Player Matchup

Arachne
Arachne
NeedJungle
Arachne
Level 19
God Stats
16W - 8L
1,609 SR
Queue Stats
54W - 38L
1,565 Elo+
Solo
Hades
Hades
Tokoor
Hades
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,590 Elo+
Solo
Ymir
Ymir
dxmonssj
Ymir
Level 3
God Stats
5W - 1L
1,500 SR
Queue Stats
75W - 73L
1,617 Elo+
Solo
Chang'e
Chang'e
eyev6n
Chang'e
Level 26
God Stats
2W - 2L
1,493 SR
Queue Stats
78W - 82L
1,575 Elo+
Party 2
Izanami
Izanami
vdvinity
Izanami
Level 26
God Stats
4W - 3L
1,609 SR
Queue Stats
59W - 60L
1,527 Elo+
Party 2
Team Averages
Level 21
1,542 SR
1,575 Elo+

VS

Team Averages
Level 23
1,593 SR
1,618 Elo+
Sylvanus
Sylvanus
StomperKunn
Sylvanus
Level 26
God Stats
25W - 17L
1,656 SR
Queue Stats
58W - 41L
1,662 Elo+
Solo
Cupid
Cupid
TheSpoolBus
Cupid
Level 17
God Stats
10W - 13L
1,553 SR
Queue Stats
34W - 24L
1,640 Elo+
Party 3
Thanatos
Thanatos
mmousee
Thanatos
Level 17
God Stats
11W - 6L
1,615 SR
Queue Stats
12W - 6L
1,603 Elo+
Party 1
Ra
Ra
oChickypoox
Ra
Level 27
God Stats
20W - 22L
1,597 SR
Queue Stats
171W - 139L
1,647 Elo+
Party 3
Ao Kuang
Ao Kuang
oFISHalScythe
Ao Kuang
Level 29
God Stats
10W - 7L
1,544 SR
Queue Stats
102W - 79L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
NeedJungle
Arachne
7
2 / 1 / 0
3,897
779
992
2,226
781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hades
Tokoor
Hades
4
0 / 3 / 0
2,824
565
532
2,208
668
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
1
0 / 2 / 0
2,514
503
200
1,568
463
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
eyev6n
Chang'e
3
0 / 2 / 0
2,754
551
472
1,622
460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
vdvinity
Izanami
5
0 / 1 / 0
3,018
604
1,586
2,396
367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
StomperKunn
Sylvanus
5
2 / 0 / 1
3,227
645
1,534
1,840
654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
0 / 0 / 3
3,081
616
919
1,640
322
Short Bow

Short Bow

+15%
Attack Speed

Thanatos
mmousee
Thanatos
4
1 / 1 / 1
3,334
667
580
2,545
858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
3 / 1 / 0
4,211
842
1,578
1,966
515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
oFISHalScythe
Ao Kuang
6
2 / 0 / 1
3,751
750
1,493
1,533
531
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
2
Kills
8
9
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
NeedJungle
Arachne
2
1
0
2
W
Sylvanus
StomperKunn
Sylvanus
2
0
1
2.5
W
0
0
3
1.5
L
Hades
Tokoor
Hades
0
3
0
0
L
Ymir
0
2
0
0
L
Chang'e
eyev6n
Chang'e
0
2
0
0
W
Thanatos
mmousee
Thanatos
1
1
1
1.5
W
3
1
0
3
W
Ao Kuang
oFISHalScythe
Ao Kuang
2
0
1
2.5
L
Izanami
vdvinity
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,782
Damage
6,104
10,020
Taken
9,524
2,739
Mitigated
2,880
1,780
Healing
5,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
NeedJungle
Arachne
992
783
0
505
2,226
781
0
287
1,939
0
12,394
W
Sylvanus
StomperKunn
Sylvanus
1,534
907
126
682
1,840
654
261
32
1,808
2,585
926
W
919
676
27
1,082
1,640
322
110
365
1,275
0
7,365
L
Hades
Tokoor
Hades
532
105
0
191
2,208
668
0
1,566
642
4,807
0
L
Ymir
200
32
0
0
1,568
463
0
633
935
1,208
0
L
Chang'e
eyev6n
Chang'e
472
219
0
65
1,622
460
0
1,258
364
2,517
0
W
Thanatos
mmousee
Thanatos
580
80
0
2,093
2,545
858
0
0
2,545
0
12,885
W
1,578
271
0
915
1,966
515
0
335
1,631
17,666
0
W
Ao Kuang
oFISHalScythe
Ao Kuang
1,493
512
0
870
1,533
531
0
472
1,061
10,013
0
L
Izanami
vdvinity
Izanami
1,586
1,110
0
1,019
2,396
367
0
483
1,913
0
9,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,007
Gold Earned
17,604
74
Minions Killed
123
0
Camps Cleared
0
423,191
Distance Traveled
456,338
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,897
779
30
6
0
105,160
0
W
Sylvanus
3,227
645
3
1
0
73,030
0
W
Cupid
3,081
616
22
4
0
88,017
0
L
Hades
2,824
565
12
2
0
90,746
0
L
Ymir
2,514
503
2
0
0
60,454
0
L
Chang'e
2,754
551
6
1
0
79,128
0
W
Thanatos
3,334
667
34
7
0
99,315
0
W
Ra
4,211
842
40
8
0
89,372
0
W
Ao Kuang
3,751
750
24
5
0
106,604
1
L
Izanami
3,018
604
24
5
0
87,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role