Player Matchup

Tiamat
Tiamat
Abukato
Tiamat
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
264W - 294L
1,384 Elo+
Party 2
Mercury
Mercury
Elewds
Mercury
Level 38
God Stats
11W - 24L
1,355 SR
Queue Stats
264W - 264L
1,480 Elo+
Party 3
Anubis
Anubis
OG Frik
Anubis
Level 21
God Stats
30W - 20L
1,685 SR
Queue Stats
41W - 38L
1,480 Elo+
Party 2
Cthulhu
Cthulhu
laffdaddy13
Cthulhu
Level 35
God Stats
10W - 11L
1,552 SR
Queue Stats
147W - 166L
1,472 Elo+
Party 3
Izanami
Izanami
ll Kryos
Izanami
Level 36
God Stats
2W - 5L
1,383 SR
Queue Stats
233W - 262L
1,409 Elo+
Party 2
Team Averages
Level 34
1,495 SR
1,445 Elo+

VS

Team Averages
Level 72
1,500 SR
1,437 Elo+
Zeus
Zeus
ChUrDaYdE67
Zeus
Level 119
God Stats
3W - 4L
1,362 SR
Queue Stats
445W - 470L
1,507 Elo+
Party 1
Skadi
Skadi
Jarch7348
Skadi
Level 43
God Stats
46W - 38L
1,566 SR
Queue Stats
386W - 384L
1,412 Elo+
Solo
Jormungandr
Jormungandr
KillJoy2320
Jormungandr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 90L
1,412 Elo+
Party 1
Olorun
Olorun
Shelltiger987
Olorun
Level 78
God Stats
1W - 5L
1,500 SR
Queue Stats
131W - 147L
1,434 Elo+
Party 1
Ao Kuang
Ao Kuang
spookypandalol
Ao Kuang
Level 100
God Stats
13W - 16L
1,570 SR
Queue Stats
237W - 290L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Abukato
Tiamat
14
0 / 16 / 4
9,095
395
8,054
23,909
11,431
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Elewds
Mercury
19
5 / 10 / 1
12,578
547
14,234
24,505
9,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
OG Frik
Anubis
12
1 / 10 / 1
7,937
345
11,881
17,210
7,988
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
laffdaddy13
Cthulhu
17
1 / 3 / 2
10,075
438
7,576
14,408
14,282
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
ll Kryos
Izanami
17
3 / 11 / 2
10,774
468
11,559
23,941
8,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 5
14,275
621
20,099
8,506
3,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Jarch7348
Skadi
20
2 / 2 / 1
14,799
643
6,057
11,823
5,389
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
KillJoy2320
Jormungandr
17
3 / 4 / 22
12,965
564
6,891
24,400
21,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
15 / 3 / 9
15,006
652
25,621
17,758
9,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
20
18 / 0 / 13
16,034
697
21,042
20,784
9,983
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
100
10
Kills
50
50
Deaths
10
10
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Abukato
Tiamat
0
16
4
0.13
W
12
1
5
14.5
L
Mercury
Elewds
Mercury
5
10
1
0.55
W
Skadi
Jarch7348
Skadi
2
2
1
1.25
W
Jormungandr
KillJoy2320
Jormungandr
3
4
22
3.5
L
Anubis
OG Frik
Anubis
1
10
1
0.15
W
15
3
9
6.5
L
Cthulhu
laffdaddy13
Cthulhu
1
3
2
0.67
L
Izanami
ll Kryos
Izanami
3
11
2
0.36
W
Ao Kuang
18
0
13
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,304
Damage
79,710
103,973
Taken
83,271
51,444
Mitigated
50,622
15,067
Healing
34,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Abukato
Tiamat
8,054
1,419
0
2,175
23,909
11,431
315
18,199
5,710
43,650
0
W
20,099
2,498
0
4,123
8,506
3,636
2,427
1,968
6,538
104,475
0
L
Mercury
Elewds
Mercury
14,234
7,852
0
4,951
24,505
9,620
681
12,671
11,834
0
82,045
W
Skadi
Jarch7348
Skadi
6,057
2,988
0
5,809
11,823
5,389
3,234
3,581
8,242
0
119,524
W
Jormungandr
KillJoy2320
Jormungandr
6,891
1,695
174
3,324
24,400
21,995
1,173
10,888
13,512
46,041
0
L
Anubis
OG Frik
Anubis
11,881
397
0
3,631
17,210
7,988
682
15,182
2,028
32,229
0
W
25,621
16,672
270
8,905
17,758
9,619
4,816
6,376
11,382
116,925
11,176
L
Cthulhu
laffdaddy13
Cthulhu
7,576
35
280
798
14,408
14,282
251
6,477
7,931
51,920
0
L
Izanami
ll Kryos
Izanami
11,559
6,168
0
3,232
23,941
8,123
2,105
18,719
5,222
0
73,492
W
Ao Kuang
21,042
8,650
0
11,433
20,784
9,983
0
5,951
14,702
110,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,459
Gold Earned
73,079
441
Minions Killed
734
0
Camps Cleared
0
1,782,668
Distance Traveled
2,151,459
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,095
395
43
2
0
327,989
4
W
Zeus
14,275
621
158
7
0
421,273
3
L
Mercury
12,578
547
137
6
0
389,301
3
W
Skadi
14,799
643
192
8
0
401,190
0
W
Jormungandr
12,965
564
67
3
0
382,329
1
L
Anubis
7,937
345
58
3
0
298,114
2
W
Olorun
15,006
652
161
7
0
401,440
3
L
Cthulhu
10,075
438
83
4
0
393,647
0
L
Izanami
10,774
468
120
5
0
373,617
1
W
Ao Kuang
16,034
697
156
7
0
545,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role