Player Matchup

Cthulhu
Cthulhu
BackCat31891738
Cthulhu
Level 15
God Stats
2W - 1L
1,037 SR
Queue Stats
7W - 9L
1,277 Elo+
Party 1
Danzaburou
Danzaburou
Chopzilla318
Danzaburou
Level 17
God Stats
3W - 2L
1,468 SR
Queue Stats
16W - 25L
1,271 Elo+
Party 1
Tiamat
Tiamat
LukeTheDuke4231
Tiamat
Level 14
God Stats
5W - 6L
1,233 SR
Queue Stats
6W - 12L
1,142 Elo+
Party 1
Nemesis
Nemesis
brockstar200430
Nemesis
Level 28
God Stats
22W - 26L
1,282 SR
Queue Stats
24W - 35L
1,264 Elo+
Party 1
Guan Yu
Guan Yu
greyprinceD
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 16
1,304 SR
1,291 Elo+

VS

Team Averages
Level 11
1,386 SR
1,299 Elo+
Yemoja
Yemoja
BR__BINLADEN__BR
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
C4mAlmighty204
King Arthur
Level 28
God Stats
2W - 4L
1,239 SR
Queue Stats
20W - 35L
1,196 Elo+
Party 2
Kali
Kali
Dobre12
Kali
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
998 Elo+
Solo
Gilgamesh
Gilgamesh
Immortal511967
Gilgamesh
Level 14
God Stats
7W - 11L
1,399 SR
Queue Stats
17W - 25L
1,300 Elo+
Party 2
Izanami
Izanami
Jeo
Izanami
Level 6
God Stats
0W - 1L
1,293 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 7
10,558
480
5,936
12,779
17,414
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Danzaburou
Chopzilla318
Danzaburou
16
9 / 6 / 6
11,490
522
14,108
14,573
5,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 2 / 5
10,600
482
8,008
8,485
3,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
16 / 0 / 4
13,179
599
18,812
16,166
7,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
greyprinceD
Guan Yu
13
4 / 15 / 5
9,301
423
6,713
18,942
21,235
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 1
9,897
450
7,178
14,294
5,105
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

King Arthur
C4mAlmighty204
King Arthur
15
3 / 8 / 0
9,428
429
5,262
16,025
4,763
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kali
Dobre12
Kali
3
0 / 1 / 2
6,280
285
17
1,235
222
Gilgamesh
Immortal511967
Gilgamesh
16
7 / 13 / 0
10,850
493
15,295
20,378
7,341
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
Jeo
Izanami
15
2 / 8 / 3
9,914
451
10,129
17,516
4,720
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
37
Kills
18
24
Deaths
37
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
6
7
1
0.93
W
6
1
7
9.5
L
King Arthur
C4mAlmighty204
King Arthur
3
8
0
0.38
W
Danzaburou
Chopzilla318
Danzaburou
9
6
6
2
L
Kali
Dobre12
Kali
0
1
2
1
L
Gilgamesh
Immortal511967
Gilgamesh
7
13
0
0.54
L
Izanami
Jeo
Izanami
2
8
3
0.44
W
2
2
5
2.25
W
16
0
4
18
W
Guan Yu
greyprinceD
Guan Yu
4
15
5
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,577
Damage
37,881
70,945
Taken
69,448
55,227
Mitigated
22,151
10,881
Healing
10,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,178
2,117
426
24
14,294
5,105
1,074
2,168
11,904
32,331
0
W
5,936
818
0
750
12,779
17,414
628
1,297
11,482
25,337
0
L
King Arthur
C4mAlmighty204
King Arthur
5,262
1,483
0
4,189
16,025
4,763
1,039
400
15,563
0
38,335
W
Danzaburou
Chopzilla318
Danzaburou
14,108
10,413
0
3,774
14,573
5,564
3,127
825
13,748
0
58,119
L
Kali
Dobre12
Kali
17
17
0
1
1,235
222
0
27
1,208
0
1,195
L
Gilgamesh
Immortal511967
Gilgamesh
15,295
4,044
0
276
20,378
7,341
0
5,190
15,188
0
53,791
L
Izanami
Jeo
Izanami
10,129
6,848
0
5,233
17,516
4,720
80
5,439
11,641
0
65,508
W
8,008
1,036
0
2,165
8,485
3,214
1,493
1,118
7,367
62,182
0
W
18,812
10,783
0
2,240
16,166
7,800
4,049
1,982
14,184
0
95,163
W
Guan Yu
greyprinceD
Guan Yu
6,713
2,863
146
1,806
18,942
21,235
729
2,266
16,676
0
23,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,128
Gold Earned
46,369
431
Minions Killed
328
0
Camps Cleared
0
2,004,404
Distance Traveled
1,501,330
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,897
450
49
2
0
300,647
6
W
Cthulhu
10,558
480
53
2
0
404,297
7
L
King Arthur
9,428
429
63
3
0
351,009
0
W
Danzaburou
11,490
522
80
4
0
360,343
0
L
Kali
6,280
285
2
0
0
83,958
0
L
Gilgamesh
10,850
493
88
4
0
410,397
0
L
Izanami
9,914
451
126
6
0
355,319
0
W
Tiamat
10,600
482
118
5
0
404,650
1
W
Nemesis
13,179
599
139
6
0
471,161
0
W
Guan Yu
9,301
423
41
2
0
363,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role