Player Matchup

Zeus
Zeus
Bubbenko
Zeus
Level 18
God Stats
2W - 2L
1,445 SR
Queue Stats
29W - 57L
1,337 Elo+
Solo
Izanami
Izanami
COPSHOOTBLACKMAN
Izanami
Level 28
God Stats
23W - 16L
1,575 SR
Queue Stats
99W - 100L
1,479 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MsrOLE
Morgan Le Fay
Level 27
God Stats
13W - 13L
1,473 SR
Queue Stats
61W - 69L
1,374 Elo+
Solo
Nemesis
Nemesis
abstract-outer1
Nemesis
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 22L
1,416 Elo+
Solo
Da Ji
Da Ji
brysonbk7
Da Ji
Level 17
God Stats
7W - 8L
1,535 SR
Queue Stats
19W - 24L
1,427 Elo+
Solo
Team Averages
Level 20
1,506 SR
1,407 Elo+

VS

Team Averages
Level 10
1,512 SR
1,516 Elo+
Neith
Neith
T203D
Neith
Level 4
God Stats
1W - 1L
1,708 SR
Queue Stats
17W - 14L
1,625 Elo+
Party 2
Pele
Pele
WENDI5643
Pele
Level 28
God Stats
4W - 6L
1,519 SR
Queue Stats
62W - 73L
1,577 Elo+
Party 2
Cerberus
Cerberus
YTW_MAJI
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,661 Elo+
Party 1
Ymir
Ymir
isaiahking_11
Ymir
Level 1
God Stats
0W - 1L
1,460 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vamana
Vamana
liddletim
Vamana
Level 15
God Stats
3W - 2L
1,373 SR
Queue Stats
5W - 13L
1,219 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
0 / 8 / 5
8,196
455
7,404
10,286
3,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
1 / 5 / 1
10,380
577
2,093
10,263
3,373
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
MsrOLE
Morgan Le Fay
14
8 / 3 / 5
10,043
558
13,867
8,656
3,224
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 2 / 3
11,797
655
6,800
11,080
7,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
brysonbk7
Da Ji
13
7 / 3 / 2
9,468
526
6,409
9,173
3,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
T203D
Neith
18
13 / 1 / 3
11,601
645
12,759
8,530
2,925
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Pele
12
3 / 7 / 3
7,430
413
7,527
13,841
4,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
YTW_MAJI
Cerberus
6
0 / 8 / 1
5,688
316
572
8,565
2,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
0 / 2 / 2
5,968
332
779
7,151
2,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
liddletim
Vamana
13
5 / 2 / 2
8,140
452
6,386
13,488
5,431
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
32
19
Kills
21
21
Deaths
20
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
0
8
5
0.31
W
1
5
1
0.3
W
Morgan Le Fay
MsrOLE
Morgan Le Fay
8
3
5
3.5
L
Neith
T203D
Neith
13
1
3
14.5
L
Pele
3
7
3
0.64
L
Cerberus
YTW_MAJI
Cerberus
0
8
1
0.06
W
3
2
3
2.25
W
Da Ji
brysonbk7
Da Ji
7
3
2
2.67
L
0
2
2
0.5
L
Vamana
liddletim
Vamana
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,573
Damage
28,023
49,458
Taken
51,575
21,563
Mitigated
18,397
8,715
Healing
8,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
7,404
1,563
0
634
10,286
3,746
1,175
386
9,900
30,086
0
W
2,093
1,255
0
3,322
10,263
3,373
4,637
71
10,192
0
78,655
W
Morgan Le Fay
MsrOLE
Morgan Le Fay
13,867
2,808
0
1,378
8,656
3,224
274
776
7,880
42,739
0
L
Neith
T203D
Neith
12,759
5,747
0
3,592
8,530
2,925
526
2,517
5,835
0
68,367
L
Pele
7,527
1,081
0
1,077
13,841
4,949
900
3,119
10,249
0
26,149
L
Cerberus
YTW_MAJI
Cerberus
572
35
0
441
8,565
2,504
0
3,405
5,160
13,399
0
W
6,800
2,923
0
3,269
11,080
7,634
2,245
165
10,915
0
99,451
W
Da Ji
brysonbk7
Da Ji
6,409
1,595
0
112
9,173
3,586
1,685
73
9,100
0
26,536
L
779
173
0
250
7,151
2,588
0
3,612
3,414
2,084
0
L
Vamana
liddletim
Vamana
6,386
2,927
0
3,319
13,488
5,431
22
7,627
5,646
0
32,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,884
Gold Earned
38,827
481
Minions Killed
259
0
Camps Cleared
0
1,550,989
Distance Traveled
1,360,460
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,196
455
53
3
0
243,620
4
W
Izanami
10,380
577
134
7
0
293,329
3
W
Morgan Le Fay
10,043
558
68
4
0
306,927
1
L
Neith
11,601
645
140
8
0
347,903
1
L
Pele
7,430
413
43
2
0
330,878
2
L
Cerberus
5,688
316
24
1
0
173,529
2
W
Nemesis
11,797
655
176
10
0
351,468
0
W
Da Ji
9,468
526
50
3
0
355,645
0
L
Ymir
5,968
332
4
0
0
190,393
0
L
Vamana
8,140
452
48
3
0
317,757
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role