Player Matchup

Morgan Le Fay
Morgan Le Fay
Accel24
Morgan Le Fay
Level 160
God Stats
6W - 14L
1,423 SR
Queue Stats
151W - 117L
1,587 Elo+
Party 1
Fenrir
Fenrir
Alakazham
Fenrir
Level 143
God Stats
11W - 6L
1,830 SR
Queue Stats
191W - 143L
1,601 Elo+
Party 1
Guan Yu
Guan Yu
Havok2468
Guan Yu
Level 63
God Stats
19W - 14L
1,702 SR
Queue Stats
98W - 93L
1,548 Elo+
Party 1
Artio
Artio
JustInCaseInc
Artio
Level 136
God Stats
3W - 2L
1,702 SR
Queue Stats
50W - 45L
1,559 Elo+
Party 1
Loki
Loki
Mixofi
Loki
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 30L
1,642 Elo+
Party 1
Team Averages
Level 124
1,631 SR
1,587 Elo+

VS

Team Averages
Level 147
1,547 SR
1,575 Elo+
Agni
Agni
 
Agni
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
GODSFL4M3
Hercules
Level 159
God Stats
49W - 41L
1,664 SR
Queue Stats
397W - 376L
1,624 Elo+
Solo
Nu Wa
Nu Wa
Kman45_
Nu Wa
Level 126
God Stats
20W - 5L
1,572 SR
Queue Stats
88W - 68L
1,566 Elo+
Solo
Rama
Rama
wSCREAMw
Rama
Level 129
God Stats
1W - 0L
1,497 SR
Queue Stats
30W - 26L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Accel24
Morgan Le Fay
17
6 / 5 / 8
11,524
823
16,799
15,801
6,966
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Alakazham
Fenrir
19
7 / 5 / 8
11,558
826
9,519
14,164
12,180
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
Havok2468
Guan Yu
15
4 / 6 / 7
9,983
713
9,569
20,176
14,219
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 3 / 9
9,441
674
8,096
17,258
13,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Loki
Mixofi
Loki
17
5 / 7 / 9
11,021
787
8,729
14,953
6,372
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
14 / 6 / 5
14,736
1,053
18,223
10,746
3,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
 
Mercury
17
5 / 4 / 10
11,371
812
6,996
12,051
3,801
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
GODSFL4M3
Hercules
15
1 / 5 / 8
9,457
676
8,143
19,931
10,732
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
Kman45_
Nu Wa
18
3 / 2 / 14
11,579
827
20,544
7,913
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
18
3 / 5 / 11
11,088
792
10,960
14,338
4,726
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
74
22
Kills
26
26
Deaths
22
41
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
14
6
5
2.75
W
Mercury
 
Mercury
5
4
10
2.5
L
Morgan Le Fay
Accel24
Morgan Le Fay
6
5
8
2
L
Fenrir
Alakazham
Fenrir
7
5
8
2.2
W
Hercules
GODSFL4M3
Hercules
1
5
8
1
L
Guan Yu
Havok2468
Guan Yu
4
6
7
1.25
L
0
3
9
1.5
W
Nu Wa
Kman45_
Nu Wa
3
2
14
5
L
Loki
Mixofi
Loki
5
7
9
1.36
W
Rama
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,712
Damage
64,866
82,352
Taken
64,979
53,708
Mitigated
24,936
22,686
Healing
10,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
18,223
980
0
1,549
10,746
3,088
1,107
4,006
6,740
43,476
0
W
Mercury
 
Mercury
6,996
2,994
0
250
12,051
3,801
1,586
4,433
7,618
0
22,556
L
Morgan Le Fay
Accel24
Morgan Le Fay
16,799
1,911
64
3,734
15,801
6,966
836
7,756
7,859
48,484
0
L
Fenrir
Alakazham
Fenrir
9,519
1,765
0
2,449
14,164
12,180
91
6,486
7,490
0
39,161
W
Hercules
GODSFL4M3
Hercules
8,143
3,053
450
5,024
19,931
10,732
341
7,612
12,319
1,455
14,337
L
Guan Yu
Havok2468
Guan Yu
9,569
953
3,171
4,166
20,176
14,219
337
10,497
9,459
0
26,232
L
8,096
118
1,428
6,854
17,258
13,971
168
7,458
9,562
28,867
0
W
Nu Wa
Kman45_
Nu Wa
20,544
3,764
212
945
7,913
2,589
755
4,938
2,975
46,010
0
L
Loki
Mixofi
Loki
8,729
811
0
820
14,953
6,372
367
6,887
7,861
0
35,134
W
Rama
10,960
7,581
0
1,959
14,338
4,726
1,061
4,204
10,134
0
44,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,527
Gold Earned
58,231
290
Minions Killed
254
10
Camps Cleared
7
1,296,119
Distance Traveled
1,301,765
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
14,736
1,053
72
5
1
252,918
2
W
Mercury
11,371
812
29
2
3
304,746
3
L
Morgan Le Fay
11,524
823
71
5
1
228,901
2
L
Fenrir
11,558
826
79
6
7
248,597
1
W
Hercules
9,457
676
12
1
0
229,656
0
L
Guan Yu
9,983
713
43
3
0
269,043
2
L
Artio
9,441
674
51
4
0
284,032
1
W
Nu Wa
11,579
827
51
4
0
266,859
0
L
Loki
11,021
787
46
3
2
265,546
2
W
Rama
11,088
792
90
6
3
247,586
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role