Player Matchup

Chaac
Chaac
Gold IV
AllNBAx313x
Chaac
Gold IV
Level 128
God Stats
4W - 3L
1,733 SR
Queue Stats
91W - 99L
1,506 MMR
Solo
Medusa
Medusa
Gold I
FEB_War_BR45
Medusa
Gold I
Level 108
God Stats
27W - 20L
1,563 SR
Queue Stats
319W - 307L
1,507 MMR
Solo
Cerberus
Cerberus
Gold III
IIWZRDII
Cerberus
Gold III
Level 144
God Stats
9W - 5L
1,615 SR
Queue Stats
121W - 118L
1,507 MMR
Solo
Merlin
Merlin
Gold III
Mssthang562
Merlin
Gold III
Level 56
God Stats
2W - 3L
1,577 SR
Queue Stats
69W - 56L
1,530 MMR
Solo
Mercury
Mercury
Platinum IV
Qapillo23
Mercury
Platinum IV
Level 139
God Stats
0W - 3L
1,305 SR
Queue Stats
129W - 127L
1,529 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 115
1,559 SR
1,516 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 110
1,487 SR
1,516 MMR
Arachne
Arachne
Gold III
Chris10curry
Arachne
Gold III
Level 124
God Stats
113W - 85L
1,563 SR
Queue Stats
641W - 664L
1,552 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
RVGael
Cthulhu
Platinum IV
Level 144
God Stats
3W - 5L
1,480 SR
Queue Stats
249W - 253L
1,532 MMR
Solo
Hera
Hera
Gold III
Ravendore394
Hera
Gold III
Level 126
God Stats
27W - 26L
1,592 SR
Queue Stats
230W - 241L
1,567 MMR
Solo
Odin
Odin
Gold IV
StuPeedBich
Odin
Gold IV
Level 53
God Stats
1W - 2L
1,233 SR
Queue Stats
57W - 58L
1,314 MMR
Party 1
Izanami
Izanami
Platinum V
VividKitten2228
Izanami
Platinum V
Level 103
God Stats
146W - 120L
1,564 SR
Queue Stats
693W - 696L
1,614 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,605
561
2,600
6,604
3,969
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
8
1 / 3 / 1
5,129
513
2,523
5,151
1,303
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
IIWZRDII
Cerberus
8
0 / 3 / 2
4,855
486
1,483
6,330
2,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
9
1 / 2 / 1
5,401
540
2,328
3,469
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Qapillo23
Mercury
9
2 / 3 / 1
5,571
557
1,446
6,836
1,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
TiamatGilgameshMorgan Le FayAthena

VS

Bans
ArtemisPersephoneYmirCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chris10curry
Arachne
10
6 / 3 / 5
6,718
672
5,992
6,648
2,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
RVGael
Cthulhu
8
2 / 1 / 4
5,305
531
2,469
6,759
3,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 1 / 3
5,639
564
1,737
4,104
1,530
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 0
5,493
549
2,398
4,510
2,696
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
4 / 0 / 4
6,085
609
3,828
3,601
1,016
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
13
13
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Arachne
Chris10curry
Arachne
6
3
5
2.83
L
Medusa
1
3
1
0.5
L
Cerberus
IIWZRDII
Cerberus
0
3
2
0.33
L
Merlin
1
2
1
0.75
L
Mercury
Qapillo23
Mercury
2
3
1
0.83
W
Cthulhu
RVGael
Cthulhu
2
1
4
4
W
0
1
3
1.5
W
1
0
0
1
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,380
Damage
16,424
28,390
Taken
25,622
10,862
Mitigated
11,164
7,205
Healing
7,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,600
213
0
1,696
6,604
3,969
77
424
6,180
1,003
28,233
W
Arachne
Chris10curry
Arachne
5,992
4,271
0
1,719
6,648
2,619
728
1,426
5,176
0
26,972
L
Medusa
2,523
1,098
0
780
5,151
1,303
0
666
4,485
0
22,583
L
Cerberus
IIWZRDII
Cerberus
1,483
45
0
1,512
6,330
2,712
0
1,340
4,990
20,061
0
L
Merlin
2,328
443
0
693
3,469
1,101
0
1,600
1,869
24,998
0
L
Mercury
Qapillo23
Mercury
1,446
825
0
2,524
6,836
1,777
0
176
6,660
0
22,943
W
Cthulhu
RVGael
Cthulhu
2,469
215
51
990
6,759
3,303
0
1,012
5,683
18,896
0
W
1,737
164
0
1,989
4,104
1,530
76
1,182
2,750
24,556
0
W
2,398
1,006
0
1,389
4,510
2,696
464
112
4,398
0
23,613
W
3,828
2,549
0
1,118
3,601
1,016
1,683
301
3,279
0
30,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,561
Gold Earned
29,240
282
Minions Killed
255
0
Camps Cleared
0
923,992
Distance Traveled
1,052,403
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,605
561
50
5
0
189,696
2
W
Arachne
6,718
672
43
4
0
237,001
2
L
Medusa
5,129
513
49
5
0
157,856
3
L
Cerberus
4,855
486
56
6
0
202,273
4
L
Merlin
5,401
540
60
6
0
178,184
4
L
Mercury
5,571
557
67
7
0
195,983
2
W
Cthulhu
5,305
531
21
2
0
204,010
3
W
Hera
5,639
564
64
6
0
200,793
3
W
Odin
5,493
549
51
5
0
217,845
1
W
Izanami
6,085
609
76
8
0
192,754
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role