Player Matchup

Olorun
Olorun
Eduuu5040
Olorun
Level 15
God Stats
2W - 7L
1,463 SR
Queue Stats
3W - 14L
1,149 Elo+
Solo
Chronos
Chronos
Nope609
Chronos
Level 11
God Stats
6W - 9L
1,840 SR
Queue Stats
13W - 24L
1,306 Elo+
Party 2
Fenrir
Fenrir
ZZ77
Fenrir
Level 23
God Stats
5W - 9L
1,407 SR
Queue Stats
118W - 125L
1,361 Elo+
Solo
Gilgamesh
Gilgamesh
iLucky2443
Gilgamesh
Level 10
God Stats
12W - 12L
1,540 SR
Queue Stats
17W - 25L
1,328 Elo+
Party 2
Cthulhu
Cthulhu
mrc0
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,371 Elo+
Solo
Team Averages
Level 14
1,550 SR
1,303 Elo+

VS

Team Averages
Level 19
1,410 SR
1,253 Elo+
Odin
Odin
AslagoR147
Odin
Level 18
God Stats
8W - 11L
1,278 SR
Queue Stats
14W - 37L
1,130 Elo+
Party 1
Ymir
Ymir
ElGuieOMG
Ymir
Level 27
God Stats
10W - 8L
1,397 SR
Queue Stats
72W - 106L
1,277 Elo+
Party 1
Cupid
Cupid
NandoFurryzinho
Cupid
Level 16
God Stats
5W - 2L
1,376 SR
Queue Stats
14W - 20L
1,169 Elo+
Solo
Ra
Ra
PELOPESCHAN
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,261 Elo+
Solo
Thanatos
Thanatos
VandeiltonBeta
Thanatos
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 146L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Eduuu5040
Olorun
5
0 / 1 / 0
3,344
557
171
1,185
380
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
Nope609
Chronos
6
0 / 4 / 2
3,940
657
2,103
4,439
982
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
ZZ77
Fenrir
7
1 / 1 / 0
3,999
667
2,828
4,654
1,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
iLucky2443
Gilgamesh
2
2 / 0 / 0
3,395
566
413
220
46
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
mrc0
Cthulhu
4
0 / 2 / 0
3,382
564
82
2,618
1,249
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,948
658
1,605
2,286
610
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
7
1 / 1 / 4
4,158
693
1,842
3,101
1,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

7
4 / 1 / 1
4,333
722
1,653
2,066
548
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
1 / 1 / 0
4,104
684
2,047
2,961
739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
7
1 / 0 / 2
4,492
749
1,509
2,670
945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
8
8
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Olorun
Eduuu5040
Olorun
0
1
0
0
W
Ymir
1
1
4
3
W
4
1
1
4.5
L
Chronos
Nope609
Chronos
0
4
2
0.25
W
1
1
0
1
W
Thanatos
1
0
2
2
L
Fenrir
ZZ77
Fenrir
1
1
0
1
L
Gilgamesh
iLucky2443
Gilgamesh
2
0
0
2
L
Cthulhu
mrc0
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,597
Damage
8,656
13,116
Taken
13,084
3,961
Mitigated
4,295
2,337
Healing
4,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,605
390
0
82
2,286
610
384
82
2,204
109
9,303
L
Olorun
Eduuu5040
Olorun
171
171
0
155
1,185
380
54
949
236
6,789
0
W
Ymir
1,842
693
0
159
3,101
1,453
160
987
2,114
11,160
0
W
1,653
853
62
117
2,066
548
567
1,116
950
0
8,169
L
Chronos
Nope609
Chronos
2,103
565
0
744
4,439
982
232
1,242
3,042
15,198
0
W
2,047
475
0
504
2,961
739
228
171
2,790
16,312
0
W
Thanatos
1,509
307
0
3,655
2,670
945
0
0
2,670
0
23,203
L
Fenrir
ZZ77
Fenrir
2,828
1,015
0
953
4,654
1,304
0
1,425
3,188
0
16,701
L
Gilgamesh
iLucky2443
Gilgamesh
413
225
0
0
220
46
56
0
220
0
1,187
L
Cthulhu
mrc0
Cthulhu
82
0
0
485
2,618
1,249
0
186
2,432
3,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,060
Gold Earned
21,035
84
Minions Killed
147
0
Camps Cleared
0
477,990
Distance Traveled
610,863
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
3,948
658
25
4
0
138,538
0
L
Olorun
3,344
557
11
2
0
93,221
0
W
Ymir
4,158
693
16
3
0
116,501
0
W
Cupid
4,333
722
16
3
0
95,010
0
L
Chronos
3,940
657
25
4
0
122,172
2
W
Ra
4,104
684
35
6
0
129,982
0
W
Thanatos
4,492
749
55
9
0
130,832
0
L
Fenrir
3,999
667
41
7
0
126,976
1
L
Gilgamesh
3,395
566
1
0
0
37,283
0
L
Cthulhu
3,382
564
6
1
0
98,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role