Player Matchup

Achilles
Achilles
BenzTurboDZL
Achilles
Level 101
God Stats
0W - 3L
1,636 SR
Queue Stats
77W - 92L
1,479 Elo+
Party 2
Tiamat
Tiamat
JustMapz
Tiamat
Level 100
God Stats
1W - 1L
1,698 SR
Queue Stats
81W - 54L
1,653 Elo+
Party 2
Vamana
Vamana
charger8770
Vamana
Level 69
God Stats
17W - 14L
1,521 SR
Queue Stats
42W - 41L
1,515 Elo+
Party 2
Team Averages
Level 90
1,619 SR
1,549 Elo+

VS

Team Averages
Level 85
1,398 SR
1,603 Elo+
Sun Wukong
Sun Wukong
BruteForce52
Sun Wukong
Level 66
God Stats
5W - 2L
1,495 SR
Queue Stats
32W - 24L
1,563 Elo+
Party 1
Cupid
Cupid
OptimumOsprey6
Cupid
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,630 Elo+
Party 1
Merlin
Merlin
X SG Snob X
Merlin
Level 86
God Stats
3W - 1L
1,199 SR
Queue Stats
45W - 23L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BenzTurboDZL
Achilles
13
4 / 8 / 2
10,251
603
11,850
28,680
33,330
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
JustMapz
Tiamat
14
4 / 8 / 4
10,870
639
15,027
19,900
11,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
12
0 / 9 / 7
9,403
553
9,670
23,658
18,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BruteForce52
Sun Wukong
15
2 / 3 / 19
11,063
651
10,627
14,273
11,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
11 / 5 / 12
12,939
761
27,076
20,704
7,709
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
17
12 / 0 / 11
12,824
754
25,344
12,223
4,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
67
8
Kills
25
25
Deaths
8
13
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Achilles
BenzTurboDZL
Achilles
4
8
2
0.63
W
Sun Wukong
BruteForce52
Sun Wukong
2
3
19
3.83
L
Tiamat
JustMapz
Tiamat
4
8
4
0.75
W
11
5
12
3.4
W
Merlin
12
0
11
17.5
L
Vamana
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,547
Damage
63,047
72,238
Taken
47,200
63,455
Mitigated
23,377
15,713
Healing
12,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BenzTurboDZL
Achilles
11,850
1,505
0
7,711
28,680
33,330
0
8,922
19,072
0
35,454
W
Sun Wukong
BruteForce52
Sun Wukong
10,627
2,870
0
1,125
14,273
11,057
498
3,607
9,877
0
33,141
L
Tiamat
JustMapz
Tiamat
15,027
596
141
3,504
19,900
11,824
0
6,642
12,862
37,522
0
W
27,076
16,756
667
8,390
20,704
7,709
1,697
6,664
13,112
0
43,328
W
Merlin
25,344
1,753
226
2,496
12,223
4,611
546
4,099
7,558
56,071
0
L
Vamana
9,670
4,122
552
3,805
23,658
18,301
0
9,050
13,966
0
22,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,524
Gold Earned
36,826
132
Minions Killed
166
7
Camps Cleared
8
882,235
Distance Traveled
924,685
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,251
603
38
2
1
288,783
4
W
Sun Wukong
11,063
651
24
1
5
340,514
0
L
Tiamat
10,870
639
65
4
6
282,585
2
W
Cupid
12,939
761
66
4
2
276,299
3
W
Merlin
12,824
754
76
4
1
307,872
1
L
Vamana
9,403
553
29
2
0
310,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role