Player Matchup

The Morrigan
The Morrigan
Big_Skinny54
The Morrigan
Level 125
God Stats
0W - 2L
1,604 SR
Queue Stats
7W - 9L
1,588 Elo+
Party 2
Danzaburou
Danzaburou
GoudaBaby32
Danzaburou
Level 109
God Stats
0W - 1L
1,224 SR
Queue Stats
1W - 4L
1,377 Elo+
Party 2
Ah Puch
Ah Puch
I_Know_Huh726
Ah Puch
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RAM127-
Cu Chulainn
Level 106
God Stats
1W - 1L
1,689 SR
Queue Stats
2W - 3L
1,618 Elo+
Party 2
Team Averages
Level 100
1,504 SR
1,521 Elo+

VS

Team Averages
Level 126
1,542 SR
1,507 Elo+
Nemesis
Nemesis
Beforeyouexit
Nemesis
Level 159
God Stats
3W - 4L
1,539 SR
Queue Stats
131W - 131L
1,515 Elo+
Solo
Hercules
Hercules
Dangle_Saurus
Hercules
Level 99
God Stats
3W - 0L
1,566 SR
Queue Stats
15W - 18L
1,342 Elo+
Solo
Ra
Ra
DevRenz4
Ra
Level 86
God Stats
3W - 1L
1,563 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
He Bo
He Bo
PlumpTillDeth638
He Bo
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Big_Skinny54
The Morrigan
14
1 / 5 / 2
7,989
799
6,455
5,926
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
GoudaBaby32
Danzaburou
13
0 / 5 / 3
7,391
739
3,235
8,242
2,728
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
13
1 / 8 / 3
7,931
793
6,422
9,183
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
RAM127-
Cu Chulainn
14
3 / 4 / 2
8,734
873
5,209
10,252
6,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
9 / 1 / 8
9,153
915
7,197
6,843
3,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
Dangle_Saurus
Hercules
14
3 / 1 / 8
8,340
834
6,721
9,847
9,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
3 / 2 / 7
8,489
849
2,913
5,558
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 1 / 8
9,908
991
11,870
6,704
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
5
Kills
22
22
Deaths
5
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nemesis
9
1
8
13
L
The Morrigan
Big_Skinny54
The Morrigan
1
5
2
0.4
W
Hercules
Dangle_Saurus
Hercules
3
1
8
7
W
3
2
7
3.25
L
Danzaburou
GoudaBaby32
Danzaburou
0
5
3
0.3
L
Ah Puch
1
8
3
0.31
W
7
1
8
11
L
Cu Chulainn
RAM127-
Cu Chulainn
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,321
Damage
28,701
33,603
Taken
28,952
14,429
Mitigated
16,951
2,096
Healing
8,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
7,197
2,837
0
1,985
6,843
3,528
0
2,764
4,013
0
21,532
L
The Morrigan
Big_Skinny54
The Morrigan
6,455
682
165
376
5,926
2,101
0
2,375
3,251
21,506
141
W
Hercules
Dangle_Saurus
Hercules
6,721
734
0
2,224
9,847
9,015
362
3,864
5,777
0
14,948
W
2,913
194
1,190
1,716
5,558
2,081
1,007
3,187
2,273
37,309
0
L
Danzaburou
GoudaBaby32
Danzaburou
3,235
1,157
0
1,124
8,242
2,728
404
3,353
4,676
0
29,298
L
Ah Puch
6,422
49
0
431
9,183
2,991
90
4,846
4,042
22,191
0
W
11,870
88
198
827
6,704
2,327
754
3,776
2,854
39,843
0
L
Cu Chulainn
RAM127-
Cu Chulainn
5,209
477
0
0
10,252
6,609
0
4,227
5,669
2,561
18,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,045
Gold Earned
35,890
174
Minions Killed
192
11
Camps Cleared
13
617,202
Distance Traveled
815,367
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,153
915
19
2
3
206,403
3
L
The Morrigan
7,989
799
51
5
2
156,448
4
W
Hercules
8,340
834
18
2
1
194,093
0
W
Ra
8,489
849
83
8
4
190,846
0
L
Danzaburou
7,391
739
44
4
3
145,400
3
L
Ah Puch
7,931
793
42
4
3
131,925
2
W
He Bo
9,908
991
72
7
5
224,025
2
L
Cu Chulainn
8,734
873
37
4
3
183,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role