Player Matchup

Thanatos
Thanatos
Battlegados
Thanatos
Level 17
God Stats
9W - 11L
1,418 SR
Queue Stats
62W - 64L
1,510 Elo+
Party 1
Sylvanus
Sylvanus
K4m1K4z3_LoK4o
Sylvanus
Level 66
God Stats
7W - 8L
1,351 SR
Queue Stats
314W - 296L
1,469 Elo+
Solo
Cupid
Cupid
PORTUGA GAMESSS
Cupid
Level 87
God Stats
5W - 3L
1,884 SR
Queue Stats
385W - 385L
1,492 Elo+
Party 1
King Arthur
King Arthur
magalhusky
King Arthur
Level 94
God Stats
19W - 16L
1,567 SR
Queue Stats
370W - 364L
1,470 Elo+
Party 1
Sol
Sol
racf_213
Sol
Level 27
God Stats
3W - 3L
1,360 SR
Queue Stats
45W - 54L
1,397 Elo+
Party 1
Team Averages
Level 58
1,516 SR
1,467 Elo+

VS

Team Averages
Level 99
1,643 SR
1,503 Elo+
Odin
Odin
 
Odin
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ABoogWitDaHoodie
Bacchus
Level 158
God Stats
1W - 1L
1,788 SR
Queue Stats
57W - 57L
1,532 Elo+
Party 2
Horus
Horus
Alazt
Horus
Level 79
God Stats
9W - 2L
1,878 SR
Queue Stats
354W - 361L
1,452 Elo+
Solo
Loki
Loki
deserto_piscante
Loki
Level 21
God Stats
33W - 23L
1,549 SR
Queue Stats
133W - 127L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Battlegados
Thanatos
9
1 / 6 / 1
6,032
431
1,693
8,996
2,338
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
10
1 / 1 / 0
6,155
440
4,774
7,988
5,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 3 / 1
6,376
455
3,380
6,469
1,659
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
magalhusky
King Arthur
14
1 / 1 / 0
7,948
568
4,299
7,140
4,226
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 4 / 0
6,011
429
2,530
7,034
1,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
0 / 1 / 1
7,627
545
3,431
6,598
3,832
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Artemis
 
Artemis
12
2 / 0 / 3
6,722
480
4,498
5,152
1,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 0 / 5
7,585
542
7,657
6,036
3,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Alazt
Horus
10
1 / 1 / 6
6,177
441
3,831
7,849
4,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
6 / 1 / 2
7,705
550
5,913
8,442
2,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
15
15
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
1
1
0.5
W
Artemis
 
Artemis
2
0
3
3.5
W
6
0
5
8.5
W
Horus
Alazt
Horus
1
1
6
4
L
Thanatos
Battlegados
Thanatos
1
6
1
0.25
L
Sylvanus
1
1
0
1
L
0
3
1
0.17
W
6
1
2
7
L
King Arthur
magalhusky
King Arthur
1
1
0
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,676
Damage
25,330
37,627
Taken
34,077
15,197
Mitigated
16,870
11,828
Healing
13,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,431
364
0
1,241
6,598
3,832
0
0
6,598
0
44,345
W
Artemis
 
Artemis
4,498
1,679
0
3,168
5,152
1,758
462
886
4,266
0
40,295
W
7,657
558
0
2,731
6,036
3,365
0
1,572
4,464
36,926
0
W
Horus
Alazt
Horus
3,831
1,202
621
2,006
7,849
4,967
0
3,145
4,704
0
15,957
L
Thanatos
Battlegados
Thanatos
1,693
220
0
3,735
8,996
2,338
0
2,309
6,537
0
25,118
L
Sylvanus
4,774
1,417
170
2,236
7,988
5,147
0
1,030
6,794
20,995
6,952
L
3,380
1,746
38
2,008
6,469
1,659
0
1,134
5,237
0
41,778
W
5,913
1,992
0
3,448
8,442
2,948
0
1,215
7,227
0
45,523
L
King Arthur
magalhusky
King Arthur
4,299
632
0
1,530
7,140
4,226
322
0
7,140
0
53,326
L
2,530
856
0
2,111
7,034
1,827
0
2,566
4,262
26,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,522
Gold Earned
35,816
355
Minions Killed
384
0
Camps Cleared
0
1,243,579
Distance Traveled
1,409,065
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,627
545
124
9
0
275,917
4
W
Artemis
6,722
480
82
6
0
243,392
4
W
Bacchus
7,585
542
69
5
0
298,199
6
W
Horus
6,177
441
26
2
0
285,385
1
L
Thanatos
6,032
431
50
4
0
237,279
2
L
Sylvanus
6,155
440
45
3
0
235,640
1
L
Cupid
6,376
455
79
6
0
251,517
5
W
Loki
7,705
550
83
6
0
306,172
1
L
King Arthur
7,948
568
125
9
0
277,699
6
L
Sol
6,011
429
56
4
0
241,444
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role