Player Matchup

Ganesha
Ganesha
COG812
Ganesha
Level 129
God Stats
2W - 0L
1,683 SR
Queue Stats
95W - 92L
1,512 Elo+
Party 2
Ymir
Ymir
Lost Kairos
Ymir
Level 89
God Stats
4W - 1L
1,598 SR
Queue Stats
163W - 156L
1,582 Elo+
Party 3
Jing Wei
Jing Wei
Major Cthulu
Jing Wei
Level 27
God Stats
1W - 1L
1,187 SR
Queue Stats
29W - 23L
1,553 Elo+
Party 2
Medusa
Medusa
Pudge BP
Medusa
Level 122
God Stats
10W - 3L
1,623 SR
Queue Stats
196W - 206L
1,568 Elo+
Party 3
Amaterasu
Amaterasu
RATT 327
Amaterasu
Level 160
God Stats
3W - 2L
1,305 SR
Queue Stats
82W - 73L
1,535 Elo+
Party 2
Team Averages
Level 105
1,479 SR
1,550 Elo+

VS

Team Averages
Level 26
1,569 SR
1,458 Elo+
Scylla
Scylla
CheesierZoo5030
Scylla
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,519 Elo+
Party 1
The Morrigan
The Morrigan
DadsOfDeath
The Morrigan
Level 16
God Stats
1W - 1L
1,608 SR
Queue Stats
6W - 9L
1,222 Elo+
Party 1
Baba Yaga
Baba Yaga
GARCH0MP
Baba Yaga
Level 43
God Stats
0W - 1L
1,737 SR
Queue Stats
25W - 29L
1,490 Elo+
Solo
Fafnir
Fafnir
OneShotDark
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Arachne
Arachne
vSquiggly
Arachne
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 46L
1,560 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
COG812
Ganesha
16
0 / 2 / 25
9,212
768
6,831
12,991
13,790
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
5 / 4 / 20
10,361
863
8,927
15,459
16,787
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Major Cthulu
Jing Wei
17
6 / 4 / 12
10,339
862
11,556
9,884
4,870
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
Pudge BP
Medusa
19
18 / 4 / 9
11,890
991
23,374
13,360
8,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
RATT 327
Amaterasu
18
4 / 0 / 25
10,000
833
9,331
15,760
17,631
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 1
8,324
694
10,220
9,885
4,397
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
DadsOfDeath
The Morrigan
15
3 / 7 / 3
8,658
722
8,043
9,607
4,139
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
GARCH0MP
Baba Yaga
19
6 / 5 / 6
10,303
859
13,594
13,322
7,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
14
0 / 4 / 7
8,384
699
6,129
17,055
23,380
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
vSquiggly
Arachne
11
2 / 11 / 3
7,659
638
4,650
15,361
6,853
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
34
33
Kills
14
14
Deaths
33
91
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ganesha
COG812
Ganesha
0
2
25
6.25
L
3
6
1
0.58
L
The Morrigan
DadsOfDeath
The Morrigan
3
7
3
0.64
L
Baba Yaga
GARCH0MP
Baba Yaga
6
5
6
1.8
W
5
4
20
3.75
W
Jing Wei
Major Cthulu
Jing Wei
6
4
12
3
L
Fafnir
0
4
7
0.88
W
Medusa
Pudge BP
Medusa
18
4
9
5.63
W
Amaterasu
RATT 327
Amaterasu
4
0
25
16.5
L
Arachne
vSquiggly
Arachne
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,019
Damage
42,636
67,454
Taken
65,230
61,104
Mitigated
46,301
31,588
Healing
15,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
COG812
Ganesha
6,831
435
3,431
4,149
12,991
13,790
324
6,328
6,663
22,139
0
L
10,220
489
566
1,474
9,885
4,397
0
3,026
6,859
17,737
0
L
The Morrigan
DadsOfDeath
The Morrigan
8,043
2,286
453
1,350
9,607
4,139
258
2,318
7,245
19,914
2,870
L
Baba Yaga
GARCH0MP
Baba Yaga
13,594
645
1,609
4,064
13,322
7,532
0
2,988
10,334
34,354
0
W
8,927
884
1,732
1,309
15,459
16,787
529
7,336
8,123
22,399
0
W
Jing Wei
Major Cthulu
Jing Wei
11,556
8,269
858
788
9,884
4,870
2,772
7,236
2,648
0
30,983
L
Fafnir
6,129
1,621
45
3,388
17,055
23,380
48
4,236
12,819
6,968
0
W
Medusa
Pudge BP
Medusa
23,374
12,570
593
3,720
13,360
8,026
395
4,842
8,518
0
42,728
W
Amaterasu
RATT 327
Amaterasu
9,331
3,318
4,987
10,021
15,760
17,631
1,193
9,374
6,386
0
20,280
L
Arachne
vSquiggly
Arachne
4,650
1,909
643
2,317
15,361
6,853
235
3,190
12,171
0
6,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,802
Gold Earned
43,328
159
Minions Killed
102
0
Camps Cleared
0
1,228,707
Distance Traveled
1,047,281
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,212
768
0
0
0
263,980
0
L
Scylla
8,324
694
20
2
0
210,798
1
L
The Morrigan
8,658
722
29
2
0
192,953
0
L
Baba Yaga
10,303
859
44
4
0
217,667
1
W
Ymir
10,361
863
32
3
0
209,453
0
W
Jing Wei
10,339
862
63
5
0
242,202
3
L
Fafnir
8,384
699
3
0
0
216,907
0
W
Medusa
11,890
991
43
4
0
221,588
1
W
Amaterasu
10,000
833
21
2
0
291,484
0
L
Arachne
7,659
638
6
1
0
208,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role