Player Matchup

Tyr
Tyr
FallenLord81
Tyr
Level 114
God Stats
6W - 3L
1,644 SR
Queue Stats
64W - 58L
1,421 Elo+
Party 1
Anhur
Anhur
Stephano_Tha_God
Anhur
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 27L
1,520 Elo+
Party 1
Nu Wa
Nu Wa
Wood_Nymph517
Nu Wa
Level 29
God Stats
8W - 5L
1,494 SR
Queue Stats
83W - 79L
1,395 Elo+
Party 1
Team Averages
Level 77
1,546 SR
1,445 Elo+

VS

Team Averages
Level 47
1,465 SR
1,313 Elo+
Freya
Freya
MomClementz
Freya
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 8L
1,245 Elo+
Solo
Charybdis
Charybdis
Ownd Glich
Charybdis
Level 67
God Stats
4W - 5L
1,395 SR
Queue Stats
233W - 289L
1,383 Elo+
Party 2
Ares
Ares
Viperbytes9708
Ares
Level 5
God Stats
55W - 48L
1,500 SR
Queue Stats
223W - 283L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 0 / 3
6,273
1,046
5,828
3,967
2,224
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
4 / 0 / 4
5,888
981
1,853
2,735
935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 1 / 7
5,314
886
3,280
2,386
660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,959
660
87
1,397
419
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
Ownd Glich
Charybdis
7
0 / 5 / 1
4,197
700
1,210
5,880
1,457
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 4 / 0
4,260
710
1,855
7,556
3,879
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
10
Kills
1
1
Deaths
10
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
L
0
1
0
0
L
Charybdis
Ownd Glich
Charybdis
0
5
1
0.1
W
4
0
4
6
L
1
4
0
0.25
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,961
Damage
3,152
9,088
Taken
14,833
3,819
Mitigated
5,755
2,467
Healing
993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,828
986
0
1,130
3,967
2,224
776
544
3,423
0
11,829
L
87
0
0
249
1,397
419
0
489
868
2,332
0
L
Charybdis
Ownd Glich
Charybdis
1,210
782
11
470
5,880
1,457
0
1,089
4,673
0
7,010
W
1,853
1,005
0
1,226
2,735
935
934
999
1,736
0
21,483
L
1,855
28
0
263
7,556
3,879
0
1,538
5,780
6,540
0
W
3,280
1,470
0
111
2,386
660
321
787
1,599
13,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,475
Gold Earned
12,416
60
Minions Killed
19
5
Camps Cleared
1
332,035
Distance Traveled
226,025
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,273
1,046
17
3
0
125,549
1
L
Freya
3,959
660
6
1
0
27,451
0
L
Charybdis
4,197
700
8
1
0
77,003
0
W
Anhur
5,888
981
30
5
5
108,288
1
L
Ares
4,260
710
5
1
1
121,571
1
W
Nu Wa
5,314
886
13
2
0
98,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role