Player Matchup

Cerberus
Cerberus
Diamond IV
 
Cerberus
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Raijin
Raijin
Diamond I
IbukuMioda
Raijin
Diamond I
Level 145
God Stats
4W - 4L
1,490 SR
Queue Stats
153W - 123L
2,405 MMR
Party 1
Apollo
Apollo
Diamond V
Wooollf
Apollo
Diamond V
Level 70
God Stats
1W - 3L
1,426 SR
Queue Stats
84W - 68L
2,135 MMR
Solo
Osiris
Osiris
Diamond I
dєcoy
Osiris
Diamond I
Level 153
God Stats
5W - 4L
1,868 SR
Queue Stats
73W - 42L
2,511 MMR
Party 1
Susano
Susano
Diamond II
unPoquitoMás
Susano
Diamond II
Level 157
God Stats
1W - 2L
1,554 SR
Queue Stats
23W - 23L
2,238 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 137
1,567 SR
2,158 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 131
1,515 SR
1,793 MMR
Sun Wukong
Sun Wukong
Diamond II
 
Sun Wukong
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond II
 
Janus
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chernobog
Chernobog
Diamond II
 
Chernobog
Diamond II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sylvanus
Sylvanus
Masters
Dracolys
Sylvanus
Masters
Level 160
God Stats
7W - 7L
1,516 SR
Queue Stats
263W - 249L
2,390 MMR
Solo
Bastet
Bastet
Platinum I
bielkiu
Bastet
Platinum I
Level 107
God Stats
8W - 12L
1,557 SR
Queue Stats
105W - 99L
2,076 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
6
1 / 1 / 0
4,016
574
2,529
4,983
1,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
IbukuMioda
Raijin
8
0 / 0 / 1
4,265
609
774
2,502
910
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
Wooollf
Apollo
5
0 / 3 / 1
3,462
495
3,306
3,890
782
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
dєcoy
Osiris
9
0 / 0 / 0
4,318
617
3,176
3,308
2,061
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 1 / 0
4,218
603
3,177
3,384
1,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
TiamatMorgan Le FayAthenaSetGeb

VS

Bans
PersephoneKumbhakarnaYmirSobekOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 0 / 0
4,802
686
1,745
5,261
1,915
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
 
Janus
9
1 / 1 / 0
4,623
660
1,013
3,431
589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
 
Chernobog
7
2 / 0 / 3
4,382
626
3,390
3,705
1,000
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
Dracolys
Sylvanus
7
2 / 1 / 3
4,634
662
2,560
6,043
2,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
bielkiu
Bastet
7
0 / 0 / 4
4,214
602
2,722
3,988
897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
5
5
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
1
0
1
W
Sun Wukong
 
Sun Wukong
0
0
0
0
W
Janus
 
Janus
1
1
0
1
W
Chernobog
 
Chernobog
2
0
3
3.5
W
Sylvanus
Dracolys
Sylvanus
2
1
3
3.5
L
Raijin
IbukuMioda
Raijin
0
0
1
0.5
L
Apollo
Wooollf
Apollo
0
3
1
0.17
W
Bastet
bielkiu
Bastet
0
0
4
2
L
Osiris
dєcoy
Osiris
0
0
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,962
Damage
11,430
18,067
Taken
22,428
6,758
Mitigated
7,141
6,965
Healing
8,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,529
177
0
2,012
4,983
1,769
0
873
4,110
8,819
0
W
Sun Wukong
 
Sun Wukong
1,745
462
0
1,634
5,261
1,915
0
0
5,261
0
27,269
W
Janus
 
Janus
1,013
93
0
981
3,431
589
0
185
3,246
28,338
0
W
Chernobog
 
Chernobog
3,390
2,598
0
1,388
3,705
1,000
0
1,400
2,305
0
20,472
W
Sylvanus
Dracolys
Sylvanus
2,560
996
997
2,817
6,043
2,740
0
1,431
4,612
7,039
0
L
Raijin
IbukuMioda
Raijin
774
44
0
1,094
2,502
910
0
699
1,799
21,574
0
L
Apollo
Wooollf
Apollo
3,306
2,087
0
1,161
3,890
782
0
1,215
2,675
0
12,507
W
Bastet
bielkiu
Bastet
2,722
1,226
0
240
3,988
897
0
287
3,701
0
21,486
L
Osiris
dєcoy
Osiris
3,176
1,027
0
1,490
3,308
2,061
0
0
3,308
0
21,502
L
3,177
796
0
1,208
3,384
1,236
0
752
2,602
0
18,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,279
Gold Earned
22,655
183
Minions Killed
244
0
Camps Cleared
0
642,931
Distance Traveled
733,787
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,016
574
15
2
0
131,405
2
W
Sun Wukong
4,802
686
75
11
0
136,337
3
W
Janus
4,623
660
75
11
0
143,641
3
W
Chernobog
4,382
626
38
5
0
149,837
4
W
Sylvanus
4,634
662
13
2
0
130,408
4
L
Raijin
4,265
609
51
7
0
131,555
3
L
Apollo
3,462
495
20
3
0
91,642
1
W
Bastet
4,214
602
43
6
0
173,564
2
L
Osiris
4,318
617
51
7
0
138,929
4
L
Susano
4,218
603
46
7
0
149,400
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role