Player Matchup

Morgan Le Fay
Morgan Le Fay
Casre
Morgan Le Fay
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
64W - 74L
1,418 Elo+
Solo
Ymir
Ymir
FaZe_CuZuKo
Ymir
Level 8
God Stats
1W - 2L
1,593 SR
Queue Stats
14W - 31L
1,353 Elo+
Party 2
Fenrir
Fenrir
Ryanosaur
Fenrir
Level 26
God Stats
4W - 1L
1,921 SR
Queue Stats
31W - 31L
1,426 Elo+
Solo
Kukulkan
Kukulkan
hdales
Kukulkan
Level 5
God Stats
0W - 5L
1,281 SR
Queue Stats
10W - 26L
1,283 Elo+
Solo
Chang'e
Chang'e
ragnartrocblock
Chang'e
Level 17
God Stats
8W - 27L
1,301 SR
Queue Stats
13W - 47L
1,079 Elo+
Party 2
Team Averages
Level 17
1,519 SR
1,312 Elo+

VS

Team Averages
Level 15
1,470 SR
1,384 Elo+
Thor
Thor
DRAGONES10P
Thor
Level 29
God Stats
4W - 1L
1,860 SR
Queue Stats
94W - 93L
1,368 Elo+
Solo
Artemis
Artemis
LegendarySwards
Artemis
Level 15
God Stats
1W - 1L
1,240 SR
Queue Stats
26W - 36L
1,261 Elo+
Party 1
Baba Yaga
Baba Yaga
Maeuve
Baba Yaga
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 25L
1,486 Elo+
Party 1
Persephone
Persephone
NeikGrim2
Persephone
Level 17
God Stats
13W - 11L
1,495 SR
Queue Stats
114W - 140L
1,415 Elo+
Solo
Sun Wukong
Sun Wukong
xkemo4209x
Sun Wukong
Level 13
God Stats
9W - 17L
1,255 SR
Queue Stats
34W - 52L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Casre
Morgan Le Fay
18
3 / 7 / 6
11,088
462
16,454
22,784
13,933
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 9 / 4
9,729
405
9,358
22,340
19,458
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Ryanosaur
Fenrir
17
12 / 9 / 3
11,850
494
13,004
23,454
8,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
hdales
Kukulkan
16
3 / 6 / 5
10,844
452
9,374
13,446
9,004
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
1 / 8 / 3
8,695
362
4,434
14,319
4,244
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 9 / 8
12,125
505
12,936
18,414
8,135
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
4 / 4 / 4
12,487
520
15,635
18,522
7,067
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baba Yaga
Maeuve
Baba Yaga
14
4 / 11 / 6
10,092
421
5,640
15,976
5,758
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Persephone
NeikGrim2
Persephone
20
17 / 1 / 12
15,274
636
26,030
14,102
5,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
xkemo4209x
Sun Wukong
20
3 / 0 / 8
12,960
540
11,845
17,013
7,376
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
77
20
Kills
39
39
Deaths
25
21
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Casre
Morgan Le Fay
3
7
6
0.86
W
11
9
8
1.67
L
1
9
4
0.33
W
4
4
4
1.5
W
Baba Yaga
Maeuve
Baba Yaga
4
11
6
0.64
W
Persephone
NeikGrim2
Persephone
17
1
12
23
L
Fenrir
Ryanosaur
Fenrir
12
9
3
1.5
L
Kukulkan
hdales
Kukulkan
3
6
5
0.92
L
1
8
3
0.31
W
Sun Wukong
xkemo4209x
Sun Wukong
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,624
Damage
72,086
96,343
Taken
84,027
55,531
Mitigated
33,683
21,730
Healing
29,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Casre
Morgan Le Fay
16,454
3,044
0
8,735
22,784
13,933
0
4,788
17,996
68,577
0
W
12,936
3,668
0
3,245
18,414
8,135
0
8,164
10,250
0
53,125
L
9,358
1,990
0
0
22,340
19,458
0
7,200
15,140
51,620
0
W
15,635
10,989
0
7,512
18,522
7,067
5,627
11,709
6,813
0
81,610
W
Baba Yaga
Maeuve
Baba Yaga
5,640
1,669
0
1,946
15,976
5,758
2,407
5,249
10,727
34,503
0
W
Persephone
NeikGrim2
Persephone
26,030
3,530
319
8,541
14,102
5,347
1,171
5,917
8,184
96,035
0
L
Fenrir
Ryanosaur
Fenrir
13,004
4,505
45
6,785
23,454
8,892
0
11,188
12,266
0
47,963
L
Kukulkan
hdales
Kukulkan
9,374
778
0
3,357
13,446
9,004
1,317
5,205
8,241
59,994
0
L
4,434
897
951
1,857
14,319
4,244
0
5,642
8,677
29,877
0
W
Sun Wukong
xkemo4209x
Sun Wukong
11,845
2,638
469
7,939
17,013
7,376
1,310
8,581
8,432
9,953
78,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,206
Gold Earned
62,938
392
Minions Killed
571
0
Camps Cleared
0
1,977,206
Distance Traveled
2,144,667
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,088
462
82
3
0
388,629
5
W
Thor
12,125
505
64
3
0
414,433
5
L
Ymir
9,729
405
83
3
0
365,379
0
W
Artemis
12,487
520
139
6
0
407,639
1
W
Baba Yaga
10,092
421
48
2
0
381,705
1
W
Persephone
15,274
636
154
6
0
479,805
3
L
Fenrir
11,850
494
58
2
0
411,491
0
L
Kukulkan
10,844
452
116
5
0
447,522
3
L
Chang'e
8,695
362
53
2
0
364,185
0
W
Sun Wukong
12,960
540
166
7
0
461,085
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role