41,405
0
L
8,732
1,927
1,486
4,076
9,396
3,316
1,078
6,455
2,941
25,268
817
L
9,944
3,660
804
3,200
11,025
3,737
0
7,750
3,275
0
22,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,392
Gold Earned
45,611
118
Minions Killed
118
0
Camps Cleared
0
921,590
Distance Traveled
1,057,778
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,695
870
26
3
0
191,895
4
L
Chaac
8,347
835
25
3
0
177,061
1
W
Ah Puch
8,835
884
18
2
0
220,286
1
W
Bellona
9,071
907
7
1
0
240,314
2
W
Ymir
9,403
940
8
1
0
207,081
1
L
Sun Wukong
8,266
827
14
1
0
225,536
3
W
Anhur
8,408
841
22
2
0
193,296
0
W
Nu Wa
9,894
989
63
6
0
196,801
0
L
Sol
8,710
871
27
3
0
181,124
4
L
Medusa
7,374
737
26
3
0
145,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role