Player Matchup

Guan Yu
Guan Yu
Baki405
Guan Yu
Level 27
God Stats
29W - 28L
1,563 SR
Queue Stats
169W - 171L
1,551 Elo+
Party 1
Arachne
Arachne
ElPaco_Hunw-Rock
Arachne
Level 29
God Stats
29W - 15L
1,618 SR
Queue Stats
114W - 120L
1,480 Elo+
Party 1
Hades
Hades
MsTr_ExTiC
Hades
Level 27
God Stats
1W - 2L
1,443 SR
Queue Stats
67W - 75L
1,358 Elo+
Party 1
Gilgamesh
Gilgamesh
arivalan542
Gilgamesh
Level 28
God Stats
6W - 5L
1,501 SR
Queue Stats
82W - 92L
1,407 Elo+
Party 1
Ymir
Ymir
xDioSiToxX
Ymir
Level 27
God Stats
5W - 5L
1,500 SR
Queue Stats
96W - 104L
1,426 Elo+
Party 1
Team Averages
Level 28
1,525 SR
1,444 Elo+

VS

Team Averages
Level 16
1,523 SR
1,524 Elo+
Anubis
Anubis
Chueyymayyne
Anubis
Level 24
God Stats
2W - 4L
1,241 SR
Queue Stats
28W - 17L
1,441 Elo+
Solo
Chernobog
Chernobog
DarkBatii
Chernobog
Level 11
God Stats
2W - 0L
1,823 SR
Queue Stats
21W - 22L
1,610 Elo+
Solo
Zhong Kui
Zhong Kui
LeitExias
Zhong Kui
Level 12
God Stats
14W - 10L
1,549 SR
Queue Stats
21W - 18L
1,569 Elo+
Solo
Yemoja
Yemoja
StannDarshh
Yemoja
Level 29
God Stats
54W - 53L
1,503 SR
Queue Stats
211W - 242L
1,392 Elo+
Solo
Nemesis
Nemesis
iSkipBans
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Baki405
Guan Yu
7
0 / 2 / 2
6,215
311
1,901
4,589
1,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
6 / 9 / 4
9,718
486
14,797
22,652
5,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
13
2 / 9 / 4
8,159
408
11,501
20,587
6,423
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
arivalan542
Gilgamesh
14
4 / 4 / 3
8,777
439
7,235
17,546
5,923
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 4 / 3
8,538
427
8,458
23,822
20,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
4 / 5 / 9
11,786
589
13,132
16,812
9,177
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
DarkBatii
Chernobog
18
5 / 2 / 6
11,794
590
13,088
12,833
5,515
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
LeitExias
Zhong Kui
17
1 / 3 / 6
11,522
576
15,395
14,762
13,094
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
15
2 / 1 / 11
10,571
529
7,301
11,592
12,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
iSkipBans
Nemesis
20
16 / 3 / 6
13,722
686
24,567
17,244
10,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
66
14
Kills
28
28
Deaths
14
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Baki405
Guan Yu
0
2
2
0.5
W
Anubis
4
5
9
1.7
W
Chernobog
DarkBatii
Chernobog
5
2
6
4
L
6
9
4
0.89
W
Zhong Kui
LeitExias
Zhong Kui
1
3
6
1.33
L
Hades
2
9
4
0.44
W
Yemoja
2
1
11
7.5
L
Gilgamesh
arivalan542
Gilgamesh
4
4
3
1.38
W
Nemesis
iSkipBans
Nemesis
16
3
6
6.33
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,892
Damage
73,483
89,196
Taken
73,243
40,623
Mitigated
50,276
26,457
Healing
34,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Baki405
Guan Yu
1,901
284
856
1,367
4,589
1,597
0
654
3,775
0
13,141
W
Anubis
13,132
804
0
9,299
16,812
9,177
2,182
7,529
9,283
67,743
0
W
Chernobog
DarkBatii
Chernobog
13,088
8,464
298
5,241
12,833
5,515
7,023
4,150
8,683
0
82,512
L
14,797
12,262
0
6,831
22,652
5,814
0
9,990
12,662
0
36,684
W
Zhong Kui
LeitExias
Zhong Kui
15,395
1,489
0
7,789
14,762
13,094
2,189
3,970
10,792
78,953
0
L
Hades
11,501
449
533
6,751
20,587
6,423
439
11,928
8,524
35,657
0
W
Yemoja
7,301
818
942
2,539
11,592
12,263
1,276
2,568
9,024
24,872
0
L
Gilgamesh
arivalan542
Gilgamesh
7,235
1,020
156
5,063
17,546
5,923
0
6,657
10,889
0
41,221
W
Nemesis
iSkipBans
Nemesis
24,567
14,097
0
8,773
17,244
10,227
3,820
1,742
15,502
0
134,581
L
8,458
1,041
382
4,518
23,822
20,866
0
6,197
17,518
42,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,407
Gold Earned
59,395
276
Minions Killed
606
0
Camps Cleared
0
1,548,765
Distance Traveled
1,759,055
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,215
311
29
1
0
162,512
2
W
Anubis
11,786
589
122
6
0
306,312
2
W
Chernobog
11,794
590
136
7
0
329,417
1
L
Arachne
9,718
486
39
2
0
357,036
0
W
Zhong Kui
11,522
576
156
8
0
310,665
1
L
Hades
8,159
408
59
3
0
300,861
0
W
Yemoja
10,571
529
32
2
0
371,741
3
L
Gilgamesh
8,777
439
82
4
0
392,861
2
W
Nemesis
13,722
686
160
8
0
440,920
4
L
Ymir
8,538
427
67
3
0
335,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role