Player Matchup

Eset
Eset
 
Eset
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AshenPheonix22
Sun Wukong
Level 18
God Stats
0W - 2L
1,220 SR
Queue Stats
29W - 38L
1,251 Elo+
Party 1
Charybdis
Charybdis
DeltaZetaZak
Charybdis
Level 68
God Stats
4W - 1L
1,331 SR
Queue Stats
188W - 168L
1,396 Elo+
Party 1
Cerberus
Cerberus
Sparktucus
Cerberus
Level 65
God Stats
4W - 3L
1,481 SR
Queue Stats
451W - 470L
1,402 Elo+
Solo
Anubis
Anubis
Tymisniclez
Anubis
Level 85
God Stats
18W - 10L
1,640 SR
Queue Stats
522W - 514L
1,349 Elo+
Solo
Team Averages
Level 70
1,434 SR
1,380 Elo+

VS

Team Averages
Level 94
1,532 SR
1,369 Elo+
He Bo
He Bo
CruciaISaint
He Bo
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 71L
1,416 Elo+
Solo
Erlang Shen
Erlang Shen
FatPeoplePoupeeh
Erlang Shen
Level 98
God Stats
2W - 0L
1,685 SR
Queue Stats
243W - 272L
1,371 Elo+
Party 2
Chaac
Chaac
TruBearsky905
Chaac
Level 106
God Stats
12W - 3L
1,742 SR
Queue Stats
242W - 275L
1,343 Elo+
Party 2
Bastet
Bastet
ZigHail88
Bastet
Level 37
God Stats
2W - 4L
1,144 SR
Queue Stats
457W - 480L
1,325 Elo+
Solo
Chronos
Chronos
onaicarg
Chronos
Level 127
God Stats
6W - 1L
1,589 SR
Queue Stats
323W - 344L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
5 / 6 / 11
12,203
718
12,803
13,865
4,846
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
AshenPheonix22
Sun Wukong
20
4 / 8 / 19
11,942
702
9,160
19,328
16,303
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
DeltaZetaZak
Charybdis
20
5 / 6 / 17
12,103
712
18,723
14,211
6,208
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Sparktucus
Cerberus
19
4 / 8 / 17
11,415
671
10,864
23,371
28,574
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
20
11 / 7 / 10
13,091
770
20,673
20,539
10,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 13
13,718
807
20,794
13,733
5,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
FatPeoplePoupeeh
Erlang Shen
18
3 / 6 / 14
11,334
667
8,176
17,137
7,058
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
7 / 4 / 24
13,431
790
21,538
27,796
20,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Breastplate

Breastplate

+20
Physical Protection

Bastet
ZigHail88
Bastet
19
5 / 9 / 20
12,365
727
15,022
16,718
9,488
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos
onaicarg
Chronos
20
5 / 5 / 19
13,335
784
15,657
14,080
4,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
123
29
Kills
33
35
Deaths
29
74
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
5
6
11
1.75
L
Sun Wukong
AshenPheonix22
Sun Wukong
4
8
19
1.69
W
13
5
13
3.9
L
Charybdis
DeltaZetaZak
Charybdis
5
6
17
2.25
W
Erlang Shen
FatPeoplePoupeeh
Erlang Shen
3
6
14
1.67
L
Cerberus
Sparktucus
Cerberus
4
8
17
1.56
W
7
4
24
4.75
L
Anubis
11
7
10
2.29
W
Bastet
ZigHail88
Bastet
5
9
20
1.67
W
Chronos
onaicarg
Chronos
5
5
19
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,223
Damage
81,187
91,314
Taken
89,464
66,673
Mitigated
46,997
27,026
Healing
34,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
12,803
1,927
2,029
2,655
13,865
4,846
510
6,113
7,752
22,568
0
L
Sun Wukong
AshenPheonix22
Sun Wukong
9,160
2,724
9
2,178
19,328
16,303
878
6,497
12,831
0
17,767
W
20,794
416
550
2,616
13,733
5,394
679
7,245
6,196
35,187
0
L
Charybdis
DeltaZetaZak
Charybdis
18,723
7,138
606
1,575
14,211
6,208
1,692
5,242
8,969
0
38,861
W
Erlang Shen
FatPeoplePoupeeh
Erlang Shen
8,176
3,215
2,068
3,750
17,137
7,058
2,250
8,665
8,188
0
18,011
L
Cerberus
Sparktucus
Cerberus
10,864
392
1,920
6,528
23,371
28,574
0
11,113
12,258
27,270
0
W
21,538
2,787
1,860
15,358
27,796
20,513
1,127
12,340
15,144
0
51,681
L
Anubis
20,673
716
2,787
6,739
20,539
10,742
523
7,486
13,053
42,427
0
W
Bastet
ZigHail88
Bastet
15,022
5,075
1,755
1,931
16,718
9,488
414
6,779
9,793
0
21,250
W
Chronos
onaicarg
Chronos
15,657
5,665
1,704
3,132
14,080
4,544
1,636
8,167
5,803
43,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,754
Gold Earned
64,183
181
Minions Killed
159
0
Camps Cleared
0
1,202,920
Distance Traveled
1,457,344
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
12,203
718
23
1
0
219,855
0
L
Sun Wukong
11,942
702
17
1
0
256,644
0
W
He Bo
13,718
807
37
2
0
308,668
1
L
Charybdis
12,103
712
60
4
0
243,220
1
W
Erlang Shen
11,334
667
9
1
0
279,482
0
L
Cerberus
11,415
671
26
2
0
247,232
0
W
Chaac
13,431
790
50
3
0
313,381
0
L
Anubis
13,091
770
55
3
0
235,969
1
W
Bastet
12,365
727
12
1
0
292,287
0
W
Chronos
13,335
784
51
3
0
263,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role