Player Matchup

Raijin
Raijin
 
Raijin
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BA023044
Izanami
Level 77
God Stats
23W - 34L
1,372 SR
Queue Stats
180W - 245L
1,322 Elo+
Solo
Artio
Artio
MattieMonster7
Artio
Level 83
God Stats
4W - 3L
1,532 SR
Queue Stats
385W - 382L
1,493 Elo+
Party 1
Arachne
Arachne
Nukezz_ByGremory
Arachne
Level 69
God Stats
27W - 25L
1,589 SR
Queue Stats
183W - 161L
1,467 Elo+
Solo
Mulan
Mulan
fineokie
Mulan
Level 108
God Stats
9W - 10L
1,217 SR
Queue Stats
366W - 376L
1,485 Elo+
Party 1
Team Averages
Level 87
1,442 SR
1,453 Elo+

VS

Team Averages
Level 106
1,417 SR
1,461 Elo+
Erlang Shen
Erlang Shen
Bunny dono
Erlang Shen
Level 120
God Stats
2W - 2L
1,516 SR
Queue Stats
134W - 116L
1,507 Elo+
Solo
Zhong Kui
Zhong Kui
Tennents28
Zhong Kui
Level 69
God Stats
12W - 7L
1,399 SR
Queue Stats
58W - 57L
1,317 Elo+
Solo
Odin
Odin
alnwimi
Odin
Level 154
God Stats
5W - 7L
1,373 SR
Queue Stats
569W - 558L
1,514 Elo+
Solo
Tsukuyomi
Tsukuyomi
ezecias-66
Tsukuyomi
Level 100
God Stats
5W - 7L
1,364 SR
Queue Stats
443W - 440L
1,509 Elo+
Solo
Skadi
Skadi
pemaroheee13
Skadi
Level 89
God Stats
17W - 26L
1,433 SR
Queue Stats
426W - 456L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
0 / 2 / 0
5,541
554
3,484
5,435
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
BA023044
Izanami
10
0 / 5 / 1
5,828
583
724
5,853
1,075
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 3 / 1
4,325
433
2,764
9,975
4,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 4 / 1
5,061
506
2,640
7,098
2,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
fineokie
Mulan
10
1 / 2 / 0
5,728
573
2,953
6,943
3,963
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bunny dono
Erlang Shen
11
1 / 2 / 0
6,143
614
4,059
6,097
4,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zhong Kui
Tennents28
Zhong Kui
10
4 / 0 / 5
5,905
591
5,585
5,421
3,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
alnwimi
Odin
8
3 / 0 / 7
5,837
584
4,916
6,373
3,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
ezecias-66
Tsukuyomi
10
3 / 0 / 5
5,898
590
3,835
5,289
1,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 1 / 0
6,858
686
4,863
4,876
1,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
16
16
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
2
0
0
L
Izanami
BA023044
Izanami
0
5
1
0.1
W
Erlang Shen
Bunny dono
Erlang Shen
1
2
0
0.5
L
0
3
1
0.17
L
1
4
1
0.38
W
Zhong Kui
Tennents28
Zhong Kui
4
0
5
6.5
W
Odin
alnwimi
Odin
3
0
7
6.5
W
Tsukuyomi
ezecias-66
Tsukuyomi
3
0
5
5.5
L
Mulan
fineokie
Mulan
1
2
0
0.5
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,565
Damage
23,258
35,304
Taken
28,056
13,357
Mitigated
14,801
9,264
Healing
10,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
3,484
237
0
448
5,435
1,613
0
1,715
3,720
33,285
0
L
Izanami
BA023044
Izanami
724
409
0
735
5,853
1,075
0
0
5,853
0
29,390
W
Erlang Shen
Bunny dono
Erlang Shen
4,059
2,099
0
2,510
6,097
4,271
0
1,034
5,063
0
35,890
L
2,764
618
140
3,300
9,975
4,137
0
2,300
7,675
9,980
0
L
2,640
1,451
0
1,858
7,098
2,569
0
1,539
5,559
0
22,729
W
Zhong Kui
Tennents28
Zhong Kui
5,585
611
119
2,827
5,421
3,652
186
2,300
2,865
24,917
0
W
Odin
alnwimi
Odin
4,916
1,311
0
1,480
6,373
3,781
0
1,485
4,838
0
18,399
W
Tsukuyomi
ezecias-66
Tsukuyomi
3,835
1,361
0
2,730
5,289
1,553
0
1,369
3,816
0
26,390
L
Mulan
fineokie
Mulan
2,953
444
0
2,783
6,943
3,963
0
31
6,912
3,941
24,398
W
4,863
2,533
0
397
4,876
1,544
1,758
611
4,265
0
39,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,483
Gold Earned
30,641
282
Minions Killed
312
0
Camps Cleared
0
919,610
Distance Traveled
975,610
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,541
554
70
7
0
178,593
3
L
Izanami
5,828
583
74
7
0
163,211
2
W
Erlang Shen
6,143
614
92
9
0
186,535
3
L
Artio
4,325
433
19
2
0
205,180
3
L
Arachne
5,061
506
42
4
0
191,034
2
W
Zhong Kui
5,905
591
49
5
0
183,557
6
W
Odin
5,837
584
23
2
0
205,837
1
W
Tsukuyomi
5,898
590
62
6
0
209,719
2
L
Mulan
5,728
573
77
8
0
181,592
2
W
Skadi
6,858
686
86
9
0
189,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role