Player Matchup

Neith
Neith
LukasByAKU
Neith
Level 89
God Stats
18W - 18L
1,422 SR
Queue Stats
137W - 157L
1,438 Elo+
Solo
Osiris
Osiris
PH0xIT
Osiris
Level 118
God Stats
1W - 5L
1,435 SR
Queue Stats
294W - 294L
1,516 Elo+
Solo
Ah Puch
Ah Puch
clyde8490
Ah Puch
Level 122
God Stats
26W - 16L
1,694 SR
Queue Stats
162W - 155L
1,566 Elo+
Solo
Ganesha
Ganesha
el ahpuah
Ganesha
Level 121
God Stats
5W - 5L
1,513 SR
Queue Stats
308W - 318L
1,531 Elo+
Solo
Hercules
Hercules
lilBangin
Hercules
Level 104
God Stats
14W - 20L
1,530 SR
Queue Stats
642W - 609L
1,534 Elo+
Solo
Team Averages
Level 111
1,519 SR
1,517 Elo+

VS

Team Averages
Level 110
1,563 SR
1,553 Elo+
Khepri
Khepri
Eternity33
Khepri
Level 128
God Stats
2W - 2L
1,367 SR
Queue Stats
41W - 42L
1,470 Elo+
Party 1
Osiris
Osiris
Onjah10
Osiris
Level 127
God Stats
4W - 2L
1,570 SR
Queue Stats
106W - 96L
1,575 Elo+
Party 1
Arachne
Arachne
iimPollito
Arachne
Level 106
God Stats
13W - 4L
1,717 SR
Queue Stats
98W - 83L
1,593 Elo+
Party 1
Zhong Kui
Zhong Kui
keytro
Zhong Kui
Level 87
God Stats
2W - 0L
1,511 SR
Queue Stats
15W - 10L
1,539 Elo+
Solo
Apollo
Apollo
magicbuns
Apollo
Level 104
God Stats
14W - 5L
1,647 SR
Queue Stats
93W - 85L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
2 / 8 / 4
9,075
413
9,965
14,111
4,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
PH0xIT
Osiris
15
5 / 9 / 4
10,638
484
10,070
17,214
13,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
clyde8490
Ah Puch
16
5 / 9 / 6
11,166
508
18,998
16,327
6,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
el ahpuah
Ganesha
13
0 / 7 / 10
9,262
421
7,836
19,523
21,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hercules
lilBangin
Hercules
16
1 / 5 / 1
10,020
455
7,092
21,063
17,768
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Eternity33
Khepri
14
1 / 4 / 13
10,404
473
3,927
14,157
13,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
Onjah10
Osiris
18
6 / 2 / 9
12,210
555
17,222
20,858
18,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
iimPollito
Arachne
20
16 / 2 / 8
14,713
669
16,493
18,682
9,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
keytro
Zhong Kui
16
2 / 4 / 11
11,129
506
10,784
17,238
12,202
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
magicbuns
Apollo
20
13 / 1 / 10
14,220
646
21,814
18,081
7,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
89
13
Kills
38
38
Deaths
13
25
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Khepri
Eternity33
Khepri
1
4
13
1.88
L
Neith
2
8
4
0.5
W
Osiris
Onjah10
Osiris
6
2
9
5.25
L
Osiris
PH0xIT
Osiris
5
9
4
0.78
L
Ah Puch
clyde8490
Ah Puch
5
9
6
0.89
L
Ganesha
el ahpuah
Ganesha
0
7
10
0.71
W
Arachne
iimPollito
Arachne
16
2
8
10
W
Zhong Kui
keytro
Zhong Kui
2
4
11
1.88
L
Hercules
lilBangin
Hercules
1
5
1
0.3
W
Apollo
magicbuns
Apollo
13
1
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,961
Damage
70,240
88,238
Taken
89,016
62,743
Mitigated
61,076
15,191
Healing
34,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Eternity33
Khepri
3,927
351
0
1,170
14,157
13,134
90
4,671
9,324
14,561
0
L
Neith
9,965
2,376
0
2,344
14,111
4,727
0
1,788
12,271
0
56,525
W
Osiris
Onjah10
Osiris
17,222
6,024
0
10,275
20,858
18,982
1,130
4,958
15,850
0
68,509
L
Osiris
PH0xIT
Osiris
10,070
4,135
0
2,410
17,214
13,056
0
4,181
12,934
0
59,023
L
Ah Puch
clyde8490
Ah Puch
18,998
260
0
3,089
16,327
6,172
0
4,380
11,797
75,791
0
L
Ganesha
el ahpuah
Ganesha
7,836
424
0
2,138
19,523
21,020
0
1,587
17,650
32,800
0
W
Arachne
iimPollito
Arachne
16,493
11,072
0
8,237
18,682
9,728
1,232
4,426
14,020
0
120,004
W
Zhong Kui
keytro
Zhong Kui
10,784
422
219
7,096
17,238
12,202
119
7,200
9,620
60,857
0
L
Hercules
lilBangin
Hercules
7,092
1,210
0
5,210
21,063
17,768
0
2,775
17,069
0
61,622
W
Apollo
magicbuns
Apollo
21,814
14,436
0
7,070
18,081
7,030
5,447
5,235
12,643
0
109,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,161
Gold Earned
62,676
493
Minions Killed
518
0
Camps Cleared
0
1,980,620
Distance Traveled
2,163,184
32
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,404
473
19
1
0
413,597
7
L
Neith
9,075
413
106
5
0
378,105
6
W
Osiris
12,210
555
99
5
0
416,024
2
L
Osiris
10,638
484
109
5
0
435,105
8
L
Ah Puch
11,166
508
138
6
0
366,359
8
L
Ganesha
9,262
421
8
0
0
389,843
2
W
Arachne
14,713
669
149
7
0
538,170
3
W
Zhong Kui
11,129
506
104
5
0
368,931
5
L
Hercules
10,020
455
132
6
0
411,208
8
W
Apollo
14,220
646
147
7
0
426,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role