Player Matchup

Chernobog
Chernobog
Abscensei
Chernobog
Level 139
God Stats
3W - 1L
1,623 SR
Queue Stats
122W - 89L
1,647 Elo+
Party 1
Hel
Hel
PickUpTruckDude
Hel
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 79L
1,707 Elo+
Party 1
Bacchus
Bacchus
ktna
Bacchus
Level 29
God Stats
32W - 26L
1,564 SR
Queue Stats
65W - 61L
1,527 Elo+
Party 1
Team Averages
Level 105
1,562 SR
1,627 Elo+

VS

Team Averages
Level 29
1,504 SR
1,229 Elo+
Heimdallr
Heimdallr
JGUIMARAESJR
Heimdallr
Level 58
God Stats
0W - 2L
1,639 SR
Queue Stats
38W - 55L
1,311 Elo+
Solo
Yemoja
Yemoja
KayaAgain
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,188 Elo+
Party 2
Bellona
Bellona
prataodecanja
Bellona
Level 14
God Stats
0W - 3L
1,372 SR
Queue Stats
1W - 8L
1,188 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Abscensei
Chernobog
12
8 / 2 / 5
8,480
848
11,262
7,576
2,793
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 0 / 9
7,988
799
8,204
8,558
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
ktna
Bacchus
10
2 / 1 / 8
7,949
795
3,061
7,799
5,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JGUIMARAESJR
Heimdallr
10
1 / 4 / 2
6,440
644
5,047
8,801
4,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
KayaAgain
Yemoja
9
0 / 6 / 2
5,932
593
2,722
7,819
6,204
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
9
2 / 4 / 0
6,415
642
5,611
10,060
4,692
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
14
Kills
3
3
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Abscensei
Chernobog
8
2
5
5.25
L
Heimdallr
JGUIMARAESJR
Heimdallr
1
4
2
0.5
L
Yemoja
KayaAgain
Yemoja
0
6
2
0.17
W
4
0
9
8.5
W
Bacchus
ktna
Bacchus
2
1
8
6
L
Bellona
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,527
Damage
13,380
23,933
Taken
26,680
11,516
Mitigated
15,456
11,730
Healing
2,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Abscensei
Chernobog
11,262
6,269
0
1,428
7,576
2,793
1,078
1,455
5,824
0
36,320
L
Heimdallr
JGUIMARAESJR
Heimdallr
5,047
1,695
0
1,490
8,801
4,560
0
4,289
4,512
0
22,233
L
Yemoja
KayaAgain
Yemoja
2,722
641
459
124
7,819
6,204
0
2,777
5,042
7,738
0
W
8,204
772
3,493
5,922
8,558
2,782
389
1,588
6,970
25,864
0
W
Bacchus
ktna
Bacchus
3,061
110
0
887
7,799
5,941
30
390
7,409
7,725
0
L
Bellona
5,611
1,325
0
846
10,060
4,692
0
4,544
5,516
0
10,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,417
Gold Earned
18,787
86
Minions Killed
62
4
Camps Cleared
5
595,555
Distance Traveled
433,664
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,480
848
45
5
2
195,900
1
L
Heimdallr
6,440
644
37
4
4
134,651
2
L
Yemoja
5,932
593
14
1
1
132,393
0
W
Hel
7,988
799
34
3
2
216,319
3
W
Bacchus
7,949
795
7
1
0
183,336
0
L
Bellona
6,415
642
11
1
0
166,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role