Player Matchup

Odin
Odin
DeandradeGui
Odin
Level 101
God Stats
4W - 10L
1,384 SR
Queue Stats
83W - 85L
1,398 Elo+
Party 3
Izanami
Izanami
KARMA TGF
Izanami
Level 99
God Stats
1W - 2L
1,430 SR
Queue Stats
251W - 229L
1,400 Elo+
Party 1
Discordia
Discordia
MiiKawaii
Discordia
Level 82
God Stats
4W - 4L
1,526 SR
Queue Stats
59W - 79L
1,309 Elo+
Party 3
Bakasura
Bakasura
N8 Be Duffed
Bakasura
Level 21
God Stats
0W - 2L
1,287 SR
Queue Stats
137W - 134L
1,336 Elo+
Party 1
Ymir
Ymir
Zebende97
Ymir
Level 16
God Stats
1W - 1L
1,648 SR
Queue Stats
8W - 18L
1,198 Elo+
Party 3
Team Averages
Level 64
1,455 SR
1,328 Elo+

VS

Team Averages
Level 69
1,497 SR
1,560 Elo+
Medusa
Medusa
IkeRokai
Medusa
Level 38
God Stats
3W - 1L
1,434 SR
Queue Stats
9W - 3L
1,711 Elo+
Party 2
Merlin
Merlin
TheAirhead99
Merlin
Level 68
God Stats
1W - 0L
1,464 SR
Queue Stats
15W - 9L
1,580 Elo+
Party 2
Geb
Geb
b16d8
Geb
Level 67
God Stats
3W - 0L
1,615 SR
Queue Stats
34W - 18L
1,594 Elo+
Party 2
Mercury
Mercury
ninjaman5j5
Mercury
Level 65
God Stats
4W - 6L
1,618 SR
Queue Stats
23W - 17L
1,548 Elo+
Party 2
Hercules
Hercules
propato
Hercules
Level 109
God Stats
2W - 6L
1,352 SR
Queue Stats
201W - 217L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 5
11,408
475
17,053
17,363
17,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
KARMA TGF
Izanami
18
4 / 5 / 2
11,313
471
12,726
19,947
6,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
MiiKawaii
Discordia
17
1 / 2 / 6
10,335
431
9,669
9,875
2,953
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
N8 Be Duffed
Bakasura
14
1 / 7 / 2
9,144
381
4,508
19,370
7,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
12
0 / 8 / 3
8,383
349
4,263
22,609
10,029
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IkeRokai
Medusa
19
12 / 2 / 5
12,720
530
20,129
14,143
5,806
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
19
4 / 1 / 12
12,882
537
22,560
12,256
5,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
b16d8
Geb
16
2 / 4 / 13
10,991
458
5,676
20,333
20,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
ninjaman5j5
Mercury
17
4 / 3 / 6
11,887
495
10,302
15,599
6,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
propato
Hercules
16
0 / 4 / 8
11,115
463
9,214
19,666
18,127
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
66
13
Kills
22
22
Deaths
14
18
Assists
44
Player
Kills
Deaths
Assists
KDA
L
7
0
5
9.5
W
Medusa
IkeRokai
Medusa
12
2
5
7.25
L
Izanami
KARMA TGF
Izanami
4
5
2
1
L
Discordia
MiiKawaii
Discordia
1
2
6
2
L
Bakasura
N8 Be Duffed
Bakasura
1
7
2
0.29
W
Merlin
4
1
12
10
L
Ymir
0
8
3
0.19
W
Geb
b16d8
Geb
2
4
13
2.13
W
Mercury
ninjaman5j5
Mercury
4
3
6
2.33
W
Hercules
propato
Hercules
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,219
Damage
67,881
89,164
Taken
81,997
43,708
Mitigated
56,146
20,988
Healing
16,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,053
1,748
0
5,244
17,363
17,167
351
4,729
12,326
10,566
46,619
W
Medusa
IkeRokai
Medusa
20,129
12,740
1,068
4,286
14,143
5,806
3,493
2,971
10,857
0
84,794
L
Izanami
KARMA TGF
Izanami
12,726
8,563
0
5,744
19,947
6,530
763
7,300
12,440
0
92,575
L
Discordia
MiiKawaii
Discordia
9,669
266
1,951
1,893
9,875
2,953
0
5,932
3,582
56,167
0
L
Bakasura
N8 Be Duffed
Bakasura
4,508
3,028
0
3,096
19,370
7,029
0
3,082
16,120
0
57,865
W
Merlin
22,560
500
186
2,629
12,256
5,333
2,885
5,228
6,882
107,937
0
L
Ymir
4,263
648
0
3,060
22,609
10,029
203
5,892
16,460
23,011
0
W
Geb
b16d8
Geb
5,676
1,219
0
1,456
20,333
20,154
1,122
3,103
16,821
26,761
0
W
Mercury
ninjaman5j5
Mercury
10,302
6,063
0
488
15,599
6,726
1,189
3,926
11,087
0
84,761
W
Hercules
propato
Hercules
9,214
1,485
0
6,452
19,666
18,127
118
3,194
15,101
0
61,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,583
Gold Earned
59,595
479
Minions Killed
576
0
Camps Cleared
0
2,094,635
Distance Traveled
2,241,694
29
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,408
475
96
4
0
443,479
3
W
Medusa
12,720
530
126
5
0
408,779
1
L
Izanami
11,313
471
164
7
0
376,962
5
L
Discordia
10,335
431
95
4
0
410,215
10
L
Bakasura
9,144
381
94
4
0
451,457
0
W
Merlin
12,882
537
160
7
0
452,761
5
L
Ymir
8,383
349
30
1
0
412,522
11
W
Geb
10,991
458
33
1
0
419,062
4
W
Mercury
11,887
495
138
6
0
523,096
1
W
Hercules
11,115
463
119
5
0
437,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role