Player Matchup

Fenrir
Fenrir
CantDie
Fenrir
Level 21
God Stats
10W - 16L
1,389 SR
Queue Stats
19W - 27L
1,370 Elo+
Party 3
Ymir
Ymir
Dokkibae
Ymir
Level 29
God Stats
5W - 5L
1,494 SR
Queue Stats
19W - 23L
1,631 Elo+
Solo
Danzaburou
Danzaburou
Dynoomite
Danzaburou
Level 15
God Stats
5W - 6L
1,263 SR
Queue Stats
9W - 17L
1,255 Elo+
Party 3
Hel
Hel
GoldiSocks
Hel
Level 15
God Stats
0W - 1L
1,754 SR
Queue Stats
7W - 17L
1,195 Elo+
Party 3
Zeus
Zeus
SugarFRESHed
Zeus
Level 5
God Stats
0W - 1L
1,502 SR
Queue Stats
1W - 3L
1,364 Elo+
Party 3
Team Averages
Level 17
1,480 SR
1,363 Elo+

VS

Team Averages
Level 18
1,574 SR
1,440 Elo+
King Arthur
King Arthur
Helsun
King Arthur
Level 26
God Stats
5W - 1L
1,541 SR
Queue Stats
25W - 19L
1,613 Elo+
Party 1
Ymir
Ymir
IX Kurama IX
Ymir
Level 17
God Stats
2W - 0L
1,774 SR
Queue Stats
25W - 24L
1,467 Elo+
Party 2
Danzaburou
Danzaburou
TitanMasterR
Danzaburou
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,367 Elo+
Party 2
Zeus
Zeus
Ty_Shiesty1
Zeus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,495 Elo+
Party 1
Amaterasu
Amaterasu
jdyea
Amaterasu
Level 26
God Stats
19W - 13L
1,555 SR
Queue Stats
44W - 65L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CantDie
Fenrir
9
4 / 3 / 4
6,433
536
3,683
7,664
2,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
1
0 / 0 / 0
3,949
329
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Danzaburou
Dynoomite
Danzaburou
9
3 / 8 / 1
6,092
508
2,802
8,689
2,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 6 / 2
6,017
501
3,570
6,865
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
1 / 2 / 3
5,907
492
3,800
4,650
1,354
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Helsun
King Arthur
13
10 / 0 / 1
8,305
692
6,083
6,597
4,498
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
5 / 2 / 4
6,449
537
4,292
6,221
3,058
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
TitanMasterR
Danzaburou
9
3 / 2 / 5
6,330
528
2,507
5,289
1,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 4 / 5
7,016
585
4,241
4,706
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
jdyea
Amaterasu
10
0 / 1 / 3
5,888
491
1,783
7,079
4,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
9
Kills
19
19
Deaths
9
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CantDie
Fenrir
4
3
4
2
L
Ymir
0
0
0
0
L
Danzaburou
Dynoomite
Danzaburou
3
8
1
0.44
L
1
6
2
0.33
W
King Arthur
Helsun
King Arthur
10
0
1
10.5
W
5
2
4
3.5
L
1
2
3
1.25
W
Danzaburou
TitanMasterR
Danzaburou
3
2
5
2.75
W
1
4
5
0.88
W
Amaterasu
jdyea
Amaterasu
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,855
Damage
18,906
27,868
Taken
29,892
8,940
Mitigated
15,117
3,324
Healing
7,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CantDie
Fenrir
3,683
927
0
594
7,664
2,535
259
1,541
6,082
0
25,694
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
Dynoomite
Danzaburou
2,802
1,296
0
308
8,689
2,930
624
3,634
5,011
0
19,569
L
3,570
429
579
1,306
6,865
2,121
56
2,378
4,487
25,786
0
W
King Arthur
Helsun
King Arthur
6,083
361
0
1,226
6,597
4,498
0
1,455
5,142
0
43,800
W
4,292
635
0
2,025
6,221
3,058
110
1,883
4,338
20,637
0
L
3,800
987
0
537
4,650
1,354
294
980
3,631
27,194
0
W
Danzaburou
TitanMasterR
Danzaburou
2,507
1,109
0
1,266
5,289
1,542
584
1,061
4,228
0
22,562
W
4,241
87
0
0
4,706
1,238
148
981
3,725
39,063
0
W
Amaterasu
jdyea
Amaterasu
1,783
463
0
2,747
7,079
4,781
962
2,042
5,037
0
19,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,398
Gold Earned
33,988
185
Minions Killed
283
0
Camps Cleared
0
893,715
Distance Traveled
1,103,388
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,433
536
47
4
0
264,542
4
L
Ymir
3,949
329
0
0
0
1,172
0
L
Danzaburou
6,092
508
44
4
0
205,658
2
L
Hel
6,017
501
44
4
0
211,961
4
W
King Arthur
8,305
692
91
8
0
262,726
1
W
Ymir
6,449
537
30
3
0
214,113
0
L
Zeus
5,907
492
50
4
0
210,382
2
W
Danzaburou
6,330
528
36
3
0
215,205
3
W
Zeus
7,016
585
90
8
0
201,925
1
W
Amaterasu
5,888
491
36
3
0
209,419
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role