Player Matchup

Medusa
Medusa
LouieLove
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
NikDubois
Zhong Kui
Level 10
God Stats
9W - 17L
1,461 SR
Queue Stats
40W - 92L
1,218 Elo+
Party 2
Nemesis
Nemesis
Quetzacoatl2099
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vamana
Vamana
Scapesteam
Vamana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 78L
1,426 Elo+
Solo
Ah Puch
Ah Puch
mikemal01
Ah Puch
Level 61
God Stats
3W - 11L
1,500 SR
Queue Stats
50W - 94L
1,218 Elo+
Party 2
Team Averages
Level 20
1,492 SR
1,372 Elo+

VS

Team Averages
Level 21
1,487 SR
1,350 Elo+
Cerberus
Cerberus
MerricTherion
Cerberus
Level 26
God Stats
46W - 42L
1,432 SR
Queue Stats
108W - 118L
1,321 Elo+
Solo
Sun Wukong
Sun Wukong
NINJAGAMING3
Sun Wukong
Level 18
God Stats
12W - 12L
1,378 SR
Queue Stats
76W - 60L
1,328 Elo+
Solo
Anubis
Anubis
NorthernMoose
Anubis
Level 26
God Stats
2W - 1L
1,598 SR
Queue Stats
11W - 16L
1,179 Elo+
Party 1
Nemesis
Nemesis
Slenderman21
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,677 Elo+
Solo
Jing Wei
Jing Wei
TooOldForThis74
Jing Wei
Level 8
God Stats
1W - 3L
1,527 SR
Queue Stats
4W - 6L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LouieLove
Medusa
10
4 / 4 / 0
6,541
436
6,388
9,058
1,865
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
NikDubois
Zhong Kui
11
7 / 5 / 3
7,299
487
8,631
11,078
6,777
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 2
6,624
442
1,618
7,176
4,147
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vamana
Scapesteam
Vamana
14
2 / 4 / 1
7,914
528
4,244
13,710
8,528
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
mikemal01
Ah Puch
11
4 / 4 / 7
7,090
473
8,126
9,141
3,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MerricTherion
Cerberus
12
2 / 5 / 9
7,859
524
6,449
15,651
10,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
NINJAGAMING3
Sun Wukong
14
6 / 1 / 0
8,981
599
7,757
6,877
4,288
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 4 / 1
9,436
629
9,463
9,186
4,026
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Slenderman21
Nemesis
13
5 / 3 / 2
8,322
555
5,445
8,870
3,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
11
2 / 6 / 7
6,966
464
5,514
8,212
2,348
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
39
18
Kills
20
20
Deaths
19
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
LouieLove
Medusa
4
4
0
1
W
Cerberus
MerricTherion
Cerberus
2
5
9
1.3
W
Sun Wukong
NINJAGAMING3
Sun Wukong
6
1
0
6
L
Zhong Kui
NikDubois
Zhong Kui
7
5
3
1.7
W
5
4
1
1.38
L
1
3
2
0.67
L
Vamana
Scapesteam
Vamana
2
4
1
0.63
W
Nemesis
Slenderman21
Nemesis
5
3
2
2
W
Jing Wei
2
6
7
0.92
L
Ah Puch
mikemal01
Ah Puch
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,007
Damage
34,628
50,163
Taken
48,796
24,686
Mitigated
24,789
10,391
Healing
12,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
LouieLove
Medusa
6,388
1,541
0
574
9,058
1,865
0
6,260
2,798
0
26,743
W
Cerberus
MerricTherion
Cerberus
6,449
275
0
3,413
15,651
10,410
0
9,794
5,122
28,588
0
W
Sun Wukong
NINJAGAMING3
Sun Wukong
7,757
1,323
0
2,012
6,877
4,288
859
0
6,877
0
46,573
L
Zhong Kui
NikDubois
Zhong Kui
8,631
2,325
0
2,540
11,078
6,777
400
3,983
7,095
25,037
0
W
9,463
449
0
4,888
9,186
4,026
1,733
41
9,102
58,339
0
L
1,618
1,091
0
1,283
7,176
4,147
131
54
7,122
0
31,431
L
Vamana
Scapesteam
Vamana
4,244
2,282
0
4,316
13,710
8,528
0
2,026
11,684
0
42,125
W
Nemesis
Slenderman21
Nemesis
5,445
2,018
0
2,293
8,870
3,717
0
1,145
7,685
0
52,345
W
Jing Wei
5,514
3,877
0
0
8,212
2,348
850
4,732
3,200
0
21,196
L
Ah Puch
mikemal01
Ah Puch
8,126
2,007
0
1,678
9,141
3,369
442
3,589
5,552
27,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,468
Gold Earned
41,564
263
Minions Killed
388
0
Camps Cleared
0
1,252,760
Distance Traveled
1,403,375
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,541
436
50
3
0
251,238
0
W
Cerberus
7,859
524
54
4
0
276,323
1
W
Sun Wukong
8,981
599
105
7
0
280,765
5
L
Zhong Kui
7,299
487
43
3
0
233,869
0
W
Anubis
9,436
629
108
7
0
235,153
0
L
Nemesis
6,624
442
49
3
0
274,560
0
L
Vamana
7,914
528
86
6
0
262,813
0
W
Nemesis
8,322
555
80
5
0
329,670
2
W
Jing Wei
6,966
464
41
3
0
281,464
2
L
Ah Puch
7,090
473
35
2
0
230,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role