Player Matchup

Arachne
Arachne
DensestCarpet0
Arachne
Level 25
God Stats
33W - 21L
1,691 SR
Queue Stats
111W - 99L
1,605 Elo+
Solo
Skadi
Skadi
JulesRT
Skadi
Level 25
God Stats
4W - 1L
1,502 SR
Queue Stats
39W - 35L
1,591 Elo+
Solo
Sol
Sol
Violet_DeChateau
Sol
Level 29
God Stats
9W - 6L
1,516 SR
Queue Stats
267W - 185L
1,702 Elo+
Solo
Cu Chulainn
Cu Chulainn
asaltyorange212
Cu Chulainn
Level 20
God Stats
4W - 4L
1,956 SR
Queue Stats
73W - 54L
1,619 Elo+
Solo
Cthulhu
Cthulhu
ghost_player_57
Cthulhu
Level 24
God Stats
26W - 19L
1,470 SR
Queue Stats
257W - 230L
1,615 Elo+
Solo
Team Averages
Level 25
1,627 SR
1,627 Elo+

VS

Team Averages
Level 13
1,680 SR
1,683 Elo+
Kukulkan
Kukulkan
ArtemisMoon3763
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,745 Elo+
Party 2
Anhur
Anhur
Gankaholics
Anhur
Level 26
God Stats
7W - 10L
1,828 SR
Queue Stats
346W - 228L
1,675 Elo+
Party 1
Bellona
Bellona
SaltyPeach1996
Bellona
Level 8
God Stats
1W - 1L
1,795 SR
Queue Stats
5W - 5L
1,588 Elo+
Solo
Baron Samedi
Baron Samedi
Sirkiller78
Baron Samedi
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 3L
1,745 Elo+
Party 2
Bastet
Bastet
Smerfaholics
Bastet
Level 27
God Stats
10W - 6L
1,775 SR
Queue Stats
243W - 122L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 5
8,332
595
5,029
9,034
3,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
JulesRT
Skadi
14
10 / 2 / 4
9,122
652
10,401
8,503
2,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 0 / 5
8,294
592
9,180
8,488
3,309
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
asaltyorange212
Cu Chulainn
13
5 / 0 / 9
8,303
593
6,525
9,015
7,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
0 / 1 / 3
7,637
546
5,026
7,294
4,517
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
1 / 5 / 0
6,778
484
4,198
8,554
3,231
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 4 / 0
7,281
520
3,712
10,134
2,477
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 4 / 0
6,456
461
5,912
11,972
9,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Sirkiller78
Baron Samedi
7
0 / 9 / 0
5,046
360
3,424
8,903
2,361
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bastet
12
1 / 4 / 1
7,308
522
5,090
9,978
3,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
4
26
Kills
3
3
Deaths
26
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
5
0
0.2
W
6
0
5
8.5
L
1
4
0
0.25
W
Skadi
JulesRT
Skadi
10
2
4
6
L
0
4
0
0
L
Baron Samedi
Sirkiller78
Baron Samedi
0
9
0
0
L
Bastet
1
4
1
0.38
W
5
0
5
7.5
W
Cu Chulainn
asaltyorange212
Cu Chulainn
5
0
9
9.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,161
Damage
22,336
42,334
Taken
49,541
21,612
Mitigated
20,774
14,075
Healing
10,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
4,198
194
0
1,564
8,554
3,231
913
4,472
3,955
33,766
0
W
5,029
2,694
0
4,206
9,034
3,612
125
2,388
6,646
0
48,965
L
3,712
2,361
0
3,376
10,134
2,477
0
219
9,640
0
47,111
W
Skadi
JulesRT
Skadi
10,401
3,537
0
1,143
8,503
2,477
521
1,831
6,672
0
56,451
L
5,912
1,363
0
2,328
11,972
9,132
0
5,412
6,514
7,453
27,815
L
Baron Samedi
Sirkiller78
Baron Samedi
3,424
730
406
890
8,903
2,361
35
1,615
7,091
16,074
0
L
Bastet
5,090
1,969
0
1,924
9,978
3,573
0
3,574
6,317
0
48,904
W
9,180
2,820
0
2,935
8,488
3,309
394
2,097
6,391
51,724
0
W
Cu Chulainn
asaltyorange212
Cu Chulainn
6,525
714
0
2,497
9,015
7,697
28
1,867
7,148
7,578
25,075
W
5,026
1,350
0
3,294
7,294
4,517
0
819
6,475
40,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,688
Gold Earned
32,869
416
Minions Killed
351
0
Camps Cleared
0
1,402,242
Distance Traveled
1,224,489
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,778
484
65
5
0
241,561
3
W
Arachne
8,332
595
83
6
0
319,882
1
L
Anhur
7,281
520
84
6
0
239,695
3
W
Skadi
9,122
652
87
6
0
256,782
6
L
Bellona
6,456
461
77
6
0
248,526
2
L
Baron Samedi
5,046
360
29
2
0
223,799
1
L
Bastet
7,308
522
96
7
0
270,908
3
W
Sol
8,294
592
92
7
0
270,272
0
W
Cu Chulainn
8,303
593
73
5
0
291,449
1
W
Cthulhu
7,637
546
81
6
0
263,857
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role