Player Matchup

Osiris
Osiris
Darkarmageddon
Osiris
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,170 Elo+
Solo
Danzaburou
Danzaburou
LordHeadass124
Danzaburou
Level 6
God Stats
1W - 5L
1,500 SR
Queue Stats
29W - 52L
991 Elo+
Solo
Vulcan
Vulcan
PacoCranck 420
Vulcan
Level 32
God Stats
8W - 15L
1,287 SR
Queue Stats
136W - 217L
1,223 Elo+
Solo
Team Averages
Level 34
1,429 SR
1,128 Elo+

VS

Team Averages
Level 38
1,664 SR
1,094 Elo+
Discordia
Discordia
Zenavel
Discordia
Level 29
God Stats
8W - 6L
1,478 SR
Queue Stats
12W - 24L
1,040 Elo+
Party 1
Apollo
Apollo
mchzs
Apollo
Level 60
God Stats
8W - 4L
1,970 SR
Queue Stats
12W - 25L
1,033 Elo+
Party 1
Terra
Terra
spacecowboy1030
Terra
Level 25
God Stats
5W - 3L
1,544 SR
Queue Stats
7W - 8L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
6,925
533
3,542
12,881
7,368
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
LordHeadass124
Danzaburou
11
0 / 8 / 2
7,777
598
9,266
12,809
3,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 5 / 0
7,825
602
8,854
7,279
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Zenavel
Discordia
13
3 / 0 / 7
8,642
665
7,030
7,025
2,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
mchzs
Apollo
14
16 / 0 / 3
10,816
832
16,474
12,041
4,277
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 13
8,586
660
3,556
11,302
7,665
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
2
Kills
20
20
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
Danzaburou
LordHeadass124
Danzaburou
0
8
2
0.13
L
2
5
0
0.4
W
Discordia
Zenavel
Discordia
3
0
7
6.5
W
Apollo
mchzs
Apollo
16
0
3
17.5
W
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,662
Damage
27,060
32,969
Taken
30,368
13,520
Mitigated
14,131
607
Healing
8,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,542
242
0
0
12,881
7,368
0
3,194
9,687
41
6,857
L
Danzaburou
LordHeadass124
Danzaburou
9,266
4,134
0
607
12,809
3,884
0
6,159
6,650
0
31,792
L
8,854
3,887
0
0
7,279
2,268
0
1,233
6,046
23,012
0
W
Discordia
Zenavel
Discordia
7,030
514
0
323
7,025
2,189
522
1,810
4,977
33,461
0
W
Apollo
mchzs
Apollo
16,474
8,868
0
5,033
12,041
4,277
756
3,583
8,234
0
47,014
W
3,556
640
484
2,804
11,302
7,665
130
3,643
7,427
11,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,527
Gold Earned
28,044
102
Minions Killed
145
2
Camps Cleared
6
617,247
Distance Traveled
757,231
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,925
533
2
0
0
218,116
0
L
Danzaburou
7,777
598
64
5
1
178,623
0
L
Vulcan
7,825
602
36
3
1
220,508
0
W
Discordia
8,642
665
65
5
1
237,620
0
W
Apollo
10,816
832
57
4
5
253,087
0
W
Terra
8,586
660
23
2
0
266,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role