Player Matchup

Izanami
Izanami
MEGAMATS
Izanami
Level 28
God Stats
24W - 21L
1,485 SR
Queue Stats
27W - 27L
1,442 Elo+
Solo
Nox
Nox
ReformedWkeyer
Nox
Level 29
God Stats
3W - 4L
1,512 SR
Queue Stats
52W - 52L
1,513 Elo+
Solo
Da Ji
Da Ji
TK_Angels_2725
Da Ji
Level 9
God Stats
1W - 1L
1,693 SR
Queue Stats
8W - 16L
1,506 Elo+
Party 2
Sol
Sol
TK_Dragons_2725
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,669 Elo+
Party 2
Nemesis
Nemesis
Zenyra
Nemesis
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 10L
1,831 Elo+
Solo
Team Averages
Level 15
1,538 SR
1,592 Elo+

VS

Team Averages
Level 18
1,582 SR
1,557 Elo+
Danzaburou
Danzaburou
Aindien
Danzaburou
Level 26
God Stats
1W - 0L
1,560 SR
Queue Stats
2W - 5L
1,773 Elo+
Party 1
Artio
Artio
EinhornPubs22
Artio
Level 28
God Stats
3W - 0L
1,871 SR
Queue Stats
98W - 70L
1,588 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kirikouz
Tsukuyomi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
kxcb
Guan Yu
Level 5
God Stats
2W - 0L
1,702 SR
Queue Stats
9W - 7L
1,316 Elo+
Solo
Ra
Ra
queteden1312
Ra
Level 27
God Stats
2W - 2L
1,278 SR
Queue Stats
125W - 96L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MEGAMATS
Izanami
16
2 / 2 / 1
9,771
575
6,969
9,933
2,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 2 / 2
7,299
429
4,272
8,311
4,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 10 / 0
7,140
420
3,004
10,934
3,284
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
1 / 12 / 6
7,894
464
4,159
13,904
3,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Zenyra
Nemesis
15
5 / 4 / 3
10,090
594
9,500
13,250
5,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aindien
Danzaburou
2
0 / 0 / 0
4,858
286
0
0
0
Short Bow

Short Bow

+15%
Attack Speed

16
6 / 0 / 5
9,508
559
8,194
12,558
15,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Kirikouz
Tsukuyomi
13
2 / 6 / 12
8,280
487
3,368
9,469
3,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
kxcb
Guan Yu
14
2 / 3 / 8
8,122
478
4,098
9,519
7,703
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
20 / 3 / 4
10,612
624
21,487
14,018
9,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
10
Kills
30
30
Deaths
12
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aindien
Danzaburou
0
0
0
0
W
6
0
5
8.5
W
Tsukuyomi
Kirikouz
Tsukuyomi
2
6
12
1.33
L
Izanami
MEGAMATS
Izanami
2
2
1
1.25
L
0
2
2
0.5
L
2
10
0
0.2
L
1
12
6
0.33
L
Nemesis
Zenyra
Nemesis
5
4
3
1.63
W
Guan Yu
kxcb
Guan Yu
2
3
8
2
W
20
3
4
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,904
Damage
37,147
56,332
Taken
45,564
19,805
Mitigated
36,203
11,332
Healing
16,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aindien
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
8,194
1,008
513
4,895
12,558
15,451
0
2,853
9,705
44,110
0
W
Tsukuyomi
Kirikouz
Tsukuyomi
3,368
1,463
0
1,400
9,469
3,067
566
907
8,562
0
21,603
L
Izanami
MEGAMATS
Izanami
6,969
4,979
44
4,668
9,933
2,791
6,945
5,587
4,346
0
72,789
L
4,272
673
0
1,663
8,311
4,506
0
4,005
4,306
25,763
0
L
3,004
1,141
0
0
10,934
3,284
0
4,922
6,012
0
27,435
L
4,159
1,454
0
1,788
13,904
3,771
467
8,847
5,057
18,555
0
L
Nemesis
Zenyra
Nemesis
9,500
4,716
0
3,169
13,250
5,453
0
6,320
6,930
0
66,508
W
Guan Yu
kxcb
Guan Yu
4,098
1,099
416
2,462
9,519
7,703
254
2,018
7,501
0
32,850
W
21,487
3,157
1,761
4,666
14,018
9,982
1,518
2,653
11,365
78,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,194
Gold Earned
41,380
373
Minions Killed
286
0
Camps Cleared
0
1,444,606
Distance Traveled
1,324,585
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,858
286
0
0
0
13,183
1
W
Artio
9,508
559
47
3
0
351,041
4
W
Tsukuyomi
8,280
487
48
3
0
279,807
2
L
Izanami
9,771
575
152
9
0
257,966
0
L
Nox
7,299
429
45
3
0
314,987
6
L
Da Ji
7,140
420
41
2
0
283,409
0
L
Sol
7,894
464
35
2
0
259,148
0
L
Nemesis
10,090
594
100
6
0
329,096
2
W
Guan Yu
8,122
478
72
4
0
344,745
0
W
Ra
10,612
624
119
7
0
335,809
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role