Player Matchup

Janus
Janus
Breakevenstream
Janus
Level 42
God Stats
8W - 5L
1,601 SR
Queue Stats
26W - 15L
1,558 Elo+
Party 1
Danzaburou
Danzaburou
DUCTTAPE52
Danzaburou
Level 29
God Stats
7W - 10L
1,402 SR
Queue Stats
71W - 71L
1,490 Elo+
Party 1
Raijin
Raijin
DaddyDonut
Raijin
Level 78
God Stats
0W - 3L
1,500 SR
Queue Stats
72W - 60L
1,504 Elo+
Party 1
Hercules
Hercules
Mafla21
Hercules
Level 91
God Stats
3W - 10L
1,385 SR
Queue Stats
469W - 465L
1,472 Elo+
Solo
Izanami
Izanami
NeoStashin
Izanami
Level 47
God Stats
6W - 4L
1,723 SR
Queue Stats
45W - 36L
1,565 Elo+
Solo
Team Averages
Level 57
1,522 SR
1,518 Elo+

VS

Team Averages
Level 104
1,765 SR
1,613 Elo+
Nu Wa
Nu Wa
DelianeBR
Nu Wa
Level 159
God Stats
56W - 51L
1,559 SR
Queue Stats
77W - 74L
1,424 Elo+
Solo
Sylvanus
Sylvanus
DocPakMann
Sylvanus
Level 124
God Stats
2W - 2L
1,777 SR
Queue Stats
35W - 12L
1,682 Elo+
Party 2
Pele
Pele
IDidntGraduate19
Pele
Level 125
God Stats
2W - 0L
1,852 SR
Queue Stats
55W - 31L
1,606 Elo+
Party 2
Anhur
Anhur
LuciferLuvs
Anhur
Level 81
God Stats
1W - 0L
1,850 SR
Queue Stats
31W - 13L
1,645 Elo+
Party 2
Erlang Shen
Erlang Shen
grnj
Erlang Shen
Level 29
God Stats
1W - 0L
1,786 SR
Queue Stats
37W - 12L
1,707 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 4
10,520
809
14,452
14,775
3,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
DUCTTAPE52
Danzaburou
15
2 / 7 / 4
9,544
734
7,133
13,787
4,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
DaddyDonut
Raijin
15
1 / 7 / 5
8,920
686
11,337
14,378
4,342
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
Mafla21
Hercules
13
1 / 7 / 3
8,226
633
5,629
15,710
13,952
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
NeoStashin
Izanami
15
0 / 8 / 2
8,075
621
13,017
15,810
4,601
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DelianeBR
Nu Wa
17
6 / 1 / 9
10,972
844
9,185
3,408
1,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
DocPakMann
Sylvanus
17
4 / 0 / 27
11,318
871
11,621
15,868
19,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
5 / 3 / 9
11,435
880
12,728
16,065
8,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
10 / 1 / 11
11,980
922
17,540
13,806
6,527
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
grnj
Erlang Shen
18
12 / 3 / 17
12,710
978
17,789
20,604
20,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
110
8
Kills
37
37
Deaths
8
18
Assists
73
Player
Kills
Deaths
Assists
KDA
L
4
8
4
0.75
L
Danzaburou
DUCTTAPE52
Danzaburou
2
7
4
0.57
L
Raijin
DaddyDonut
Raijin
1
7
5
0.5
W
Nu Wa
DelianeBR
Nu Wa
6
1
9
10.5
W
Sylvanus
DocPakMann
Sylvanus
4
0
27
17.5
W
5
3
9
3.17
W
10
1
11
15.5
L
Hercules
Mafla21
Hercules
1
7
3
0.36
L
Izanami
NeoStashin
Izanami
0
8
2
0.13
W
Erlang Shen
grnj
Erlang Shen
12
3
17
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,568
Damage
68,863
74,460
Taken
69,751
31,669
Mitigated
55,710
8,101
Healing
26,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,452
1,791
0
0
14,775
3,994
1
4,426
10,149
40,289
0
L
Danzaburou
DUCTTAPE52
Danzaburou
7,133
2,377
0
1,099
13,787
4,780
0
4,656
8,938
0
27,136
L
Raijin
DaddyDonut
Raijin
11,337
1,802
0
1,579
14,378
4,342
0
3,138
11,017
38,452
0
W
Nu Wa
DelianeBR
Nu Wa
9,185
3,020
0
1,305
3,408
1,357
1,166
781
2,627
40,676
0
W
Sylvanus
DocPakMann
Sylvanus
11,621
1,930
3,694
5,642
15,868
19,134
489
7,352
8,277
18,469
1,898
W
12,728
3,353
0
7,827
16,065
8,194
2,234
7,916
7,917
0
59,333
W
17,540
8,579
0
2,888
13,806
6,527
1,339
3,472
10,166
0
45,014
L
Hercules
Mafla21
Hercules
5,629
646
0
2,750
15,710
13,952
0
4,060
11,279
0
16,374
L
Izanami
NeoStashin
Izanami
13,017
7,326
0
2,673
15,810
4,601
294
3,998
11,541
0
47,727
W
Erlang Shen
grnj
Erlang Shen
17,789
8,217
0
5,424
20,604
20,498
1,097
5,932
14,458
0
35,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,285
Gold Earned
58,415
326
Minions Killed
328
5
Camps Cleared
10
1,034,498
Distance Traveled
1,239,092
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,520
809
77
6
1
198,978
2
L
Danzaburou
9,544
734
42
3
3
208,063
1
L
Raijin
8,920
686
83
6
0
206,105
2
W
Nu Wa
10,972
844
67
5
2
237,154
1
W
Sylvanus
11,318
871
24
2
0
246,121
2
W
Pele
11,435
880
119
9
4
271,262
0
W
Anhur
11,980
922
88
7
3
233,415
0
L
Hercules
8,226
633
31
2
1
203,068
1
L
Izanami
8,075
621
93
7
0
218,284
1
W
Erlang Shen
12,710
978
30
2
1
251,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role