Player Matchup

Olorun
Olorun
BackAlleySloppy
Olorun
Level 29
God Stats
1W - 1L
1,263 SR
Queue Stats
6W - 8L
1,482 Elo+
Party 2
Ganesha
Ganesha
BlackCandela
Ganesha
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,472 Elo+
Solo
King Arthur
King Arthur
Leognarg
King Arthur
Level 14
God Stats
7W - 6L
1,162 SR
Queue Stats
39W - 24L
1,625 Elo+
Solo
Apollo
Apollo
NycteaNox
Apollo
Level 7
God Stats
2W - 2L
1,465 SR
Queue Stats
5W - 3L
1,650 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sinpar
Tsukuyomi
Level 23
God Stats
1W - 2L
1,307 SR
Queue Stats
31W - 25L
1,539 Elo+
Party 2
Team Averages
Level 17
1,339 SR
1,554 Elo+

VS

Team Averages
Level 17
1,504 SR
1,581 Elo+
Khepri
Khepri
FlyGuySavi
Khepri
Level 18
God Stats
27W - 20L
1,592 SR
Queue Stats
74W - 77L
1,453 Elo+
Party 1
Izanami
Izanami
GhostyBo1
Izanami
Level 22
God Stats
25W - 9L
1,839 SR
Queue Stats
42W - 13L
1,762 Elo+
Solo
Chronos
Chronos
Jayclusive
Chronos
Level 10
God Stats
2W - 1L
1,235 SR
Queue Stats
22W - 21L
1,443 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NTSJ
Morgan Le Fay
Level 18
God Stats
3W - 3L
1,322 SR
Queue Stats
112W - 99L
1,472 Elo+
Solo
King Arthur
King Arthur
loki3805
King Arthur
Level 17
God Stats
16W - 4L
1,534 SR
Queue Stats
18W - 8L
1,778 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 10
13,130
1,010
19,314
26,592
11,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
BlackCandela
Ganesha
20
0 / 8 / 17
12,201
939
8,354
32,329
41,734
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
Leognarg
King Arthur
19
2 / 5 / 11
12,112
932
9,862
27,433
37,842
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
NycteaNox
Apollo
19
12 / 9 / 4
14,706
1,131
30,345
23,142
10,015
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
Sinpar
Tsukuyomi
19
2 / 12 / 12
11,790
907
18,241
24,505
11,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
FlyGuySavi
Khepri
20
3 / 5 / 20
12,357
951
6,205
20,934
21,853
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
GhostyBo1
Izanami
20
23 / 2 / 11
17,795
1,369
63,098
16,324
7,634
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
Jayclusive
Chronos
19
3 / 5 / 13
11,815
909
12,030
14,743
7,121
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morgan Le Fay
NTSJ
Morgan Le Fay
20
8 / 3 / 16
13,767
1,059
23,612
11,527
4,864
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
loki3805
King Arthur
20
3 / 4 / 25
13,368
1,028
21,312
26,014
26,903
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
125
19
Kills
40
40
Deaths
19
54
Assists
85
Player
Kills
Deaths
Assists
KDA
L
3
6
10
1.33
L
Ganesha
BlackCandela
Ganesha
0
8
17
1.06
W
Khepri
FlyGuySavi
Khepri
3
5
20
2.6
W
Izanami
GhostyBo1
Izanami
23
2
11
14.25
W
Chronos
Jayclusive
Chronos
3
5
13
1.9
L
King Arthur
Leognarg
King Arthur
2
5
11
1.5
W
Morgan Le Fay
NTSJ
Morgan Le Fay
8
3
16
5.33
L
Apollo
NycteaNox
Apollo
12
9
4
1.56
L
Tsukuyomi
Sinpar
Tsukuyomi
2
12
12
0.67
W
King Arthur
loki3805
King Arthur
3
4
25
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,116
Damage
126,257
134,001
Taken
89,542
113,078
Mitigated
68,375
12,710
Healing
12,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,314
10,720
1,954
5,656
26,592
11,812
0
7,175
19,417
65,806
0
L
Ganesha
BlackCandela
Ganesha
8,354
369
0
0
32,329
41,734
0
11,068
21,261
26,782
0
W
Khepri
FlyGuySavi
Khepri
6,205
488
0
2,114
20,934
21,853
0
6,830
14,104
12,076
0
W
Izanami
GhostyBo1
Izanami
63,098
44,379
0
3,093
16,324
7,634
0
5,361
10,963
0
121,199
W
Chronos
Jayclusive
Chronos
12,030
3,802
0
717
14,743
7,121
0
3,767
10,976
21,409
572
L
King Arthur
Leognarg
King Arthur
9,862
571
408
1,153
27,433
37,842
0
11,421
16,012
0
29,324
W
Morgan Le Fay
NTSJ
Morgan Le Fay
23,612
2,126
0
538
11,527
4,864
0
1,800
9,727
43,053
0
L
Apollo
NycteaNox
Apollo
30,345
19,729
0
218
23,142
10,015
0
4,719
18,423
0
49,663
L
Tsukuyomi
Sinpar
Tsukuyomi
18,241
5,373
289
3,032
24,505
11,675
0
7,623
16,882
0
25,005
W
King Arthur
loki3805
King Arthur
21,312
2,782
0
6,235
26,014
26,903
0
9,910
16,104
624
32,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,939
Gold Earned
69,102
252
Minions Killed
245
3
Camps Cleared
9
1,203,666
Distance Traveled
1,257,726
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
13,130
1,010
139
11
1
231,488
0
L
Ganesha
12,201
939
1
0
0
224,086
0
W
Khepri
12,357
951
11
1
2
278,463
0
W
Izanami
17,795
1,369
150
12
6
220,291
0
W
Chronos
11,815
909
28
2
0
219,218
1
L
King Arthur
12,112
932
50
4
1
276,562
0
W
Morgan Le Fay
13,767
1,059
34
3
1
266,539
0
L
Apollo
14,706
1,131
43
3
1
227,763
1
L
Tsukuyomi
11,790
907
19
1
0
243,767
0
W
King Arthur
13,368
1,028
22
2
0
273,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role