Player Matchup

Hachiman
Hachiman
DeadMmmeat
Hachiman
Level 140
God Stats
4W - 3L
1,425 SR
Queue Stats
213W - 172L
1,620 Elo+
Party 3
Gilgamesh
Gilgamesh
XiiTzzDomiiniC
Gilgamesh
Level 111
God Stats
16W - 17L
1,425 SR
Queue Stats
554W - 504L
1,489 Elo+
Party 2
Ganesha
Ganesha
YOUNG CEE187
Ganesha
Level 101
God Stats
3W - 1L
1,320 SR
Queue Stats
133W - 109L
1,496 Elo+
Party 3
Chaac
Chaac
aka_yona
Chaac
Level 116
God Stats
11W - 13L
1,474 SR
Queue Stats
261W - 234L
1,501 Elo+
Party 2
Freya
Freya
xiTzLaxuS
Freya
Level 109
God Stats
34W - 30L
1,641 SR
Queue Stats
531W - 482L
1,490 Elo+
Party 2
Team Averages
Level 115
1,457 SR
1,519 Elo+

VS

Team Averages
Level 93
1,628 SR
1,468 Elo+
Ah Muzen Cab
Ah Muzen Cab
A1Briones
Ah Muzen Cab
Level 125
God Stats
15W - 20L
1,561 SR
Queue Stats
42W - 62L
1,484 Elo+
Party 1
Erlang Shen
Erlang Shen
KDunk_13
Erlang Shen
Level 69
God Stats
4W - 6L
1,449 SR
Queue Stats
44W - 65L
1,433 Elo+
Party 1
Sun Wukong
Sun Wukong
LameboiHari
Sun Wukong
Level 100
God Stats
0W - 1L
1,836 SR
Queue Stats
48W - 34L
1,531 Elo+
Solo
Sol
Sol
RELLKDB_YT
Sol
Level 39
God Stats
24W - 20L
1,520 SR
Queue Stats
191W - 178L
1,454 Elo+
Solo
Sylvanus
Sylvanus
xrnd99
Sylvanus
Level 134
God Stats
1W - 1L
1,777 SR
Queue Stats
40W - 65L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DeadMmmeat
Hachiman
15
4 / 2 / 5
9,249
514
8,244
9,938
2,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
XiiTzzDomiiniC
Gilgamesh
18
8 / 0 / 7
11,024
612
8,446
12,863
6,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ganesha
YOUNG CEE187
Ganesha
12
0 / 1 / 8
7,564
420
2,437
11,384
8,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chaac
aka_yona
Chaac
17
4 / 0 / 5
10,234
569
9,353
12,697
10,977
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
xiTzLaxuS
Freya
16
5 / 3 / 8
10,135
563
13,375
13,727
6,982
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
A1Briones
Ah Muzen Cab
13
1 / 4 / 1
8,293
461
8,952
13,566
4,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
KDunk_13
Erlang Shen
13
0 / 5 / 1
8,225
457
2,897
13,437
6,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
LameboiHari
Sun Wukong
14
0 / 3 / 0
8,370
465
4,928
10,532
7,218
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 6 / 0
8,995
500
12,341
14,178
4,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
xrnd99
Sylvanus
13
2 / 3 / 1
7,848
436
7,926
11,568
5,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
21
Kills
6
6
Deaths
21
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
A1Briones
Ah Muzen Cab
1
4
1
0.38
W
Hachiman
DeadMmmeat
Hachiman
4
2
5
3.25
L
Erlang Shen
KDunk_13
Erlang Shen
0
5
1
0.1
L
Sun Wukong
LameboiHari
Sun Wukong
0
3
0
0
L
3
6
0
0.5
W
Gilgamesh
XiiTzzDomiiniC
Gilgamesh
8
0
7
11.5
W
Ganesha
YOUNG CEE187
Ganesha
0
1
8
4
W
Chaac
aka_yona
Chaac
4
0
5
6.5
W
Freya
xiTzLaxuS
Freya
5
3
8
3
L
Sylvanus
xrnd99
Sylvanus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,855
Damage
37,044
60,609
Taken
63,281
35,863
Mitigated
28,375
28,255
Healing
23,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
A1Briones
Ah Muzen Cab
8,952
3,455
0
6,365
13,566
4,363
1,138
1,422
12,144
0
66,185
W
Hachiman
DeadMmmeat
Hachiman
8,244
4,737
0
4,009
9,938
2,753
1,015
2,823
7,115
0
55,763
L
Erlang Shen
KDunk_13
Erlang Shen
2,897
1,333
0
4,347
13,437
6,760
0
5,067
8,370
0
57,694
L
Sun Wukong
LameboiHari
Sun Wukong
4,928
386
0
2,113
10,532
7,218
0
1,117
9,415
1,626
47,367
L
12,341
4,682
260
6,489
14,178
4,867
0
6,372
7,806
59,442
0
W
Gilgamesh
XiiTzzDomiiniC
Gilgamesh
8,446
2,694
0
5,089
12,863
6,195
0
3,844
9,019
0
74,168
W
Ganesha
YOUNG CEE187
Ganesha
2,437
179
298
4,486
11,384
8,956
357
4,292
7,092
22,898
0
W
Chaac
aka_yona
Chaac
9,353
698
0
6,510
12,697
10,977
0
3,463
9,234
0
69,858
W
Freya
xiTzLaxuS
Freya
13,375
4,789
0
7,863
13,727
6,982
497
5,499
8,228
72,253
0
L
Sylvanus
xrnd99
Sylvanus
7,926
2,729
303
3,811
11,568
5,167
214
1,904
9,664
36,032
11,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,206
Gold Earned
41,731
574
Minions Killed
517
0
Camps Cleared
0
1,807,982
Distance Traveled
1,658,666
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,293
461
120
7
0
327,662
2
W
Hachiman
9,249
514
152
8
0
320,019
4
L
Erlang Shen
8,225
457
106
6
0
375,962
7
L
Sun Wukong
8,370
465
114
6
0
347,171
5
L
Sol
8,995
500
98
5
0
311,110
4
W
Gilgamesh
11,024
612
140
8
0
420,566
3
W
Ganesha
7,564
420
15
1
0
340,773
0
W
Chaac
10,234
569
155
9
0
380,058
3
W
Freya
10,135
563
112
6
0
346,566
5
L
Sylvanus
7,848
436
79
4
0
296,761
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role