Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
DeadJamin81
Eset
Level 152
God Stats
1W - 0L
1,522 SR
Queue Stats
35W - 32L
1,506 Elo+
Solo
Danzaburou
Danzaburou
KSI LEGION
Danzaburou
Level 154
God Stats
3W - 0L
1,500 SR
Queue Stats
340W - 326L
1,475 Elo+
Party 1
Chaac
Chaac
Nuclear__Walnut
Chaac
Level 125
God Stats
4W - 5L
1,222 SR
Queue Stats
138W - 154L
1,479 Elo+
Solo
Erlang Shen
Erlang Shen
PrestoSoup
Erlang Shen
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 78L
1,492 Elo+
Party 1
Team Averages
Level 143
1,449 SR
1,490 Elo+

VS

Team Averages
Level 120
1,529 SR
1,449 Elo+
Tiamat
Tiamat
 
Tiamat
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BMSombra3304
Anhur
Level 143
God Stats
0W - 3L
1,308 SR
Queue Stats
219W - 241L
1,387 Elo+
Party 2
Jormungandr
Jormungandr
Elvys PE
Jormungandr
Level 127
God Stats
2W - 1L
1,837 SR
Queue Stats
30W - 40L
1,444 Elo+
Party 2
He Bo
He Bo
Lokinhofps
He Bo
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
153W - 157L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
9 / 3 / 9
10,684
890
10,660
10,689
4,350
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 2 / 15
10,260
855
9,787
9,824
4,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
KSI LEGION
Danzaburou
16
3 / 3 / 10
9,769
814
5,882
10,302
4,290
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 2 / 14
10,699
892
16,696
14,798
18,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
PrestoSoup
Erlang Shen
16
1 / 1 / 20
9,809
817
8,417
19,281
12,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
2 / 4 / 4
9,065
755
14,943
9,630
6,113
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
 
Thoth
15
2 / 3 / 4
8,705
725
9,307
6,351
2,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 7 / 4
8,363
697
6,632
12,716
9,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
Elvys PE
Jormungandr
15
1 / 6 / 5
8,501
708
11,204
17,327
17,244
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
15
3 / 6 / 5
8,877
740
9,854
13,715
5,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
32
25
Kills
10
11
Deaths
26
68
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
3
9
4.5
L
Tiamat
 
Tiamat
2
4
4
1
L
Thoth
 
Thoth
2
3
4
1.33
L
2
7
4
0.57
W
5
2
15
6.25
L
Jormungandr
Elvys PE
Jormungandr
1
6
5
0.58
W
Danzaburou
KSI LEGION
Danzaburou
3
3
10
2.67
L
He Bo
3
6
5
0.92
W
7
2
14
7
W
Erlang Shen
PrestoSoup
Erlang Shen
1
1
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,442
Damage
51,940
64,894
Taken
59,739
43,416
Mitigated
40,222
34,723
Healing
16,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,660
4,290
1,945
3,766
10,689
4,350
1,851
7,270
3,419
19,216
0
L
Tiamat
 
Tiamat
14,943
155
988
2,818
9,630
6,113
775
3,043
6,587
24,130
0
L
Thoth
 
Thoth
9,307
566
1,136
1,149
6,351
2,493
788
1,020
5,331
15,568
0
L
6,632
2,024
827
741
12,716
9,101
0
4,504
8,212
0
10,993
W
9,787
96
2,478
2,152
9,824
4,232
799
6,592
3,232
23,386
0
L
Jormungandr
Elvys PE
Jormungandr
11,204
1,487
698
3,072
17,327
17,244
88
6,269
11,058
26,526
0
W
Danzaburou
KSI LEGION
Danzaburou
5,882
1,824
1,260
2,879
10,302
4,290
1,858
8,291
2,011
0
23,109
L
He Bo
9,854
555
786
3,837
13,715
5,271
0
5,611
8,104
23,696
0
W
16,696
1,646
1,051
7,589
14,798
18,477
311
9,698
5,100
0
36,736
W
Erlang Shen
PrestoSoup
Erlang Shen
8,417
2,784
1,761
9,842
19,281
12,067
555
13,457
5,824
0
13,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,221
Gold Earned
43,511
126
Minions Killed
105
0
Camps Cleared
0
1,247,285
Distance Traveled
1,028,460
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,684
890
24
2
0
225,003
0
L
Tiamat
9,065
755
11
1
0
236,738
0
L
Thoth
8,705
725
13
1
0
202,751
0
L
Anhur
8,363
697
8
1
0
179,890
0
W
Eset
10,260
855
35
3
0
241,837
0
L
Jormungandr
8,501
708
29
2
0
212,290
0
W
Danzaburou
9,769
814
31
3
0
235,764
1
L
He Bo
8,877
740
44
4
0
196,791
1
W
Chaac
10,699
892
26
2
0
275,744
1
W
Erlang Shen
9,809
817
10
1
0
268,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role