Player Matchup

Ganesha
Ganesha
BobPeanut25
Ganesha
Level 108
God Stats
1W - 0L
1,584 SR
Queue Stats
93W - 81L
1,469 Elo+
Solo
Bakasura
Bakasura
HIT-MAN-AJ
Bakasura
Level 69
God Stats
17W - 10L
1,691 SR
Queue Stats
118W - 107L
1,437 Elo+
Party 2
King Arthur
King Arthur
Voltaire_indeed
King Arthur
Level 106
God Stats
12W - 8L
1,486 SR
Queue Stats
243W - 245L
1,482 Elo+
Party 2
Hades
Hades
Zapple1234
Hades
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
195W - 187L
1,457 Elo+
Party 3
Apollo
Apollo
temp-163844
Apollo
Level 101
God Stats
6W - 8L
1,525 SR
Queue Stats
340W - 309L
1,468 Elo+
Party 3
Team Averages
Level 98
1,557 SR
1,463 Elo+

VS

Team Averages
Level 111
1,573 SR
1,436 Elo+
Amaterasu
Amaterasu
CoolRepTribeSr
Amaterasu
Level 143
God Stats
13W - 12L
1,633 SR
Queue Stats
114W - 150L
1,450 Elo+
Party 1
Izanami
Izanami
So7itarySin
Izanami
Level 83
God Stats
8W - 13L
1,532 SR
Queue Stats
89W - 131L
1,378 Elo+
Party 1
Cthulhu
Cthulhu
TheBasedRob
Cthulhu
Level 99
God Stats
5W - 8L
1,537 SR
Queue Stats
178W - 219L
1,428 Elo+
Party 1
Zeus
Zeus
theBR0WNiE
Zeus
Level 71
God Stats
45W - 37L
1,593 SR
Queue Stats
569W - 568L
1,487 Elo+
Solo
Ravana
Ravana
xx419GDNerdxx
Ravana
Level 160
God Stats
8W - 4L
1,568 SR
Queue Stats
124W - 147L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BobPeanut25
Ganesha
8
0 / 0 / 4
4,893
489
1,252
5,353
1,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
HIT-MAN-AJ
Bakasura
10
2 / 0 / 0
5,813
581
1,168
4,680
1,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Voltaire_indeed
King Arthur
11
0 / 0 / 0
5,989
599
3,230
3,998
1,594
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
12
5 / 0 / 2
7,086
709
5,039
6,661
3,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
9
3 / 3 / 0
5,501
550
3,555
4,731
1,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CoolRepTribeSr
Amaterasu
10
0 / 0 / 0
5,022
502
808
6,188
3,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
So7itarySin
Izanami
8
2 / 2 / 1
4,935
494
3,840
5,516
1,416
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
TheBasedRob
Cthulhu
8
1 / 1 / 2
4,799
480
2,204
5,431
2,817
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 5 / 0
4,497
450
3,731
4,873
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 0
4,805
481
1,589
5,263
1,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
10
Kills
3
3
Deaths
10
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BobPeanut25
Ganesha
0
0
4
2
L
Amaterasu
CoolRepTribeSr
Amaterasu
0
0
0
0
W
Bakasura
HIT-MAN-AJ
Bakasura
2
0
0
2
L
Izanami
So7itarySin
Izanami
2
2
1
1.25
L
Cthulhu
TheBasedRob
Cthulhu
1
1
2
2
W
King Arthur
Voltaire_indeed
King Arthur
0
0
0
0
W
Hades
5
0
2
6
W
Apollo
3
3
0
1
L
0
5
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,244
Damage
12,172
25,423
Taken
27,271
9,184
Mitigated
11,241
8,582
Healing
8,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BobPeanut25
Ganesha
1,252
0
0
1,000
5,353
1,669
211
1,266
4,087
10,699
0
L
Amaterasu
CoolRepTribeSr
Amaterasu
808
54
0
3,378
6,188
3,783
0
0
6,188
5,301
16,166
W
Bakasura
HIT-MAN-AJ
Bakasura
1,168
984
0
1,524
4,680
1,366
0
311
4,369
0
27,692
L
Izanami
So7itarySin
Izanami
3,840
2,912
609
987
5,516
1,416
0
599
4,917
0
26,197
L
Cthulhu
TheBasedRob
Cthulhu
2,204
428
73
845
5,431
2,817
0
617
4,814
16,824
0
W
King Arthur
Voltaire_indeed
King Arthur
3,230
373
0
1,905
3,998
1,594
72
397
3,601
0
31,527
W
Hades
5,039
604
0
3,903
6,661
3,236
112
2,910
3,533
38,580
0
W
Apollo
3,555
2,273
0
250
4,731
1,319
553
1,184
3,501
0
22,738
L
3,731
383
0
475
4,873
1,419
0
3,478
1,395
22,842
0
L
1,589
272
0
2,428
5,263
1,806
0
1,597
3,666
0
23,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,282
Gold Earned
24,058
302
Minions Killed
235
0
Camps Cleared
0
975,631
Distance Traveled
941,143
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
4,893
489
10
1
0
190,117
3
L
Amaterasu
5,022
502
52
5
0
199,949
1
W
Bakasura
5,813
581
78
8
0
223,923
1
L
Izanami
4,935
494
53
5
0
173,096
1
L
Cthulhu
4,799
480
34
3
0
189,385
4
W
King Arthur
5,989
599
71
7
0
202,543
2
W
Hades
7,086
709
90
9
0
188,082
2
W
Apollo
5,501
550
53
5
0
170,966
0
L
Zeus
4,497
450
44
4
0
168,581
4
L
Ravana
4,805
481
52
5
0
210,132
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role