Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Poco0506
Hel
Level 85
God Stats
8W - 9L
1,503 SR
Queue Stats
477W - 534L
1,419 Elo+
Party 1
Mercury
Mercury
PushPencil
Mercury
Level 17
God Stats
0W - 1L
1,268 SR
Queue Stats
7W - 12L
1,363 Elo+
Party 1
Danzaburou
Danzaburou
SimpleLifeX
Danzaburou
Level 25
God Stats
11W - 2L
1,875 SR
Queue Stats
57W - 48L
1,659 Elo+
Solo
Athena
Athena
elect_drummer5
Athena
Level 24
God Stats
5W - 12L
1,188 SR
Queue Stats
66W - 72L
1,419 Elo+
Party 1
Team Averages
Level 35
1,467 SR
1,472 Elo+

VS

Team Averages
Level 22
1,624 SR
1,542 Elo+
Hera
Hera
BigboiKromper
Hera
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 119L
1,532 Elo+
Solo
Loki
Loki
EddyEdison10
Loki
Level 26
God Stats
3W - 2L
1,539 SR
Queue Stats
12W - 17L
1,444 Elo+
Party 2
Ganesha
Ganesha
OneOhwFourTree
Ganesha
Level 25
God Stats
4W - 3L
1,530 SR
Queue Stats
45W - 37L
1,552 Elo+
Party 2
Ah Puch
Ah Puch
Superpuch
Ah Puch
Level 4
God Stats
8W - 3L
1,721 SR
Queue Stats
44W - 25L
1,701 Elo+
Solo
Izanami
Izanami
TheWhoGoD
Izanami
Level 29
God Stats
6W - 3L
1,830 SR
Queue Stats
105W - 121L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 7 / 0
6,615
413
2,749
11,196
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 7 / 0
7,928
496
5,195
13,140
6,910
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
PushPencil
Mercury
10
0 / 3 / 0
6,411
401
2,951
11,365
3,975
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
SimpleLifeX
Danzaburou
15
10 / 4 / 2
9,914
620
14,988
12,129
4,329
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 8 / 6
7,009
438
5,630
17,972
11,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 1 / 4
10,658
666
19,239
10,516
5,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 2 / 12
8,644
540
5,755
9,698
3,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
0 / 5 / 12
8,077
505
4,704
12,839
8,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Puch
Superpuch
Ah Puch
17
10 / 0 / 2
11,030
689
10,030
9,037
5,301
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
TheWhoGoD
Izanami
15
4 / 5 / 0
9,693
606
5,783
7,826
2,334
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
59
13
Kills
29
29
Deaths
13
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
7
0
0
W
12
1
4
14
W
3
2
12
4.5
W
0
5
12
1.2
L
1
7
0
0.14
L
Mercury
PushPencil
Mercury
0
3
0
0
L
Danzaburou
SimpleLifeX
Danzaburou
10
4
2
2.75
W
Ah Puch
Superpuch
Ah Puch
10
0
2
11
W
Izanami
TheWhoGoD
Izanami
4
5
0
0.8
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,513
Damage
45,511
65,802
Taken
49,916
30,150
Mitigated
24,420
12,587
Healing
16,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,749
525
107
2,300
11,196
3,198
0
6,214
4,982
36,457
0
W
19,239
7,449
228
3,461
10,516
5,132
773
4,957
5,559
80,137
0
W
5,755
1,258
0
2,866
9,698
3,260
0
2,434
7,264
0
33,483
W
4,704
970
338
2,533
12,839
8,393
570
1,629
11,210
17,958
0
L
5,195
33
968
3,981
13,140
6,910
0
7,166
5,974
52,922
0
L
Mercury
PushPencil
Mercury
2,951
997
0
739
11,365
3,975
0
3,992
7,373
0
45,471
L
Danzaburou
SimpleLifeX
Danzaburou
14,988
9,117
312
3,279
12,129
4,329
0
4,776
7,353
0
73,446
W
Ah Puch
Superpuch
Ah Puch
10,030
1,109
0
5,337
9,037
5,301
198
4,341
4,696
77,907
0
W
Izanami
TheWhoGoD
Izanami
5,783
4,358
0
1,285
7,826
2,334
3,766
385
7,441
0
60,262
L
5,630
1,746
173
728
17,972
11,738
0
11,825
6,147
14,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,877
Gold Earned
48,102
381
Minions Killed
485
0
Camps Cleared
0
1,427,238
Distance Traveled
1,526,895
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,615
413
68
4
0
272,574
2
W
Hera
10,658
666
127
8
0
284,717
3
W
Loki
8,644
540
52
3
0
303,255
3
W
Ganesha
8,077
505
9
1
0
299,543
3
L
Hel
7,928
496
107
7
0
281,447
2
L
Mercury
6,411
401
72
5
0
315,140
5
L
Danzaburou
9,914
620
118
7
0
275,458
4
W
Ah Puch
11,030
689
166
10
0
345,166
6
W
Izanami
9,693
606
131
8
0
294,214
5
L
Athena
7,009
438
16
1
0
282,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role