Player Matchup

Cthulhu
Cthulhu
Arthurpow13
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,324 Elo+
Party 1
Hades
Hades
Hador21
Hades
Level 22
God Stats
5W - 1L
1,715 SR
Queue Stats
59W - 60L
1,443 Elo+
Solo
Anubis
Anubis
Strovenn
Anubis
Level 7
God Stats
3W - 5L
1,393 SR
Queue Stats
5W - 9L
1,268 Elo+
Party 1
Rama
Rama
Xhoqs
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,126 Elo+
Party 1
Thanatos
Thanatos
xxxSHANKSxxx
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,648 Elo+
Solo
Team Averages
Level 11
1,522 SR
1,362 Elo+

VS

Team Averages
Level 17
1,462 SR
1,394 Elo+
Jormungandr
Jormungandr
DuDuZin55
Jormungandr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 38L
1,400 Elo+
Party 2
Kali
Kali
Gui12348678
Kali
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
ObjectiveOrc34
Bakasura
Level 17
God Stats
4W - 10L
1,263 SR
Queue Stats
55W - 79L
1,166 Elo+
Solo
Da Ji
Da Ji
k1llerG4mer
Da Ji
Level 22
God Stats
7W - 2L
1,669 SR
Queue Stats
87W - 88L
1,455 Elo+
Party 2
Sol
Sol
leo2311
Sol
Level 22
God Stats
4W - 6L
1,379 SR
Queue Stats
149W - 157L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arthurpow13
Cthulhu
9
2 / 2 / 4
6,075
467
3,719
7,698
4,835
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hades
Hador21
Hades
11
3 / 5 / 3
6,627
510
5,301
10,382
4,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
Strovenn
Anubis
12
12 / 4 / 3
8,304
639
12,086
11,165
5,954
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rama
Xhoqs
Rama
8
0 / 5 / 6
5,446
419
3,052
6,394
1,748
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
xxxSHANKSxxx
Thanatos
9
2 / 7 / 0
5,859
451
1,818
10,071
2,762
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DuDuZin55
Jormungandr
14
10 / 0 / 2
8,532
656
9,030
7,523
4,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

5
1 / 8 / 2
5,238
403
2,103
6,941
1,544
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
9
0 / 8 / 3
5,873
452
3,480
9,344
2,854
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
7 / 3 / 4
8,274
636
7,397
9,715
2,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
11
3 / 1 / 2
7,318
563
6,342
6,774
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
34
19
Kills
21
23
Deaths
20
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Arthurpow13
Cthulhu
2
2
4
2
W
Jormungandr
DuDuZin55
Jormungandr
10
0
2
11
W
1
8
2
0.25
L
Hades
Hador21
Hades
3
5
3
0.9
W
Bakasura
0
8
3
0.19
L
Anubis
Strovenn
Anubis
12
4
3
3.38
L
Rama
Xhoqs
Rama
0
5
6
0.6
W
7
3
4
3
W
Sol
3
1
2
4
L
Thanatos
xxxSHANKSxxx
Thanatos
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,976
Damage
28,352
45,710
Taken
40,297
19,379
Mitigated
13,696
14,293
Healing
11,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Arthurpow13
Cthulhu
3,719
586
56
742
7,698
4,835
332
4,011
3,687
19,944
0
W
Jormungandr
DuDuZin55
Jormungandr
9,030
3,736
0
2,400
7,523
4,562
306
3,708
3,815
46,490
0
W
2,103
812
0
593
6,941
1,544
82
4,163
2,778
0
7,319
L
Hades
Hador21
Hades
5,301
947
0
2,842
10,382
4,080
494
4,225
6,157
29,672
0
W
Bakasura
3,480
2,291
0
1,780
9,344
2,854
273
6,335
3,009
0
16,757
L
Anubis
Strovenn
Anubis
12,086
2,395
0
5,599
11,165
5,954
914
1,877
9,216
41,520
0
L
Rama
Xhoqs
Rama
3,052
2,763
0
724
6,394
1,748
428
3,734
2,660
0
14,103
W
7,397
2,347
0
4,342
9,715
2,924
0
4,008
5,707
0
44,548
W
Sol
6,342
564
0
2,583
6,774
1,812
334
2,892
3,882
31,902
0
L
Thanatos
xxxSHANKSxxx
Thanatos
1,818
733
0
4,330
10,071
2,762
0
1,525
8,535
0
28,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,311
Gold Earned
35,235
244
Minions Killed
283
0
Camps Cleared
0
1,101,406
Distance Traveled
1,178,857
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,075
467
43
3
0
268,049
2
W
Jormungandr
8,532
656
91
7
0
215,633
0
W
Kali
5,238
403
6
0
0
164,798
1
L
Hades
6,627
510
59
5
0
225,232
1
W
Bakasura
5,873
452
54
4
0
248,314
0
L
Anubis
8,304
639
74
6
0
189,522
1
L
Rama
5,446
419
23
2
0
220,353
0
W
Da Ji
8,274
636
73
6
0
281,991
2
W
Sol
7,318
563
59
5
0
268,121
0
L
Thanatos
5,859
451
45
3
0
198,250
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role