Player Matchup

Khepri
Khepri
Smürfie2
Khepri
Level 27
God Stats
4W - 0L
1,991 SR
Queue Stats
265W - 186L
1,627 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Sommarkuk
Ah Muzen Cab
Level 101
God Stats
3W - 2L
1,220 SR
Queue Stats
551W - 441L
1,691 Elo+
Party 2
Kukulkan
Kukulkan
Vintersnorre
Kukulkan
Level 107
God Stats
7W - 1L
1,938 SR
Queue Stats
846W - 632L
1,692 Elo+
Party 2
Team Averages
Level 78
1,716 SR
1,670 Elo+

VS

Team Averages
Level 17
1,495 SR
1,460 Elo+
Yemoja
Yemoja
LargeUnitOfAMan
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,533 Elo+
Party 1
Nemesis
Nemesis
MajoraGB
Nemesis
Level 29
God Stats
9W - 11L
1,464 SR
Queue Stats
116W - 131L
1,415 Elo+
Party 1
Cthulhu
Cthulhu
Neroul
Cthulhu
Level 17
God Stats
13W - 15L
1,522 SR
Queue Stats
14W - 19L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Smürfie2
Khepri
14
1 / 4 / 28
10,210
729
8,206
10,542
4,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
Sommarkuk
Ah Muzen Cab
16
20 / 0 / 11
12,333
881
34,635
9,725
3,922
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Vintersnorre
Kukulkan
16
10 / 1 / 18
11,443
817
16,797
7,717
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 4
7,727
552
6,921
18,340
12,423
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
MajoraGB
Nemesis
12
3 / 8 / 2
8,897
636
4,535
19,091
5,887
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
Neroul
Cthulhu
10
1 / 14 / 3
8,043
575
8,915
28,568
22,127
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
13
31
Kills
4
5
Deaths
31
57
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
9
4
0.22
L
Nemesis
MajoraGB
Nemesis
3
8
2
0.5
L
Cthulhu
Neroul
Cthulhu
1
14
3
0.18
W
Khepri
Smürfie2
Khepri
1
4
28
3.75
W
Ah Muzen Cab
Sommarkuk
Ah Muzen Cab
20
0
11
25.5
W
Kukulkan
Vintersnorre
Kukulkan
10
1
18
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,638
Damage
20,371
27,984
Taken
65,999
11,376
Mitigated
40,437
5,536
Healing
6,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,921
1,967
690
1,346
18,340
12,423
0
7,915
10,425
17,582
0
L
Nemesis
MajoraGB
Nemesis
4,535
910
0
3,067
19,091
5,887
0
7,923
11,168
0
14,955
L
Cthulhu
Neroul
Cthulhu
8,915
761
272
773
28,568
22,127
0
9,203
19,365
16,094
0
W
Khepri
Smürfie2
Khepri
8,206
855
0
1,465
10,542
4,512
86
6,442
4,100
28,750
0
W
Ah Muzen Cab
Sommarkuk
Ah Muzen Cab
34,635
14,107
0
3,446
9,725
3,922
1,428
5,787
3,938
0
56,571
W
Kukulkan
Vintersnorre
Kukulkan
16,797
1,431
0
625
7,717
2,942
354
3,783
3,934
53,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,986
Gold Earned
24,667
182
Minions Killed
81
11
Camps Cleared
0
836,559
Distance Traveled
644,041
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,727
552
18
1
0
190,105
2
L
Nemesis
8,897
636
45
3
0
245,115
2
L
Cthulhu
8,043
575
18
1
0
208,821
0
W
Khepri
10,210
729
37
3
4
285,959
2
W
Ah Muzen Cab
12,333
881
50
4
1
266,203
2
W
Kukulkan
11,443
817
95
7
6
284,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role