Player Matchup

Chronos
Chronos
DuDuZin55
Chronos
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 38L
1,384 Elo+
Party 1
Guan Yu
Guan Yu
RashSC
Guan Yu
Level 28
God Stats
16W - 10L
1,447 SR
Queue Stats
271W - 210L
1,552 Elo+
Solo
Freya
Freya
SELOIRO4BRISA
Freya
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 39L
1,523 Elo+
Solo
Susano
Susano
k1llerG4mer
Susano
Level 22
God Stats
1W - 2L
1,201 SR
Queue Stats
87W - 88L
1,441 Elo+
Party 1
Nu Wa
Nu Wa
leo2311
Nu Wa
Level 22
God Stats
27W - 23L
1,471 SR
Queue Stats
149W - 157L
1,435 Elo+
Party 1
Team Averages
Level 24
1,424 SR
1,467 Elo+

VS

Team Averages
Level 14
1,533 SR
1,548 Elo+
Artemis
Artemis
PaladinoX21
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,645 Elo+
Solo
Zeus
Zeus
RafaelRadio
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,741 Elo+
Solo
Yemoja
Yemoja
SeaNymph
Yemoja
Level 6
God Stats
3W - 2L
1,597 SR
Queue Stats
3W - 3L
1,446 Elo+
Solo
Cabrakan
Cabrakan
SidedOrpheus406
Cabrakan
Level 28
God Stats
9W - 6L
1,691 SR
Queue Stats
143W - 159L
1,476 Elo+
Solo
Loki
Loki
tutizao10
Loki
Level 29
God Stats
5W - 6L
1,379 SR
Queue Stats
133W - 140L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DuDuZin55
Chronos
12
6 / 0 / 3
7,053
641
5,578
4,795
1,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
RashSC
Guan Yu
10
4 / 0 / 9
6,420
584
5,144
7,831
7,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 1 / 1
6,212
565
5,103
7,654
2,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
10
4 / 1 / 0
6,144
559
2,895
5,869
1,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
leo2311
Nu Wa
11
6 / 1 / 6
6,756
614
5,049
4,314
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
PaladinoX21
Artemis
7
0 / 8 / 0
4,484
408
3,634
7,791
1,453
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
2 / 5 / 0
5,307
482
4,280
4,674
1,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
SeaNymph
Yemoja
7
0 / 3 / 0
4,496
409
1,217
5,180
2,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cabrakan
10
1 / 3 / 0
5,952
541
5,049
6,821
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Loki
8
0 / 3 / 1
5,214
474
2,264
8,819
2,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
22
Kills
3
3
Deaths
22
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chronos
DuDuZin55
Chronos
6
0
3
7.5
L
Artemis
PaladinoX21
Artemis
0
8
0
0
L
2
5
0
0.4
W
Guan Yu
RashSC
Guan Yu
4
0
9
8.5
W
2
1
1
2.5
L
Yemoja
SeaNymph
Yemoja
0
3
0
0
L
Cabrakan
1
3
0
0.33
W
Susano
4
1
0
4
W
Nu Wa
leo2311
Nu Wa
6
1
6
9
L
Loki
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,769
Damage
16,444
30,463
Taken
33,285
15,158
Mitigated
10,295
15,622
Healing
7,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
DuDuZin55
Chronos
5,578
3,350
0
2,582
4,795
1,546
1,748
775
4,020
38,156
0
L
Artemis
PaladinoX21
Artemis
3,634
2,261
0
717
7,791
1,453
104
4,320
3,231
0
19,242
L
4,280
602
0
0
4,674
1,044
0
2,018
2,426
26,277
0
W
Guan Yu
RashSC
Guan Yu
5,144
477
1,392
4,228
7,831
7,869
0
1,835
5,996
0
22,286
W
5,103
1,767
0
4,782
7,654
2,540
468
3,962
3,692
30,992
0
L
Yemoja
SeaNymph
Yemoja
1,217
450
605
395
5,180
2,324
24
2,904
2,194
10,099
0
L
Cabrakan
5,049
872
0
1,880
6,821
3,374
276
4,125
2,595
29,851
0
W
Susano
2,895
626
0
2,638
5,869
1,735
0
841
5,028
0
28,766
W
Nu Wa
leo2311
Nu Wa
5,049
1,154
0
0
4,314
1,468
288
3,333
981
22,619
0
L
Loki
2,264
467
0
3,644
8,819
2,100
0
2,322
6,294
0
26,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,585
Gold Earned
25,453
274
Minions Killed
229
0
Camps Cleared
0
1,027,171
Distance Traveled
951,534
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,053
641
67
6
0
184,901
2
L
Artemis
4,484
408
37
3
0
194,388
1
L
Zeus
5,307
482
49
4
0
176,946
0
W
Guan Yu
6,420
584
30
3
0
206,147
3
W
Freya
6,212
565
52
5
0
174,457
4
L
Yemoja
4,496
409
10
1
0
164,579
1
L
Cabrakan
5,952
541
71
6
0
175,640
1
W
Susano
6,144
559
71
6
0
245,174
3
W
Nu Wa
6,756
614
54
5
0
216,492
2
L
Loki
5,214
474
62
6
0
239,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role