Player Matchup

Bacchus
Bacchus
Bruin98
Bacchus
Level 88
God Stats
5W - 1L
1,862 SR
Queue Stats
6W - 3L
1,712 Elo+
Party 2
Scylla
Scylla
Evantage3
Scylla
Level 107
God Stats
10W - 17L
1,626 SR
Queue Stats
63W - 91L
1,398 Elo+
Party 3
Nemesis
Nemesis
Fiveoh14
Nemesis
Level 109
God Stats
10W - 7L
1,566 SR
Queue Stats
258W - 269L
1,473 Elo+
Party 3
Ao Kuang
Ao Kuang
ValiAkros
Ao Kuang
Level 101
God Stats
3W - 4L
1,351 SR
Queue Stats
106W - 121L
1,486 Elo+
Party 3
Danzaburou
Danzaburou
thhfthtfhtfhfht
Danzaburou
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 20L
1,719 Elo+
Party 2
Team Averages
Level 106
1,581 SR
1,558 Elo+

VS

Team Averages
Level 88
1,520 SR
1,522 Elo+
Sun Wukong
Sun Wukong
AbominableNiple
Sun Wukong
Level 142
God Stats
0W - 1L
1,261 SR
Queue Stats
699W - 588L
1,685 Elo+
Party 1
Achilles
Achilles
BOSBOYTTV
Achilles
Level 64
God Stats
1W - 2L
1,721 SR
Queue Stats
42W - 47L
1,472 Elo+
Party 1
Ra
Ra
EnvytheWizard
Ra
Level 159
God Stats
11W - 12L
1,547 SR
Queue Stats
225W - 229L
1,552 Elo+
Party 1
Skadi
Skadi
MwGzWho
Skadi
Level 44
God Stats
3W - 3L
1,492 SR
Queue Stats
173W - 200L
1,467 Elo+
Party 1
Sylvanus
Sylvanus
NBATop
Sylvanus
Level 33
God Stats
6W - 10L
1,577 SR
Queue Stats
273W - 317L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bruin98
Bacchus
20
3 / 4 / 15
14,894
532
12,521
21,394
39,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Evantage3
Scylla
20
5 / 2 / 7
15,795
564
22,841
13,533
5,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Fiveoh14
Nemesis
20
7 / 3 / 9
16,186
578
12,597
18,958
13,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ao Kuang
ValiAkros
Ao Kuang
20
8 / 1 / 5
16,812
600
18,993
25,632
31,984
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Danzaburou
thhfthtfhtfhfht
Danzaburou
20
8 / 2 / 7
18,279
653
26,829
15,452
7,409
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AbominableNiple
Sun Wukong
19
2 / 4 / 2
13,137
469
14,843
31,849
27,711
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
BOSBOYTTV
Achilles
19
6 / 6 / 4
13,036
466
13,019
24,151
13,399
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
1 / 4 / 4
13,775
492
12,256
13,845
7,485
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
MwGzWho
Skadi
18
1 / 10 / 5
12,435
444
6,948
19,257
5,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
NBATop
Sylvanus
16
2 / 7 / 4
10,987
392
8,575
29,192
35,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
31
31
Kills
12
12
Deaths
31
43
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AbominableNiple
Sun Wukong
2
4
2
0.75
L
Achilles
BOSBOYTTV
Achilles
6
6
4
1.33
W
Bacchus
Bruin98
Bacchus
3
4
15
2.63
L
1
4
4
0.75
W
Scylla
Evantage3
Scylla
5
2
7
4.25
W
Nemesis
Fiveoh14
Nemesis
7
3
9
3.83
L
Skadi
MwGzWho
Skadi
1
10
5
0.35
L
Sylvanus
NBATop
Sylvanus
2
7
4
0.57
W
Ao Kuang
ValiAkros
Ao Kuang
8
1
5
10.5
W
Danzaburou
thhfthtfhtfhfht
Danzaburou
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,781
Damage
55,641
94,969
Taken
118,294
97,843
Mitigated
90,361
39,029
Healing
32,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AbominableNiple
Sun Wukong
14,843
1,676
0
13,865
31,849
27,711
0
16,180
15,506
0
89,596
L
Achilles
BOSBOYTTV
Achilles
13,019
3,832
0
3,485
24,151
13,399
0
14,380
9,467
0
90,772
W
Bacchus
Bruin98
Bacchus
12,521
1,538
0
6,054
21,394
39,057
1,549
7,587
13,807
38,645
0
L
12,256
168
2,697
4,945
13,845
7,485
0
6,881
6,841
118,026
0
W
Scylla
Evantage3
Scylla
22,841
1,019
191
5,155
13,533
5,711
1,326
1,463
12,070
120,264
0
W
Nemesis
Fiveoh14
Nemesis
12,597
4,722
0
5,905
18,958
13,682
1,774
2,886
16,072
0
130,576
L
Skadi
MwGzWho
Skadi
6,948
2,874
24
2,320
19,257
5,946
3,492
6,858
12,327
0
89,779
L
Sylvanus
NBATop
Sylvanus
8,575
3,065
1,518
3,432
29,192
35,820
660
10,184
18,734
39,728
14,794
W
Ao Kuang
ValiAkros
Ao Kuang
18,993
4,399
0
13,499
25,632
31,984
2,767
6,808
18,824
124,483
0
W
Danzaburou
thhfthtfhtfhfht
Danzaburou
26,829
16,329
0
8,225
15,452
7,409
10,423
3,072
12,380
0
185,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,966
Gold Earned
63,370
825
Minions Killed
760
0
Camps Cleared
0
2,776,253
Distance Traveled
2,594,785
29
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,137
469
177
6
0
557,483
5
L
Achilles
13,036
466
117
4
0
527,983
5
W
Bacchus
14,894
532
44
2
0
550,932
3
L
Ra
13,775
492
223
8
0
583,276
2
W
Scylla
15,795
564
193
7
0
538,372
7
W
Nemesis
16,186
578
173
6
0
583,622
7
L
Skadi
12,435
444
161
6
0
488,222
2
L
Sylvanus
10,987
392
82
3
0
437,821
1
W
Ao Kuang
16,812
600
171
6
0
579,733
5
W
Danzaburou
18,279
653
244
9
0
523,594
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role