Player Matchup

Yemoja
Yemoja
ASleepyDream
Yemoja
Level 24
God Stats
11W - 11L
1,517 SR
Queue Stats
114W - 112L
1,387 Elo+
Party 2
Baron Samedi
Baron Samedi
Alchemicals_
Baron Samedi
Level 14
God Stats
5W - 3L
1,602 SR
Queue Stats
24W - 35L
1,298 Elo+
Party 2
Chiron
Chiron
Prod2400
Chiron
Level 25
God Stats
4W - 3L
1,654 SR
Queue Stats
124W - 126L
1,457 Elo+
Party 1
Bellona
Bellona
depinhogame
Bellona
Level 124
God Stats
5W - 3L
1,647 SR
Queue Stats
321W - 293L
1,538 Elo+
Party 2
Ra
Ra
someone447
Ra
Level 28
God Stats
6W - 9L
1,289 SR
Queue Stats
331W - 340L
1,396 Elo+
Party 1
Team Averages
Level 43
1,542 SR
1,415 Elo+

VS

Team Averages
Level 18
1,469 SR
1,281 Elo+
Ymir
Ymir
FBR Dobby Baby
Ymir
Level 4
God Stats
0W - 2L
1,270 SR
Queue Stats
7W - 11L
1,298 Elo+
Party 4
Artemis
Artemis
GoLdEnKiDd0011
Artemis
Level 28
God Stats
69W - 69L
1,482 SR
Queue Stats
99W - 102L
1,394 Elo+
Party 3
Skadi
Skadi
GoldenChips IDK
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,221 Elo+
Party 4
Ra
Ra
HeadBeforBed
Ra
Level 13
God Stats
10W - 8L
1,404 SR
Queue Stats
77W - 83L
1,131 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ImJust-_-Batman
Tsukuyomi
Level 31
God Stats
1W - 1L
1,687 SR
Queue Stats
13W - 24L
1,359 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
4 / 2 / 4
8,568
504
1,948
7,512
5,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Alchemicals_
Baron Samedi
14
6 / 3 / 4
9,122
537
6,626
9,277
5,654
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
Prod2400
Chiron
13
1 / 1 / 4
7,941
467
2,586
5,488
1,511
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bellona
depinhogame
Bellona
14
8 / 1 / 6
9,642
567
9,257
12,306
8,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
8 / 2 / 5
10,023
590
12,344
11,202
6,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,308
371
774
12,088
5,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
1 / 3 / 0
7,579
446
4,167
8,036
2,862
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 10 / 0
6,872
404
4,129
12,894
3,954
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 3 / 0
8,232
484
6,147
9,145
4,004
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
ImJust-_-Batman
Tsukuyomi
10
1 / 8 / 2
6,696
394
5,280
12,344
4,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
27
Kills
5
9
Deaths
28
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yemoja
4
2
4
3
W
Baron Samedi
Alchemicals_
Baron Samedi
6
3
4
2.67
L
0
4
1
0.13
L
1
3
0
0.33
L
1
10
0
0.1
L
2
3
0
0.67
L
Tsukuyomi
ImJust-_-Batman
Tsukuyomi
1
8
2
0.25
W
Chiron
Prod2400
Chiron
1
1
4
3
W
Bellona
depinhogame
Bellona
8
1
6
11
W
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,761
Damage
20,497
45,785
Taken
54,507
27,531
Mitigated
20,625
16,477
Healing
7,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
1,948
221
1,451
1,099
7,512
5,073
775
1,703
5,809
20,759
0
W
Baron Samedi
Alchemicals_
Baron Samedi
6,626
1,061
284
2,137
9,277
5,654
1,297
1,400
7,877
33,917
0
L
774
379
0
500
12,088
5,781
95
2,190
9,898
21,108
0
L
4,167
1,142
0
2,004
8,036
2,862
870
3,723
4,313
0
42,712
L
4,129
1,841
0
0
12,894
3,954
309
5,276
7,618
0
30,598
L
6,147
1,304
287
3,500
9,145
4,004
849
6,518
2,627
53,916
0
L
Tsukuyomi
ImJust-_-Batman
Tsukuyomi
5,280
1,430
0
1,638
12,344
4,024
1,362
3,211
9,133
0
28,631
W
Chiron
Prod2400
Chiron
2,586
1,259
613
2,036
5,488
1,511
1,333
203
5,285
0
35,779
W
Bellona
depinhogame
Bellona
9,257
4,255
0
4,423
12,306
8,819
887
2,410
9,896
0
71,024
W
12,344
1,551
296
4,138
11,202
6,474
715
5,866
5,336
60,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,296
Gold Earned
35,687
366
Minions Killed
346
0
Camps Cleared
0
1,450,695
Distance Traveled
1,432,184
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,568
504
41
2
0
271,899
4
W
Baron Samedi
9,122
537
59
3
0
280,498
2
L
Ymir
6,308
371
30
2
0
292,901
0
L
Artemis
7,579
446
91
5
0
283,123
2
L
Skadi
6,872
404
57
3
0
244,583
0
L
Ra
8,232
484
103
6
0
324,223
0
L
Tsukuyomi
6,696
394
65
4
0
287,354
1
W
Chiron
7,941
467
64
4
0
279,117
2
W
Bellona
9,642
567
98
6
0
320,639
5
W
Ra
10,023
590
104
6
0
298,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role