Player Matchup

Geb
Geb
Bronze III
All Slim No Jim
Geb
Bronze III
Level 144
God Stats
0W - 1L
1,676 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Set
Set
Bronze III
DjSushiRoll
Set
Bronze III
Level 69
God Stats
0W - 2L
1,593 SR
Queue Stats
3W - 11L
1,417 MMR
Party 1
Rama
Rama
Bronze III
Spin2winn9734
Rama
Bronze III
Level 60
God Stats
0W - 1L
1,178 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Achilles
Achilles
Silver I
orengo125
Achilles
Silver I
Level 103
God Stats
7W - 7L
1,554 SR
Queue Stats
11W - 15L
1,505 MMR
Solo
Merlin
Merlin
Bronze III
xkillXswitchXx1
Merlin
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,500 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 89
1,500 SR
1,484 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,636 SR
1,480 MMR
Hades
Hades
Gold III
CoinGecko1
Hades
Gold III
Level 136
God Stats
23W - 13L
1,699 SR
Queue Stats
68W - 65L
1,466 MMR
Solo
Ymir
Ymir
Bronze III
Inilsium
Ymir
Bronze III
Level 32
God Stats
1W - 0L
1,634 SR
Queue Stats
2W - 2L
1,500 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold IV
Nitefelina
Morgan Le Fay
Gold IV
Level 158
God Stats
1W - 5L
1,426 SR
Queue Stats
493W - 507L
1,506 MMR
Solo
Izanami
Izanami
Gold III
OneDirtyDoc
Izanami
Gold III
Level 127
God Stats
23W - 15L
1,636 SR
Queue Stats
85W - 84L
1,472 MMR
Party 2
Fenrir
Fenrir
Silver I
ZirArchangel
Fenrir
Silver I
Level 88
God Stats
22W - 10L
1,785 SR
Queue Stats
81W - 81L
1,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 5
7,851
436
4,384
13,118
10,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 6 / 4
7,950
442
6,804
14,915
6,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 6 / 2
7,454
414
4,171
10,075
2,728
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
orengo125
Achilles
16
6 / 6 / 2
9,155
509
11,792
19,103
18,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 7 / 2
8,841
491
9,988
14,169
5,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
GilgameshTiamatSun WukongArtemisSkadi

VS

Bans
OdinArachneKaliErlang ShenChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
3 / 5 / 2
10,570
587
10,663
15,901
14,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
14
1 / 1 / 11
8,619
479
4,198
12,014
11,247
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
Nitefelina
Morgan Le Fay
16
4 / 2 / 10
10,367
576
14,822
12,981
6,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
OneDirtyDoc
Izanami
19
8 / 0 / 5
11,848
658
11,451
7,998
3,086
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
17
10 / 1 / 7
11,054
614
10,466
9,241
4,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
9
Kills
26
26
Deaths
9
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
1
5
2.5
W
Hades
3
5
2
0.8
L
0
6
4
0.33
W
Ymir
1
1
11
6.5
W
Morgan Le Fay
Nitefelina
Morgan Le Fay
4
2
10
4.5
W
Izanami
OneDirtyDoc
Izanami
8
0
5
10.5
L
0
6
2
0.17
W
Fenrir
10
1
7
13.5
L
Achilles
orengo125
Achilles
6
6
2
1.17
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,139
Damage
51,600
71,380
Taken
58,135
43,044
Mitigated
40,664
15,395
Healing
18,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,384
487
0
2,460
13,118
10,727
0
5,515
7,603
16,805
0
W
Hades
10,663
1,262
251
6,711
15,901
14,999
1,261
1,477
13,457
68,529
0
L
6,804
2,808
0
2,356
14,915
6,484
0
6,103
8,812
0
56,393
W
Ymir
4,198
599
165
120
12,014
11,247
120
4,279
7,541
17,731
0
W
Morgan Le Fay
Nitefelina
Morgan Le Fay
14,822
734
227
5,690
12,981
6,644
135
5,899
6,987
62,482
0
W
Izanami
OneDirtyDoc
Izanami
11,451
5,680
0
3,518
7,998
3,086
6,598
1,453
6,545
0
105,700
L
4,171
3,117
0
2,323
10,075
2,728
1,030
2,273
7,802
0
39,338
W
Fenrir
10,466
1,446
0
1,901
9,241
4,688
138
1,338
7,723
0
60,196
L
Achilles
orengo125
Achilles
11,792
2,602
0
4,778
19,103
18,074
22
8,259
10,844
0
43,856
L
9,988
905
492
2,986
14,169
5,031
0
7,533
6,636
52,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,251
Gold Earned
52,458
369
Minions Killed
520
0
Camps Cleared
0
1,637,947
Distance Traveled
1,748,452
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,851
436
20
1
0
362,802
14
W
Hades
10,570
587
124
7
0
296,235
3
L
Set
7,950
442
93
5
0
345,825
6
W
Ymir
8,619
479
33
2
0
342,087
4
W
Morgan Le Fay
10,367
576
104
6
0
354,058
8
W
Izanami
11,848
658
185
10
0
334,578
8
L
Rama
7,454
414
79
4
0
333,469
0
W
Fenrir
11,054
614
74
4
0
421,494
3
L
Achilles
9,155
509
79
4
0
315,456
3
L
Merlin
8,841
491
98
5
0
280,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role