Player Matchup

Charybdis
Charybdis
Aw0l12
Charybdis
Level 121
God Stats
4W - 3L
1,687 SR
Queue Stats
228W - 261L
1,434 Elo+
Solo
Sylvanus
Sylvanus
DeviousInk82
Sylvanus
Level 147
God Stats
1W - 1L
1,719 SR
Queue Stats
167W - 181L
1,443 Elo+
Solo
Cthulhu
Cthulhu
Gee515MAN
Cthulhu
Level 110
God Stats
3W - 4L
1,109 SR
Queue Stats
383W - 372L
1,518 Elo+
Party 1
Ne Zha
Ne Zha
Lostfire22
Ne Zha
Level 109
God Stats
8W - 13L
1,503 SR
Queue Stats
448W - 414L
1,430 Elo+
Party 1
Cernunnos
Cernunnos
daddypompano
Cernunnos
Level 70
God Stats
6W - 3L
1,776 SR
Queue Stats
183W - 183L
1,457 Elo+
Solo
Team Averages
Level 111
1,559 SR
1,456 Elo+

VS

Team Averages
Level 102
1,700 SR
1,478 Elo+
Khepri
Khepri
HowlerMonkey129
Khepri
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,434 Elo+
Party 2
Aphrodite
Aphrodite
Kali
Aphrodite
Level 108
God Stats
3W - 0L
1,866 SR
Queue Stats
21W - 14L
1,517 Elo+
Party 2
Hades
Hades
LornaaShore
Hades
Level 109
God Stats
5W - 0L
1,990 SR
Queue Stats
220W - 200L
1,462 Elo+
Solo
Vamana
Vamana
QuickSilverKILL
Vamana
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Odin
Odin
TillerMarkets
Odin
Level 128
God Stats
7W - 1L
1,646 SR
Queue Stats
418W - 407L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aw0l12
Charybdis
18
6 / 4 / 7
10,960
731
16,917
14,974
6,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
DeviousInk82
Sylvanus
17
0 / 3 / 13
9,334
622
7,791
19,814
20,619
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Gee515MAN
Cthulhu
19
2 / 3 / 12
10,638
709
17,152
17,781
22,057
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
Lostfire22
Ne Zha
15
5 / 7 / 6
9,302
620
14,261
13,161
5,324
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
daddypompano
Cernunnos
13
3 / 4 / 2
9,699
647
5,111
6,585
2,939
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 16
11,464
764
7,954
16,502
19,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Aphrodite
Kali
Aphrodite
20
8 / 2 / 11
11,794
786
16,173
16,696
11,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
7 / 2 / 11
11,699
780
16,226
13,830
10,863
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 10 / 11
8,833
589
2,938
15,757
7,565
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
5 / 3 / 12
11,218
748
18,173
17,906
13,116
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
82
16
Kills
21
21
Deaths
18
40
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Aw0l12
Charybdis
6
4
7
2.38
L
Sylvanus
DeviousInk82
Sylvanus
0
3
13
2.17
L
Cthulhu
Gee515MAN
Cthulhu
2
3
12
2.67
W
1
1
16
9
W
Aphrodite
Kali
Aphrodite
8
2
11
6.75
W
7
2
11
6.25
L
Ne Zha
Lostfire22
Ne Zha
5
7
6
1.14
W
0
10
11
0.55
W
5
3
12
3.67
L
Cernunnos
daddypompano
Cernunnos
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,232
Damage
61,464
72,315
Taken
80,691
57,715
Mitigated
63,122
29,104
Healing
37,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Aw0l12
Charybdis
16,917
8,709
688
2,233
14,974
6,776
1,130
8,045
6,929
0
30,475
L
Sylvanus
DeviousInk82
Sylvanus
7,791
1,531
7,039
6,387
19,814
20,619
240
11,748
8,066
13,615
0
L
Cthulhu
Gee515MAN
Cthulhu
17,152
722
5,015
4,024
17,781
22,057
286
8,978
8,803
39,414
0
W
7,954
366
1,172
2,793
16,502
19,871
103
6,574
9,928
21,458
0
W
Aphrodite
Kali
Aphrodite
16,173
1,379
14,789
11,266
16,696
11,707
1,260
6,135
10,561
39,796
0
W
16,226
413
3,012
4,132
13,830
10,863
1,619
5,945
7,885
32,469
0
L
Ne Zha
Lostfire22
Ne Zha
14,261
2,534
1,030
1,488
13,161
5,324
0
8,107
5,054
0
25,900
W
2,938
650
126
362
15,757
7,565
765
1,740
14,017
0
5,356
W
18,173
2,774
0
343
17,906
13,116
962
4,549
13,357
0
33,872
L
Cernunnos
daddypompano
Cernunnos
5,111
3,373
462
738
6,585
2,939
264
3,475
3,110
0
9,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,933
Gold Earned
55,008
126
Minions Killed
157
0
Camps Cleared
0
1,043,800
Distance Traveled
1,440,271
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,960
731
37
2
0
223,013
0
L
Sylvanus
9,334
622
9
1
0
235,110
2
L
Cthulhu
10,638
709
53
4
0
278,127
0
W
Khepri
11,464
764
23
2
0
282,368
3
W
Aphrodite
11,794
786
53
4
0
300,009
0
W
Hades
11,699
780
37
2
0
280,557
0
L
Ne Zha
9,302
620
13
1
0
228,543
0
W
Vamana
8,833
589
6
0
0
274,996
5
W
Odin
11,218
748
38
3
0
302,341
0
L
Cernunnos
9,699
647
14
1
0
79,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role