Player Matchup

Olorun
Olorun
GhostEyeZero
Olorun
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,241 Elo+
Party 1
Horus
Horus
JrPaq
Horus
Level 43
God Stats
1W - 2L
1,170 SR
Queue Stats
21W - 28L
1,292 Elo+
Party 1
Cernunnos
Cernunnos
Sedona32
Cernunnos
Level 46
God Stats
2W - 5L
1,334 SR
Queue Stats
105W - 151L
1,285 Elo+
Solo
Kali
Kali
bswift2010
Kali
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 97L
1,355 Elo+
Party 1
Ao Kuang
Ao Kuang
dyoung-2010
Ao Kuang
Level 44
God Stats
10W - 11L
1,383 SR
Queue Stats
12W - 17L
1,215 Elo+
Party 1
Team Averages
Level 40
1,377 SR
1,277 Elo+

VS

Team Averages
Level 57
1,513 SR
1,376 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
MrBassolutely
Xbalanque
Level 114
God Stats
23W - 15L
1,641 SR
Queue Stats
1,374W - 1,457L
1,391 Elo+
Party 2
Bastet
Bastet
Usympathetic_Xi
Bastet
Level 54
God Stats
2W - 2L
1,500 SR
Queue Stats
619W - 648L
1,330 Elo+
Party 3
Hel
Hel
enderlinq_
Hel
Level 43
God Stats
10W - 20L
1,424 SR
Queue Stats
221W - 311L
1,278 Elo+
Solo
Zeus
Zeus
skinrattler
Zeus
Level 29
God Stats
12W - 10L
1,500 SR
Queue Stats
358W - 423L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
0 / 2 / 5
7,346
490
723
5,533
1,814
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
JrPaq
Horus
12
3 / 3 / 10
7,508
501
7,084
12,138
5,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
Sedona32
Cernunnos
12
4 / 3 / 1
7,231
482
8,246
10,222
2,702
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
7 / 2 / 7
8,943
596
10,331
11,545
6,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
dyoung-2010
Ao Kuang
15
9 / 1 / 3
8,568
571
8,610
11,533
11,728
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
2 / 5 / 0
8,199
547
7,769
10,503
5,586
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
MrBassolutely
Xbalanque
13
5 / 4 / 1
7,741
516
11,744
12,781
3,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 1
7,771
518
3,996
9,631
3,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 4 / 8
6,973
465
4,137
9,554
3,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
3 / 6 / 1
7,681
512
6,690
8,984
2,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
23
Kills
11
11
Deaths
23
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
5
0
0.4
W
Olorun
0
2
5
1.25
W
Horus
JrPaq
Horus
3
3
10
2.67
L
Xbalanque
MrBassolutely
Xbalanque
5
4
1
1.38
W
Cernunnos
Sedona32
Cernunnos
4
3
1
1.5
L
1
4
1
0.38
W
7
2
7
5.25
W
Ao Kuang
dyoung-2010
Ao Kuang
9
1
3
10.5
L
0
4
8
1
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,994
Damage
34,336
50,971
Taken
51,453
28,277
Mitigated
17,605
20,149
Healing
14,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
7,769
1,302
0
2,515
10,503
5,586
220
5,567
4,936
2,078
38,477
W
Olorun
723
515
0
1,573
5,533
1,814
680
2,941
2,349
31,677
0
W
Horus
JrPaq
Horus
7,084
2,839
714
4,510
12,138
5,895
315
3,274
8,759
0
21,756
L
Xbalanque
MrBassolutely
Xbalanque
11,744
5,157
0
3,476
12,781
3,009
863
1,383
11,398
0
51,936
W
Cernunnos
Sedona32
Cernunnos
8,246
3,480
0
4,545
10,222
2,702
760
2,419
7,741
0
38,214
L
3,996
2,017
0
0
9,631
3,131
0
935
8,696
0
47,140
W
10,331
4,825
0
3,531
11,545
6,138
441
1,065
10,314
0
57,476
W
Ao Kuang
dyoung-2010
Ao Kuang
8,610
2,207
0
5,276
11,533
11,728
180
731
10,352
33,609
0
L
4,137
142
4,564
3,203
9,554
3,590
389
1,224
8,330
12,771
0
L
6,690
391
0
739
8,984
2,289
1,066
224
8,760
34,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,596
Gold Earned
38,365
312
Minions Killed
355
0
Camps Cleared
0
1,391,931
Distance Traveled
1,318,152
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,199
547
85
6
0
283,244
0
W
Olorun
7,346
490
75
5
0
250,619
0
W
Horus
7,508
501
26
2
0
312,071
6
L
Xbalanque
7,741
516
92
6
0
249,818
0
W
Cernunnos
7,231
482
70
5
0
250,932
4
L
Bastet
7,771
518
92
6
0
312,528
1
W
Kali
8,943
596
100
7
0
298,102
4
W
Ao Kuang
8,568
571
41
3
0
280,207
3
L
Hel
6,973
465
11
1
0
265,623
1
L
Zeus
7,681
512
75
5
0
206,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role