Player Matchup

Scylla
Scylla
ArtemisMoon3763
Scylla
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Chernobog
Chernobog
Sirkiller78
Chernobog
Level 4
God Stats
0W - 1L
1,760 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Khepri
Khepri
TechxMaster9719
Khepri
Level 17
God Stats
17W - 10L
1,733 SR
Queue Stats
166W - 95L
1,565 Elo+
Solo
Team Averages
Level 8
1,664 SR
1,522 Elo+

VS

Team Averages
Level 62
1,671 SR
1,505 Elo+
Merlin
Merlin
 
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Kenzuke05
Medusa
Level 18
God Stats
1W - 0L
1,816 SR
Queue Stats
58W - 87L
1,325 Elo+
Solo
Hercules
Hercules
Royal97Rooster
Hercules
Level 13
God Stats
25W - 9L
1,697 SR
Queue Stats
26W - 10L
1,690 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
7,187
653
5,338
9,808
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Sirkiller78
Chernobog
12
3 / 5 / 0
8,299
754
5,950
8,251
2,472
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

6
0 / 1 / 0
6,118
556
885
3,420
1,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
3 / 1 / 8
8,059
733
8,182
4,842
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Kenzuke05
Medusa
12
8 / 1 / 3
8,550
777
6,857
6,361
2,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
11
1 / 1 / 10
7,624
693
3,313
11,324
8,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
12
12
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
8
7
L
0
6
3
0.25
W
Medusa
Kenzuke05
Medusa
8
1
3
9.5
W
Hercules
1
1
10
6
L
Chernobog
Sirkiller78
Chernobog
3
5
0
0.6
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,173
Damage
18,352
21,479
Taken
22,527
6,756
Mitigated
12,753
1,805
Healing
6,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,182
313
0
1,467
4,842
1,844
447
2,111
2,731
45,785
0
L
5,338
517
0
642
9,808
2,711
0
4,023
5,575
26,204
0
W
Medusa
Kenzuke05
Medusa
6,857
2,209
0
1,272
6,361
2,247
1,558
2,928
3,433
0
20,626
W
Hercules
3,313
558
89
3,272
11,324
8,662
262
2,010
9,314
0
13,969
L
Chernobog
Sirkiller78
Chernobog
5,950
2,553
0
180
8,251
2,472
0
3,286
4,835
0
25,137
L
885
51
146
837
3,420
1,573
0
1,043
2,299
2,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,604
Gold Earned
24,233
99
Minions Killed
128
2
Camps Cleared
7
429,733
Distance Traveled
604,331
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,059
733
65
6
3
202,306
0
L
Scylla
7,187
653
52
5
2
175,444
4
W
Medusa
8,550
777
31
3
2
195,679
3
W
Hercules
7,624
693
32
3
2
206,346
1
L
Chernobog
8,299
754
42
4
0
178,508
2
L
Khepri
6,118
556
5
0
0
75,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role