Player Matchup

Geb
Geb
Kings Back Bruh
Geb
Level 91
God Stats
6W - 0L
1,945 SR
Queue Stats
179W - 159L
1,494 Elo+
Party 1
Anhur
Anhur
Nacho Iimbre
Anhur
Level 120
God Stats
4W - 2L
1,445 SR
Queue Stats
145W - 120L
1,477 Elo+
Party 1
Set
Set
UnikFLASH15
Set
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
223W - 193L
1,437 Elo+
Party 1
Sun Wukong
Sun Wukong
hurtxn
Sun Wukong
Level 141
God Stats
3W - 0L
1,710 SR
Queue Stats
250W - 220L
1,509 Elo+
Party 1
Baba Yaga
Baba Yaga
xSamira
Baba Yaga
Level 84
God Stats
5W - 2L
1,390 SR
Queue Stats
118W - 94L
1,512 Elo+
Party 1
Team Averages
Level 104
1,598 SR
1,486 Elo+

VS

Team Averages
Level 125
1,528 SR
1,478 Elo+
Izanami
Izanami
 
Izanami
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
JoFabbro
Zhong Kui
Level 143
God Stats
15W - 11L
1,419 SR
Queue Stats
699W - 777L
1,418 Elo+
Solo
Scylla
Scylla
Yurieh
Scylla
Level 105
God Stats
1W - 1L
1,721 SR
Queue Stats
14W - 17L
1,456 Elo+
Solo
Da Ji
Da Ji
coolilo22561
Da Ji
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 134L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 27
11,846
697
11,586
24,944
34,911
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
6 / 7 / 17
12,917
760
13,392
19,718
8,937
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
8 / 7 / 12
12,664
745
11,678
18,600
10,887
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
hurtxn
Sun Wukong
20
19 / 5 / 10
15,296
900
19,475
22,789
29,055
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
xSamira
Baba Yaga
20
2 / 1 / 18
11,965
704
12,369
14,758
7,373
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
7 / 6 / 9
13,300
782
18,695
15,893
6,557
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Thoth
 
Thoth
19
1 / 5 / 16
11,226
660
14,670
12,207
4,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
JoFabbro
Zhong Kui
20
14 / 5 / 7
13,655
803
25,916
20,444
12,967
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Yurieh
Scylla
13
0 / 9 / 9
9,743
573
5,796
12,264
3,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 11 / 9
10,576
622
8,721
15,451
5,872
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
76
36
Kills
26
26
Deaths
36
84
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
7
6
9
1.92
L
Thoth
 
Thoth
1
5
16
1.8
L
Zhong Kui
JoFabbro
Zhong Kui
14
5
7
3.5
W
1
6
27
2.42
W
6
7
17
2.07
W
8
7
12
2
L
Scylla
Yurieh
Scylla
0
9
9
0.5
L
4
11
9
0.77
W
Sun Wukong
hurtxn
Sun Wukong
19
5
10
4.8
W
Baba Yaga
xSamira
Baba Yaga
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,500
Damage
73,798
100,809
Taken
76,259
91,163
Mitigated
33,422
27,465
Healing
20,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
18,695
10,455
635
4,181
15,893
6,557
1,028
5,404
10,489
0
42,349
L
Thoth
 
Thoth
14,670
367
2,172
1,789
12,207
4,498
300
4,599
7,608
30,426
0
L
Zhong Kui
JoFabbro
Zhong Kui
25,916
1,170
1,024
7,945
20,444
12,967
415
6,724
13,720
51,451
0
W
11,586
706
2,059
3,515
24,944
34,911
351
6,283
18,661
17,000
0
W
13,392
2,834
2,107
5,381
19,718
8,937
2,451
12,048
7,670
0
29,713
W
11,678
4,543
689
3,636
18,600
10,887
823
10,038
8,562
0
27,991
L
Scylla
Yurieh
Scylla
5,796
596
710
978
12,264
3,528
0
4,108
8,156
10,242
0
L
8,721
734
268
421
15,451
5,872
252
3,120
12,331
0
12,798
W
Sun Wukong
hurtxn
Sun Wukong
19,475
2,943
1,281
2,761
22,789
29,055
1,017
10,122
12,667
0
39,553
W
Baba Yaga
xSamira
Baba Yaga
12,369
208
873
5,163
14,758
7,373
868
7,891
6,867
34,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,688
Gold Earned
58,500
154
Minions Killed
157
0
Camps Cleared
0
1,642,156
Distance Traveled
1,329,066
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,300
782
57
3
0
222,903
1
L
Thoth
11,226
660
28
2
0
304,108
2
L
Zhong Kui
13,655
803
51
3
0
288,139
0
W
Geb
11,846
697
11
1
0
340,143
0
W
Anhur
12,917
760
25
1
0
309,190
0
W
Set
12,664
745
38
2
0
294,847
0
L
Scylla
9,743
573
14
1
0
264,600
0
L
Da Ji
10,576
622
7
0
0
249,316
0
W
Sun Wukong
15,296
900
35
2
0
330,421
2
W
Baba Yaga
11,965
704
45
3
0
367,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role