Player Matchup

Thanatos
Thanatos
Renier11
Thanatos
Level 8
God Stats
10W - 9L
1,581 SR
Queue Stats
66W - 61L
1,421 Elo+
Party 1
Bastet
Bastet
Warchafter
Bastet
Level 23
God Stats
33W - 16L
1,564 SR
Queue Stats
78W - 72L
1,380 Elo+
Party 1
Da Ji
Da Ji
gilberto123lolro
Da Ji
Level 13
God Stats
0W - 3L
1,175 SR
Queue Stats
7W - 11L
1,407 Elo+
Solo
Chiron
Chiron
slowhoney
Chiron
Level 7
God Stats
1W - 2L
1,436 SR
Queue Stats
5W - 5L
1,441 Elo+
Solo
Nemesis
Nemesis
tjw8506
Nemesis
Level 12
God Stats
4W - 5L
1,260 SR
Queue Stats
17W - 18L
1,460 Elo+
Solo
Team Averages
Level 13
1,403 SR
1,422 Elo+

VS

Team Averages
Level 35
1,544 SR
1,428 Elo+
Ganesha
Ganesha
AroBBOTT
Ganesha
Level 18
God Stats
18W - 8L
1,843 SR
Queue Stats
39W - 36L
1,448 Elo+
Solo
Ne Zha
Ne Zha
METROHEDRON
Ne Zha
Level 89
God Stats
4W - 14L
1,357 SR
Queue Stats
190W - 213L
1,404 Elo+
Party 2
Merlin
Merlin
Mahrcusxavier
Merlin
Level 26
God Stats
72W - 66L
1,519 SR
Queue Stats
197W - 188L
1,492 Elo+
Solo
Nu Wa
Nu Wa
ShadowBloo1
Nu Wa
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 50L
1,431 Elo+
Party 2
Cthulhu
Cthulhu
SlimShayby
Cthulhu
Level 26
God Stats
8W - 16L
1,500 SR
Queue Stats
184W - 276L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Renier11
Thanatos
19
4 / 10 / 4
13,057
933
10,430
19,084
5,239
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
Warchafter
Bastet
19
1 / 7 / 7
12,164
869
25,270
20,201
6,801
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
1 / 9 / 6
12,113
865
9,545
19,647
5,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
slowhoney
Chiron
19
1 / 2 / 6
12,094
864
13,094
10,291
2,737
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
tjw8506
Nemesis
19
4 / 5 / 5
13,129
938
13,711
28,651
13,715
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

0

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AroBBOTT
Ganesha
20
0 / 2 / 29
14,237
1,017
17,876
20,069
21,958
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
20
13 / 4 / 13
14,695
1,050
18,113
14,236
7,115
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 1 / 12
14,680
1,049
20,810
10,059
4,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 2 / 15
13,985
999
27,236
12,124
4,832
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SlimShayby
Cthulhu
20
1 / 2 / 17
12,582
899
5,431
20,837
24,665
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
119
11
Kills
33
33
Deaths
11
28
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AroBBOTT
Ganesha
0
2
29
7.25
W
Ne Zha
13
4
13
4.88
W
10
1
12
16
L
Thanatos
Renier11
Thanatos
4
10
4
0.6
W
9
2
15
8.25
W
Cthulhu
SlimShayby
Cthulhu
1
2
17
4.75
L
Bastet
Warchafter
Bastet
1
7
7
0.64
L
1
9
6
0.44
L
Chiron
slowhoney
Chiron
1
2
6
2
L
Nemesis
tjw8506
Nemesis
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,050
Damage
89,466
97,874
Taken
77,325
33,981
Mitigated
63,366
13,283
Healing
6,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AroBBOTT
Ganesha
17,876
948
311
2,447
20,069
21,958
0
0
20,069
35,997
0
W
Ne Zha
18,113
12,191
0
1,480
14,236
7,115
0
0
14,236
0
30,095
W
20,810
2,484
0
660
10,059
4,796
0
0
10,059
57,023
0
L
Thanatos
Renier11
Thanatos
10,430
1,926
0
5,540
19,084
5,239
0
12,724
6,360
0
28,536
W
27,236
6,618
225
1,207
12,124
4,832
0
0
12,124
42,650
0
W
Cthulhu
SlimShayby
Cthulhu
5,431
2,354
0
0
20,837
24,665
0
0
20,837
26,024
0
L
Bastet
Warchafter
Bastet
25,270
5,432
0
0
20,201
6,801
0
14,722
5,479
0
39,347
L
9,545
1,069
0
339
19,647
5,489
0
14,718
4,929
0
30,978
L
Chiron
slowhoney
Chiron
13,094
2,915
1,307
3,582
10,291
2,737
0
9,028
1,263
0
55,648
L
Nemesis
tjw8506
Nemesis
13,711
4,360
0
2,515
28,651
13,715
0
20,161
8,490
0
29,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,557
Gold Earned
70,179
238
Minions Killed
274
5
Camps Cleared
3
1,431,085
Distance Traveled
1,305,649
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
14,237
1,017
0
0
0
300,804
0
W
Ne Zha
14,695
1,050
44
3
1
237,575
0
W
Merlin
14,680
1,049
111
8
1
260,278
1
L
Thanatos
13,057
933
32
2
2
271,976
0
W
Nu Wa
13,985
999
41
3
0
244,269
0
W
Cthulhu
12,582
899
78
6
1
262,723
0
L
Bastet
12,164
869
11
1
1
334,486
0
L
Da Ji
12,113
865
50
4
0
266,643
1
L
Chiron
12,094
864
93
7
1
246,765
0
L
Nemesis
13,129
938
52
4
1
311,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role