Player Matchup

Tiamat
Tiamat
LudwigVanz
Tiamat
Level 126
God Stats
1W - 3L
1,093 SR
Queue Stats
258W - 259L
1,489 Elo+
Party 1
Mulan
Mulan
Saucier87
Mulan
Level 106
God Stats
25W - 20L
1,679 SR
Queue Stats
302W - 297L
1,492 Elo+
Party 1
Medusa
Medusa
TheFc27
Medusa
Level 21
God Stats
3W - 2L
1,545 SR
Queue Stats
57W - 54L
1,529 Elo+
Solo
Team Averages
Level 84
1,439 SR
1,503 Elo+

VS

Team Averages
Level 57
1,518 SR
1,464 Elo+
Discordia
Discordia
AQUILES-VA_ESA1
Discordia
Level 144
God Stats
0W - 1L
1,553 SR
Queue Stats
23W - 23L
1,396 Elo+
Party 2
Yemoja
Yemoja
X 2KisTooEasy X
Yemoja
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 21L
1,396 Elo+
Solo
Medusa
Medusa
armando29302
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
LudwigVanz
Tiamat
14
0 / 2 / 13
10,310
644
7,431
13,739
8,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
Saucier87
Mulan
14
9 / 2 / 4
12,440
778
21,722
24,405
21,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
TheFc27
Medusa
15
7 / 3 / 6
11,551
722
16,253
13,739
4,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AQUILES-VA_ESA1
Discordia
14
5 / 6 / 2
10,900
681
17,692
11,432
3,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 2 / 6
9,656
604
7,626
25,615
13,424
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
13
1 / 8 / 5
9,760
610
15,221
15,334
5,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
16
Kills
7
7
Deaths
16
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Discordia
AQUILES-VA_ESA1
Discordia
5
6
2
1
W
Tiamat
LudwigVanz
Tiamat
0
2
13
3.25
W
Mulan
Saucier87
Mulan
9
2
4
5.5
W
Medusa
TheFc27
Medusa
7
3
6
3.33
L
1
2
6
2
L
Medusa
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,406
Damage
40,539
51,883
Taken
52,381
35,398
Mitigated
23,095
19,481
Healing
15,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AQUILES-VA_ESA1
Discordia
17,692
942
1,689
1,857
11,432
3,750
408
1,595
9,837
47,400
0
W
Tiamat
LudwigVanz
Tiamat
7,431
539
0
5,314
13,739
8,755
301
7,629
6,110
36,410
0
W
Mulan
Saucier87
Mulan
21,722
3,698
1,228
11,292
24,405
21,816
250
11,637
12,768
332
39,970
W
Medusa
TheFc27
Medusa
16,253
6,639
0
1,647
13,739
4,827
1,914
6,444
7,295
0
47,463
L
7,626
2,027
1,946
8,474
25,615
13,424
662
3,787
21,828
22,392
0
L
Medusa
15,221
6,465
0
1,099
15,334
5,921
66
2,692
12,642
0
51,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,301
Gold Earned
30,316
164
Minions Killed
162
5
Camps Cleared
6
932,925
Distance Traveled
810,668
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,900
681
77
5
2
272,988
0
W
Tiamat
10,310
644
53
3
1
306,144
4
W
Mulan
12,440
778
27
2
1
310,571
0
W
Medusa
11,551
722
84
5
3
316,210
3
L
Yemoja
9,656
604
18
1
0
272,223
1
L
Medusa
9,760
610
67
4
4
265,457
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role