Player Matchup

Thanatos
Thanatos
Fish4Hoesdotcom
Thanatos
Level 26
God Stats
15W - 7L
1,897 SR
Queue Stats
147W - 103L
1,558 Elo+
Party 1
Vulcan
Vulcan
OGHDUB6513
Vulcan
Level 28
God Stats
142W - 111L
1,553 SR
Queue Stats
407W - 423L
1,407 Elo+
Solo
Hel
Hel
SoulDragon6462
Hel
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 78L
1,486 Elo+
Solo
Geb
Geb
deathx12000
Geb
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 82L
1,533 Elo+
Party 1
Amaterasu
Amaterasu
xKILLER BoyXDx
Amaterasu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 49L
1,435 Elo+
Solo
Team Averages
Level 26
1,590 SR
1,484 Elo+

VS

Team Averages
Level 20
1,536 SR
1,444 Elo+
Odin
Odin
CyclicCow470351
Odin
Level 25
God Stats
1W - 1L
1,309 SR
Queue Stats
14W - 29L
1,325 Elo+
Solo
Scylla
Scylla
Nalumander
Scylla
Level 29
God Stats
3W - 4L
1,562 SR
Queue Stats
112W - 122L
1,503 Elo+
Solo
Charybdis
Charybdis
OdinSmashed
Charybdis
Level 14
God Stats
14W - 9L
1,808 SR
Queue Stats
22W - 15L
1,529 Elo+
Solo
Da Ji
Da Ji
Stjci
Da Ji
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 52L
1,436 Elo+
Solo
Artio
Artio
Zajus7
Artio
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
122W - 140L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
13 / 4 / 14
14,899
1,064
31,705
15,751
8,903
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
OGHDUB6513
Vulcan
20
11 / 1 / 19
15,078
1,077
46,038
6,590
3,503
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 1 / 21
14,067
1,005
16,822
10,849
8,522
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 2 / 24
13,538
967
10,760
17,579
20,782
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
xKILLER BoyXDx
Amaterasu
20
10 / 4 / 20
14,844
1,060
18,848
28,079
20,502
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

193

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 12 / 6
11,854
847
7,636
26,908
9,090
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
Nalumander
Scylla
18
2 / 6 / 7
12,214
872
14,441
17,748
4,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
OdinSmashed
Charybdis
19
2 / 10 / 8
12,845
918
17,555
28,555
7,916
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Stjci
Da Ji
19
5 / 10 / 5
13,392
957
18,233
29,347
11,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
Zajus7
Artio
19
2 / 5 / 8
13,942
996
11,803
31,316
45,940
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
46
43
Kills
12
12
Deaths
43
98
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
12
6
0.33
W
Thanatos
13
4
14
5
L
Scylla
Nalumander
Scylla
2
6
7
0.92
W
Vulcan
OGHDUB6513
Vulcan
11
1
19
20.5
L
Charybdis
OdinSmashed
Charybdis
2
10
8
0.6
W
5
1
21
15.5
L
Da Ji
Stjci
Da Ji
5
10
5
0.75
L
Artio
Zajus7
Artio
2
5
8
1.2
W
4
2
24
8
W
Amaterasu
xKILLER BoyXDx
Amaterasu
10
4
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,173
Damage
69,668
78,848
Taken
133,874
62,212
Mitigated
79,031
29,677
Healing
12,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,636
3,129
0
0
26,908
9,090
0
13,382
13,526
0
38,638
W
Thanatos
31,705
14,629
0
9,877
15,751
8,903
0
5,746
9,321
0
51,506
L
Scylla
Nalumander
Scylla
14,441
2,815
0
50
17,748
4,812
0
8,856
8,892
39,022
0
W
Vulcan
OGHDUB6513
Vulcan
46,038
16,287
0
314
6,590
3,503
0
551
6,013
79,376
0
L
Charybdis
OdinSmashed
Charybdis
17,555
14,457
0
1,482
28,555
7,916
0
16,089
12,466
0
39,596
W
16,822
1,432
9,041
6,216
10,849
8,522
0
4,331
6,420
32,123
0
L
Da Ji
Stjci
Da Ji
18,233
5,785
0
1,762
29,347
11,273
0
19,483
9,864
0
41,105
L
Artio
Zajus7
Artio
11,803
1,418
2,125
7,065
31,316
45,940
0
16,329
14,987
35,583
0
W
10,760
1,395
0
0
17,579
20,782
0
3,924
13,397
23,808
0
W
Amaterasu
xKILLER BoyXDx
Amaterasu
18,848
10,432
0
4,229
28,079
20,502
0
10,952
16,925
542
33,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,426
Gold Earned
64,247
218
Minions Killed
250
7
Camps Cleared
6
1,380,772
Distance Traveled
1,246,046
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,854
847
51
4
1
245,470
0
W
Thanatos
14,899
1,064
57
4
2
260,446
0
L
Scylla
12,214
872
74
5
0
254,183
0
W
Vulcan
15,078
1,077
80
6
1
269,614
0
L
Charybdis
12,845
918
39
3
2
218,664
0
W
Hel
14,067
1,005
33
2
0
294,459
0
L
Da Ji
13,392
957
48
3
3
255,300
2
L
Artio
13,942
996
38
3
0
272,429
0
W
Geb
13,538
967
14
1
0
287,169
0
W
Amaterasu
14,844
1,060
34
2
4
269,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role