Player Matchup

Loki
Loki
DOnlyBigCountry
Loki
Level 121
God Stats
8W - 7L
1,578 SR
Queue Stats
158W - 165L
1,432 Elo+
Party 1
Apollo
Apollo
Majogato178
Apollo
Level 58
God Stats
23W - 22L
1,490 SR
Queue Stats
174W - 240L
1,332 Elo+
Solo
Anubis
Anubis
RiCwIl23
Anubis
Level 62
God Stats
8W - 8L
1,602 SR
Queue Stats
146W - 155L
1,413 Elo+
Solo
Erlang Shen
Erlang Shen
Scrap_420
Erlang Shen
Level 156
God Stats
13W - 21L
1,470 SR
Queue Stats
369W - 373L
1,504 Elo+
Party 1
Kuzenbo
Kuzenbo
embutido-posible
Kuzenbo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,073 Elo+
Solo
Team Averages
Level 101
1,528 SR
1,351 Elo+

VS

Team Averages
Level 92
1,410 SR
1,427 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BuddhaTrek
Arachne
Level 89
God Stats
24W - 29L
1,477 SR
Queue Stats
322W - 352L
1,397 Elo+
Solo
Merlin
Merlin
WingNuutzz
Merlin
Level 67
God Stats
54W - 65L
1,106 SR
Queue Stats
494W - 511L
1,349 Elo+
Solo
Chaac
Chaac
fishfam09
Chaac
Level 61
God Stats
6W - 4L
1,468 SR
Queue Stats
109W - 118L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 2
7,537
538
8,051
9,633
3,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
9
2 / 3 / 0
5,892
421
5,862
7,065
1,920
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
RiCwIl23
Anubis
11
1 / 3 / 2
6,616
473
1,751
7,104
2,977
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Scrap_420
Erlang Shen
12
1 / 5 / 3
7,152
511
5,360
11,877
7,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 0 / 0
4,712
337
1,128
4,224
1,976
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
4 / 2 / 2
8,090
578
8,348
9,707
8,743
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Izanami
 
Izanami
12
2 / 2 / 3
7,484
535
6,953
7,398
1,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
BuddhaTrek
Arachne
15
5 / 1 / 2
8,651
618
4,752
9,778
4,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
WingNuutzz
Merlin
12
1 / 2 / 3
7,432
531
4,658
4,885
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
fishfam09
Chaac
11
1 / 1 / 3
6,755
483
3,160
6,620
2,911
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
8
Kills
13
13
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
2
2
2.5
W
Izanami
 
Izanami
2
2
3
1.75
W
Arachne
BuddhaTrek
Arachne
5
1
2
6
L
4
2
2
2.5
L
Apollo
2
3
0
0.67
L
Anubis
RiCwIl23
Anubis
1
3
2
0.67
L
Erlang Shen
Scrap_420
Erlang Shen
1
5
3
0.5
W
Merlin
WingNuutzz
Merlin
1
2
3
1.25
L
0
0
0
0
W
Chaac
fishfam09
Chaac
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,152
Damage
27,871
39,903
Taken
38,388
18,102
Mitigated
19,314
11,879
Healing
13,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,348
2,118
542
3,880
9,707
8,743
0
0
9,707
38,783
7,186
W
Izanami
 
Izanami
6,953
4,385
372
2,187
7,398
1,972
2,535
800
6,598
0
42,402
W
Arachne
BuddhaTrek
Arachne
4,752
2,899
0
3,813
9,778
4,333
1,278
268
9,510
0
58,143
L
8,051
2,442
0
2,608
9,633
3,392
0
2,317
7,316
0
39,674
L
Apollo
5,862
2,636
0
2,007
7,065
1,920
396
781
6,284
0
28,712
L
Anubis
RiCwIl23
Anubis
1,751
70
0
2,635
7,104
2,977
0
3,860
3,244
31,424
0
L
Erlang Shen
Scrap_420
Erlang Shen
5,360
2,196
0
4,029
11,877
7,837
0
5,195
6,682
0
31,196
W
Merlin
WingNuutzz
Merlin
4,658
146
0
468
4,885
1,355
587
575
4,310
38,900
0
L
1,128
544
0
600
4,224
1,976
138
175
4,049
6,507
0
W
Chaac
fishfam09
Chaac
3,160
164
0
1,831
6,620
2,911
685
1,236
5,384
0
18,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,909
Gold Earned
38,412
247
Minions Killed
376
0
Camps Cleared
0
1,169,729
Distance Traveled
1,271,272
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,090
578
79
6
0
214,109
2
W
Izanami
7,484
535
89
6
0
247,414
4
W
Arachne
8,651
618
102
7
0
292,052
0
L
Loki
7,537
538
69
5
0
285,754
3
L
Apollo
5,892
421
53
4
0
232,436
2
L
Anubis
6,616
473
57
4
0
201,616
0
L
Erlang Shen
7,152
511
64
5
0
267,557
6
W
Merlin
7,432
531
67
5
0
261,287
3
L
Kuzenbo
4,712
337
4
0
0
182,366
1
W
Chaac
6,755
483
39
3
0
256,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role